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Spinning and dizziness

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If a character can spin quickly for a long time without getting dizzy, is this some type of resistance to something? Stamina? Or what?
 
I don't think it's really anything notable enough to index but maybe it could be added into the Feats section.
 
I don't think it's really anything notable enough to index
Why? If a character spins quickly to attack and doesn't get dizzy that's a "ability" that should be indexed because it gives them a advantage over characters who attack by spinning but get dizzy. Plus the characters who can't get dizzy this way would prevent the opponent from dizzying them by grabbing them, spinning them around and throwing them or something like that. It's occasional but it's something.
 
Why? If a character spins quickly to attack and doesn't get dizzy that's a "ability" that should be indexed because it gives them a advantage over characters who attack by spinning but get dizzy. Plus the characters who can't get dizzy this way would prevent the opponent from dizzying them by grabbing them, spinning them around and throwing them or something like that. It's occasional but it's something.
Maybe you can just add it in the feats section
 
Maybe you can just add it in the feats section
I know, but like in terms of "resistance to something" what kind of resistance similarly enough could be used for this specific case? Just for example as we use resistance to poison manip for certain things that are harmful to the body but not immediately lethal, like alcohol
 
If a character can spin quickly for a long time without getting dizzy, is this some type of resistance to something? Stamina? Or what?
Entirely depends how it's depicted honestly. In an RPG for example, a character using a move to spin an enemy around to get them dizzy to affect their stats would be a form of Status Effect Inducement and Statistics Reduction, and a character who's immune to that would get a resistance to that.

On it's own, I wouldn't exactly say it's a 'resistance' to anything persay. It's more or less extra info which is rarely mentioned.
 
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