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The ability to induce damage whenever a requirement is met.
The damage does harm a target, but it the damage just "happens" when the requirement is met. It doesn't matter where they are, how far they are, or how durable they are.
Example: If A does a thing, then A loses half their health.
I know it would be Durability Negation, but would it be some sort of Causality Manipulation...Law Manipulation too?
And what of the actual damage "type"? Possibly Conceptual Manipulation? Life/Death Manipulation?
Note that this damage doesn't cause physical injury nor is it magical in nature, it also doesn't target any specific aspect either, whether that be body, mind, soul, concept, etc.
It's regarded as "damage" which does not target any aspect of a creature and cannot be avoided or defended against.
The damage does harm a target, but it the damage just "happens" when the requirement is met. It doesn't matter where they are, how far they are, or how durable they are.
Example: If A does a thing, then A loses half their health.
I know it would be Durability Negation, but would it be some sort of Causality Manipulation...Law Manipulation too?
And what of the actual damage "type"? Possibly Conceptual Manipulation? Life/Death Manipulation?
Note that this damage doesn't cause physical injury nor is it magical in nature, it also doesn't target any specific aspect either, whether that be body, mind, soul, concept, etc.
It's regarded as "damage" which does not target any aspect of a creature and cannot be avoided or defended against.