Almost forgot about this, mb again
So to sum up, Toji kind of gets skillstomped in close combat and has trash stamina, but he's more agile, has an AP advantage, decent regen and his weapons, if they land, will hit pretty hard. He also has much better LS (although he never uses it), so I guess Toji can probably take this.
I see so it can go either way. Up close Yuki wins, otherwise, Toji wins. Am I reading that right? Also, I went ahead and read the chapters for the Castal Tournament Arc (I also realized I placed the Fire Manipulation and Curse Manipulation in the wrong arc, so I fixed that since she used those in the Castal Tournament Arc) How would Toji handle Yuki dual wielding her Iron Sword and Shadow Blade?
Also here's a list of skills Yuki uses up to the Castal Tournament Arc:
Support Skill: Yuki's support skill makes people undetectable to enemies who are at a lower level for 3 minutes.
Strength-up skill: Yuki uses a skill to regain her strength. Whether this heals her or not is unknown.
Air Projectile: Yuki fires compressed air projectiles at her opponent, pushing them back.
Dual Wield: Yuki can summon another sword to hold in her other hand.
Darkness Mixer: Yuki creates several, black and purple colored razor blade-like energy discs that surround the opponent and deal major damage. (Can only be used with the Shadow Blade)
Umbra Slash: Slashes her sword in an arc multiple times and fires arc-shaped energy blades at the opponent. (Can only be used with the Shadow Blade)
Crossing Fire: A duel wield skill only. Yuki surrounds both of her swords in a fire, puts them in front of her in an X shape, and fires an X-shaped flame.
Water Blast: Fires a blast of water from her hand.
Steam Spell: A magic spell that can get rid of steam.
Counter: Yuki gets into a stance and counters the opponent's attack.