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Warframe profile updates (missing abilities + physiology page) (1 Staff vote needed)

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thezamn910

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Currently most Warframe pages are missing most of their abilities/equipment and justifications for both, Here are the changes needed to correct this:
  • Adding a physiology page for all the abilities shared by every warframe
  • Add all missing abilities to currently indexed warframes
  • Reduce the amount of tabbers for mods, weapons, and gear
  • New Standard equipment section
  • New Intelligence justifications
Warframe Physiology sandbox

Warframe Abilities sandbox

 
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What about the power and abilities on the main profile, would it be changes? Also Limbo should have BFR
 
The invulnerablity doesn't meet our current standards and should be removed, thats just all forcefield stuffs

The mind and soul manip resistances don't really hold up either since it doesn't give actual proof that they can't be manipulated due to their physiology so that should be removed

The rest is fine
 
General editing notes:
Swap "able to" with "can" when applicable.
Move citations in front of punctuation like commas or semicolon, but not brackets.

Warframe Physiology
This is not type 1 self-sustenance, maybe it counts for Non-Standard Breathing, but idk how long the guy in the scan can be in space.
Also put a space between sleep and they, and make the T non-capital.

Warframe Abilities
Don't think that counts, the scan is just the voice saying "These mods can make weapons very strong, and they can change the weapons into a variety of things."

I'd index this as Weapon Creation rather than Duplication.

Gas Manipulation (Gas damage creates a damaging cloud of gas that hovers around enemies it has hit. Gas damage made by combining Heat and Toxin mods)
Since this is created by combining Heat and Toxin mods, this doesn't generate smoke or vapors, but rather superheated poison, so I don't think it counts for Smoke Manipulation.

Would they not be taking more damage because their body is a different, far weaker material? I don't think we give statistical reduction for people off stuff like this.

Curse Manipulation & Life Steal (Desiccation is wave of cursed sand that inflicts enemies with blindness and drains their health to heal Inaros)
>Sand Manipulation Healing (Inaros can transform into a living sandstorm that drags enemies into the air; each lifted enemy heals Inaros)
Why is the bottom part specifically listed for the sand manipulation on its own, heck off reading the scan for the Sandstorm, it seems like another life steal effect, so why the split? Also it should double as Transformation.

I'd also include this into the Weapon Control section.

This probably doubles as Statistical Amplification/Reduction.

Doubles as Fungus Manipulation.

She should get Damage Boost from this.

Should be included in the statistical reduction portion too probably, and it gives Aura.
 
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Don't think that counts, the scan is just the voice saying "These mods can make weapons very strong, and they can change the weapons into a variety of things."
Changed the justification to something simpler since i think that scene requires extra context before i can use it
Since this is created by combining Heat and Toxin mods, this doesn't generate smoke or vapors, but rather superheated poison, so I don't think it counts for Smoke Manipulation.
The gas element isn't being made through a chemical reaction it's made through elemental energies that aren't tied to actual physical substances, meaning weapons with gas damage added simply create a cloud around the target without actually having to ignite any materials
Move citations in front of punctuation like commas, but not brackets.
But the common editing mistakes page says the opposite?

Everything else has been added/fixed
 
The gas element isn't being made through a chemical reaction it's made through elemental energies that aren't tied to actual physical substances, meaning weapons with gas damage added simply create a cloud around the target without actually having to ignite any materials
I mean that's still not smoke or vapor as well.
But the common editing mistakes page says the opposite?
Wym?
You have stuff like "<citation>." rather than ".<citation>" which is what I'm talking about.
 
General editing notes:
Swap "able to" with "can" when applicable.
Move citations in front of punctuation like commas or semicolon, but not brackets.

Warframe Physiology

This is not type 1 self-sustenance, maybe it counts for Non-Standard Breathing, but idk how long the guy in the scan can be in space.
Also put a space between sleep and they, and make the T non-capital.

Warframe Abilities

Don't think that counts, the scan is just the voice saying "These mods can make weapons very strong, and they can change the weapons into a variety of things."


I'd index this as Weapon Creation rather than Duplication.


Since this is created by combining Heat and Toxin mods, this doesn't generate smoke or vapors, but rather superheated poison, so I don't think it counts for Smoke Manipulation.


Would they not be taking more damage because their body is a different, far weaker material? I don't think we give statistical reduction for people off stuff like this.


>Sand Manipulation Healing (Inaros can transform into a living sandstorm that drags enemies into the air; each lifted enemy heals Inaros)
Why is the bottom part specifically listed for the sand manipulation on its own, heck off reading the scan for the Sandstorm, it seems like another life steal effect, so why the split? Also it should double as Transformation.


I'd also include this into the Weapon Control section.


This probably doubles as Statistical Amplification/Reduction.


Doubles as Fungus Manipulation.


She should get Damage Boost from this.


Should be included in the statistical reduction portion too probably, and it gives Aura.

This should be fine if these fixes are applied
 
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