• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Inherited Digimon Skills Discussion Thread

Dragonmasterxyz

VS Battles
FC/OC VS Battles
Retired
33,408
8,430
Based upon the conclusion of this thread here. https://vsbattles.com/vsbattles/1408066

This thread will be considering what Digimon would get what inherited skills and applying them to files. We will first focus on files.

Rules:

-Has been used as a major requirement at least twice. If the Digimon has like only appeared like two times, it can get away with a one time requirement.

-Must appear to be a natural evolution at least three times.

-Any evolution shown in the anime is automatically allowed.

-Obvious main evolutions are naturally allowed.

-Only valid for Digimon that we do not see evolutionary history. In the case of for example the characters of the anime or characters of the games we should consider only those that we see in history.

-No contradictory evolutions. (Like Zeed to Barbamon or Lucemon to Daemon)

That's all. Have at it.
 
I'm going through all the episodes of Digimon Tamers to see what Loads have occurred. I must remember that the powers here only apply to the Tamers version of the characters.

Episode 1: Renamon (Rika Nonaka) loads a Lynxmo (In this episode Lynxmon is considered a Armor Digimon, so we must consider the Armor evolutionary line. That is, the normal evolutionary line of Tailmon).

Episode 2: Renamon (Rika Nonaka) loads a Fugamo (This evolved directly from a Goburimon).

Episode 5: Renamon (Rika Nonaka) loads a Evilmo (This Digimon normally evolves from the Pico Devimon).

Episode 6: Renamon (Rika Nonaka) loads a Allomo (This Digimon is considered an Armor Type Digimon. So his evolutionary line is coming from Hawkmon) and Kyubimo loads a Dokugumo.

Episode 8: Growmo loads a Devidramo.

Episode 10 : Guilmon (Takato Matsuki) loads a Ice Devimo (The normal evolutionary line of this Digimon comes from Devimon)

Episode 11: Galgomo loads a Musyamo.

Episode 12: Renamon loads a Flybeemo (After this episode we no longer see Renamon and his evolutions performing Load. She says she does not have to do this anymore while she has Ruki by her side).

After this begins the Saga of the Devas in the Real World and there are no more Loads by the protagonists. Now we would only see Beelzebumon performing Loads. He absorbed Chrysalimon and Infermon. Then he absorbed Leomon, Makuramon, Taomon, Rapidmon, and Caturamon.

Although the movie "Digimon Tamers: The Adventurers' Battle" takes place during the Devas Saga in the Digital World (because of the presence of the Perfect forms) we see the Digimon perform Loads.

Renamon (Rika Nonaka) loads a Pteranomo.

We see Guilmon defeating a Tylomo, but we do not know if he Load his opponent. But wee se Guilmon Load a Anomalocarimo.
 
Ancient Wisemon originally originated through the evolution of Wisemon. Then it can be formed from Mercuremon. Nothing to add here (Because Ancient Wisemon only has these two evolutions).

But it is known that officially Wisemon has as the most common evolution Clockmon, this evolution was the first to appear in games (In Digimon Story: Lost Evolution). After that the most common evolution is Wizardmon. And in Super Xros Wars both are needed to create Wisemon.

Thus it is confirmed that the most common evolutions of Wisemon are Clockmon and Wizardmon. So I think you can add the powers of Clockmon to Wisemon and to those who scale to it (In that case, Susanoomon).
 
Piedmon's most consistent evolutions are Phantomon, BlueMeramon and Myotismon.
 
Duftmon fulfills our requirements.....so that is a total of 4 Royal Knights with Chrono Breaker.
 
Y'know we didn't decide. How do we treat Digimon who have only appeared once? For example, Durandamon has both Knightmon and Grademon as pre-evos along with Duramon. But I don't want use to begin abusing the system.
 
The OP seems fine from a glance, but the three per Digimon seems a bit arbitrary unless anything outside of game mechanics supports it.

How many Digimon would be affected by this rule?
 
A lot actually. Almost every Digimon aside from like Lucemon or Zeed. Or Bagramon. Everyone else is subject to get new stuff. 4 Royal Knight have already gotten Clockmon's Low 1-C level Chrono Breaker. ovo It's mainly going to be us just looking up Digimon when we are free and posting who gets what based upon the guidelines in the OP.

I can remove the 3 Digimon limit actually. I was thinking about it. So the rule is basically any form that has 3 or more canon appearances is okay to use.
 
That seems fair. If we did it with one-offs, we'd have weird crap like Barbamon having Zeed's abilities.
 
That's one of the main reasons we did that. Or like 50+ Digimon would get Clockmon's Chrono Breaker. from that one time Clockmon was in their evolution line.
 
True, Clockmon kinda breaks the rule in general so only scaling him to consistent digivolutions is a must, like Knightmon.
 
MugenRyu said:
I'm thinking on waiting to see whats consistent for them.
Ya think this should be how we handle Digimon who haven't had many appearences to determine what they inherit?
 
I believe that's good.

I should note Chronomon got a lucky pass seeing as he has 3 Digimon who have been seen as a requirement for him to be formed at least once.
 
One thing. I must remember that we should only use this in relation to a profile of the whole species, not characters. Ulforce-V-Dramom we have as profile is the Royal Knight and this one has an evolutionary line already established and then there is no reason to put alternative lines in him because he is a specific character and not random. In my opinion, one should only use the principle of more consistent evolutions in characters that we do not know the evolutionary line or that we know that in its history has already evolved in several ways. Already specific characters of groups usually have their evolutionary history determined and therefore we must follow what has already been determined, is the case of Ulforce V-Dramon, Titamon, Omegamon, Ouryumon, etc.
 
@Ex

Actually our Royal Knight files are very generalized and composited. So not all the UlforceVeedramon's we use on file are like Zeromaru and such. We just gotta specify that said abilities are for the Databook Royal Knights and Composite stats.
 
Oh right there's the Three Gods of Destruction. I think the only relevant group that's left that doesn't have any profiles here is the Three Musketeers.
 
Back
Top