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In this CRT, my speed feat and this LS feat are being questioned. Going to provide summaries on the For's and Against's, any changes that people would like to make on the paragraphs, do feel free to correct it and I'll add it.
Glass Ejection Speed Feat (Swordsman saves the Queen)
LS Feat (Bujin compresses a barbell — height/scaling revision)
If any side wants to expand the paragraphs, feel free to, and I'll add them. However, since a lot of the discussion led to circular arguments in the CRT, I just put down the main points of what I believe each side was pushing for. Though if you want to add panels/pixel calc's, add them down in replies instead.
Agreements:
Disagreements: WindyAttack (Agrees with Aksh)
Others: DarkDragonMedeus (Staff; doesn't see issues but believes CGM should look)
For (Me, Pettam33, and Mercury009): The calc uses an engineering research paper (Zhang, Hao & Ma, 2013, International Journal of Impact Engineering) measuring glass fragment ejection velocity from windborne debris impact on laminated glass. The paper provides both a real lab-measured value (~30 m/s, tracked by a high-speed camera during a physical wood-block impact test) and a simulated upper-bound value (~70 m/s at the highest tested impact velocity of 35 m/s). The justification of the 70 m/s theoretical speed usage was due to the character's own established Attack Potency tier (Small Building–Building level) converted to joules, compared against the calculated Joule values of the experiment (4900 Joles) for the justification of the speed usage. The panel sequence in question shows charge-up → contact → explosion with no dialogue, cutaway, or visual time-skip indicator between panels, which under standard normal reading conventions (the same convention used broadly in speed-evading and reaction feats across the wiki) supports reading the swordsman's rescue as occurring within the timeframe rather than requiring an unshown gap.Against (Aksh_sky): One of the objections is scale mismatch with the source paper's tested glass, which was 3mm float glass in a laminated configuration, while the glass in the feat is estimated to be much higher, thicker than anything tested. The paper itself states that ejection speed is thickness-dependent, but does not establish which direction that relationship trends at extreme thicknesses, making direct application of the 70 m/s figure beyond the paper's experiments. On the same impact-to-ejection approach, the opposing position argues that not all glass experiencing a given amount of energy ejects at the same speed, since actual fragment velocity depends heavily on how much of that energy is absorbed by breaking the glass itself and the mass of the shards, which are very small in the experiment. Another objection was that the absence of an explicit "contact" panel (i.e., no panel showing the fist making contact with an already-cracking pane) leaves the exact start of the ejection timeframe unquantifiable, and that no evidence rules out the swordsman having already been present or having moved during an unshown interval.
LS Feat (Bujin compresses a barbell — height/scaling revision)
- For (Pettam33 and Mercury009): The recalculation uses Bujin's new panels to calculate his height as he is standing next to another character with a confirmed height of 1.8 meters, rather than the original calculation only using 200 cm tall from his foot to shoulder, and is against using the average heights of unnamed background characters. The panel selected for the barbell-width measurement was chosen specifically because the object's proportions are drawn relative to Bujin's hand in that panel, reducing angle/perspective distortion compared to alternative panels. There were some other pixel calculations that were made to show that the height of the character is consistently way above the 250 cm height range (Could Mercury and Pettam add said panels below?).
- Against (Kakistan and Aksh_sky): Opposers are arguing that the panel to calculate Bujin's height is not reliable because XXX (the person with a canon height of 1.8 meters) is slouched. There are also some other panels that can be used to calculate Bujin's height to be much lower than 250 cm (Kakistan and Aksh, please provide the pixel calculations below), such as using Gongcheol, who has a confirmed height estimate of 190 cm (measurements below). They're arguing for either a different panel calculation for Bujin's height or to use one of the random people's/Gongcheols average heights to calculate the barbell length.
If any side wants to expand the paragraphs, feel free to, and I'll add them. However, since a lot of the discussion led to circular arguments in the CRT, I just put down the main points of what I believe each side was pushing for. Though if you want to add panels/pixel calc's, add them down in replies instead.
Agreements:
Disagreements: WindyAttack (Agrees with Aksh)
Others: DarkDragonMedeus (Staff; doesn't see issues but believes CGM should look)
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