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What makes a respawn canon and not a game mechanic ?

As J-Man stated, when it's explicitly part of the lore.

Mario and Mega Ma don't have a canon explanation for their respawns.

Frisk does. Therefore we give it to him as an ability through his use of DETERMINATION.
 
What if the character in question has demonstrated similar capabilities in the past?
 
Being able to resurrect other versions of yourself by eating a lot, having the ability to easily resurrect others and being able to use your soul to absorb the life force of others and revive of way. All of that in the same character.
 
somethng like minecraft or other sandbox survival games, where when you die your objects remain where you died and you have to manually get them back
 
@Reppuzan Kirby will be able to respawn in his next game and has being shown and accepted to be able to do all that.
 
@Eficiente

No. Kirby does not have respawning abilities as part of the lore the way Frisk does.
 
@Overlord

That would be game mechanics since there's no in-lore explanation for them.

Another example of an in-lore respawn explanation is Borderlands, where the Atlas and Hyperion respawn terminals explicitly recreate the character if they die for a fee.
 
There actually is some degree of in-lore explanation for Minecraft's Respawn. Well not as much an explanation as an acknowledgment of its existence.
 
What if the comic version of a character canon to the game is able to do that without explanation or with vague dialogues like "I revived."?
 
If there's no actual explanation, then it's not being applied to the profile, end of story.
 
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