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[R2M3] 1st Calamity of Cities Tournament - GGesom vs. Swarm (0-3-0)

ExSENNA

Any/All
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Welcome to the Third Match of the Second Round of the 1st Calamity of Cities Tournament! (Bracket) (Event Leaderboard)

On the blue corner, we have GGesom, submitted by @Froggytron
On the red corner, we have
Swarm, submitted by @VeneficaAuthor
Duel 10, let's go!







GGesom is 10 Megatons, Swarm is 10 Megatons. Their AP is equal.
GGesom has Class M, Swarm has Class G LS. Swarm has the LS Advantage.


Full Knowledge GGesom is used.
Bee King Plating Swarm is used.
Anything above 7-B is restricted.
Speed equalized.
The starting distance is 30 meters.
Everything else is SBA.

GGesom:
Swarm:3
Incon (coin flip):
 
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Now watch me be stomped a SECOND time
which indirectly revived you for yet another legendary battle between you and your greatest adversary, @Froggytron
But GGesom really isn't as powerful as he may seem, he can be defeated

Seeing a large evil bee in the sky, GG would kickstart by some 'Air Strikes' attempting to damage his wings, with the ambition of Swarm falling down.
  • Air strikes - Forces air around him to stab enemies inside of it, has little Durability Negation.
 
But GGesom really isn't as powerful as he may seem, he can be defeated

Seeing a large evil bee in the sky, GG would kickstart by some 'Air Strikes' attempting to damage his wings, with the ambition of Swarm falling down.
  • Air strikes - Forces air around him to stab enemies inside of it, has little Durability Negation.
Why quoting me? lol


Wait does Swarm start the fight flying in the air or does he start on the ground like everyone else
 
Swarm starts on the ground but will fly if he needs to

Swarm can detect ambushes even if he isn't aware of there being someone near him prior, so since he knows GGesom is going to fight him he already starts ready for battle so I don't see any reason why he won't just dodge these. He'll fire a Vacterian Volt (large electric surge/blast, capable of shaking the whole hive) to counter
 
Swarm starts on the ground but will fly if he needs to
I see
Swarm can detect ambushes even if he isn't aware of there being someone near him prior, so since he knows GGesom is going to fight him he already starts ready for battle so I don't see any reason why he won't just dodge these. He'll fire a Vacterian Volt (large electric surge/blast, capable of shaking the whole hive) to counter
  • Void shield - Spins his sword with a void element, nullifying any range attacks coming at him (and speed of melee attacks).
Could GGesom negate most energy in the volt center by his shielding move?
  • Bioelectrical thorns – Upon activation, each blow landed on GGesom will activate the pain receptors of the opponent at the place of hit, basically transferring GGesom pain onto the opponent and tripling its impact, also zaps the opponent by any direct contact with GGesom (even with a weapon).
This could then inflict 3x of the pain GGesom feels from the side energy and bolts burning him, helping to disturb his senses against another 'Air Strikes' wave
 
Void shield- Spins his sword with a void element, nullifying any range attacks coming at him (and speed of melee attacks)
Could GGesom negate most energy in the volt center by his shielding move?
If this is through void manipulation than of course
Bioelectrical thorns – Upon activation, each blow landed on GGesom will activate the pain receptors of the opponent at the place of hit, basically transferring GGesom pain onto the opponent and tripling its impact, also zaps the opponent by any direct contact with GGesom (even with a weapon).

This could then inflict 3x of the pain GGesom feels from the side energy and bolts burning him, helping to disturb his senses against another 'Air Strikes' wave
Does he need to land something on swarm to activate this or is it automatic regardless of positioning? Seems slightly OP if it can be landed no matter what, but even if it does affect Swarm he resists his own stuff pretty well
 
If this is through void manipulation than of course
More of a 'Power Nullification' (with his void element can spin his sword, nullifying all incoming range attacks and stopping the speed of physical ones), but just nullifying pieces of the volt actively hitting the "shield"
Does he need to land something on swarm to activate this or is it automatic regardless of positioning? Seems slightly OP if it can be landed no matter what, but even if it does affect Swarm he resists his own stuff pretty well
It uses the everpresent electricity in the area around to slightly keep adjusting bioelectricity causing pain, it can work passively reacting on GGesom's pain receptors activating

If Swarm resists and the volt ends, how would Swarm react to a kilometers-wide super thick spiked 'fly swatter' GGesom will form out of the landscape extending on his sword, to AOE slam the entire surface, repeatedly if needed (where Swarm can hardly fly away in time due to crazy speed of earth manip, viz GGesom's earth mazes)
 
More of a 'Power Nullification' (with his void element can spin his sword, nullifying all incoming range attacks and stopping the speed of physical ones), but just nullifying pieces of the volt actively hitting the "shield"
I see, so the random sparks of the bolt attack that fly out as it's being used should still be present
If Swarm resists and the volt ends, how would Swarm react to a kilometers-wide super thick spiked 'fly swatter' GGesom will form out of the landscape extending on his sword, to AOE slam the entire surface, repeatedly if needed (where Swarm can hardly fly away in time due to crazy speed of earth manip, viz GGesom's earth mazes)
Swarm should sense that before it's coming, after all it's a massive attack and he can already detect small ambushes so I don't see a problem there. As for how he responds i think he'd wanna go big or go home and just shoot out Vacterian Megaton
  • Vacterian Megaton: Swarm's ultimate attack. In Bee King mode, he supercharges his body and unleashes an omnidirectional explosion of electric energy which stretches for 5 kilometers, bringing ruin to all around him. After using it once he gets too tired to use it again for a time.
I should note that this explosion does not automatically encompass 5 kilometers (if it did I think he'd be a good deal over 7-B, which he just isn't obvs) but can expand that far at maximum exertion. Even it's initial size should be a good enough counter to this though
 
I see, so the random sparks of the bolt attack that fly out as it's being used should still be present
Yeah, that damages GGesom
Swarm should sense that before it's coming, after all it's a massive attack and he can already detect small ambushes so I don't see a problem there. As for how he responds i think he'd wanna go big or go home and just shoot out Vacterian Megaton
  • Vacterian Megaton: Swarm's ultimate attack. In Bee King mode, he supercharges his body and unleashes an omnidirectional explosion of electric energy which stretches for 5 kilometers, bringing ruin to all around him. After using it once he gets too tired to use it again for a time.
Seeing a big move is coming (where GGesom's info analysis with the sword tells he can only use it once in a while), GGesom would concentrate the enormous 'fly swatter' back and shape it into dozens of rotating-liquid spheres around him, between which he would concentrate layers of compressed air as well (exploding outwards with each layer demolished). There is time for it (given that Swarm has to 'supercharge his body, even at a peak of 7-B+, I don't see the attack getting through to deal a fatal wound. After Swarm's attack is done, GGesom will merge the earth's remains with the additional landscape around (as you stated it isn't 100% vaporization in a 5km radius) to form an additional gigantic 'fly swatter' to slam Swarm repeatedly until he is KO's, while drinking a healing potion with another hand, would GGesom still get some damage through the defensive.
I should note that this explosion does not automatically encompass 5 kilometers (if it did I think he'd be a good deal over 7-B, which he just isn't obvs) but can expand that far at maximum exertion. Even it's initial size should be a good enough counter to this though
Without proper guarding, this would easily one-hit GGesom without passive damage reductions, supposing this is a magic-like attack passive 'Void Body' activation before death wouldn't guard against (given it works on physical attacks only). It's unfortunate that 'Vacterian Megaton' doesn't work instantly like Marx's supernova.
 
Seeing a big move is coming (where GGesom's info analysis with the sword tells he can only use it once in a while), GGesom would concentrate the enormous 'fly swatter' back and shape it into dozens of rotating-liquid spheres around him, between which he would concentrate layers of compressed air as well (exploding outwards with each layer demolished). There is time for it (given that Swarm has to 'supercharge his body, even at a peak of 7-B+, I don't see the attack getting through to deal a fatal wound. After Swarm's attack is done, GGesom will merge the earth's remains with the additional landscape around (as you stated it isn't 100% vaporization in a 5km radius) to form an additional gigantic 'fly swatter' to slam Swarm repeatedly until he is KO's, while drinking a healing potion with another hand, would GGesom still get some damage through the defensive.

Without proper guarding, this would easily one-hit GGesom without passive damage reductions, supposing this is a magic-like attack passive 'Void Body' activation before death wouldn't guard against (given it works on physical attacks only). It's unfortunate that 'Vacterian Megaton' doesn't work instantly like Marx's supernova.
I don't think anything stops Swarm from just catching this thing with his four arms, he's at Class G lifting and GGesom caps at Class M. He'll be tired from Megaton but the LS difference is bug enough for that not to matter. He'll most likely catch this and punch it hard to either break it, stagger GGesom or throw them both into the air to Vacterian Volt snipe them
 
Finally you both online at once
I'm busy assisting with making a FU Copter mobile game
I don't think anything stops Swarm from just catching this thing with his four arms, he's at Class G lifting and GGesom caps at Class M. He'll be tired from Megaton but the LS difference is bug enough for that not to matter. He'll most likely catch this and punch it hard to either break it, stagger GGesom or throw them both into the air to Vacterian Volt snipe them
That is true, 4x big arms + such a big LS advantage will be an enormous help there. GGesom seeing this will want a melee duel (given that namely in key2 melee swordsmanship is his biggest strength), thus as Swarm grabs the 'fly swatter' end, GGesom alters more 'fly swatters' to fly from sides (keeping Swarm busy) while sliding on the main one with the sword like in mountain cable car, closing the distance with yet tired Swarm (possibly using 'Body gasoline' or 'Wind Symphony (orchestra)' wind current to blitz there).

The very last moment till GGesom is directly meter and half in front of Swarm, he alters the remains of earth 'fly swatter' into many earth weapons around him (swords, maces, spears, axes) Swarm can pick with his 4 arms to arm himself against GGesom holding his sword, for their melee duel to be as balanced possible (there will be a levitating rectangle under them formed as well for a solid arena given that much landscape is now wrecked (its really in-character for GGesom to these things)).
 
In a head to head direct melee match like thats warm actually has some experience. he fought and almost defeated Hotaru, and she can use multiple bladed appendages and is a highly skilled fighter, especially at close range. So it's not like he's at a disadvantage here. GGesom has unique powers Hotaru didn't and he himself also has a lot of experience. Swarm can overpower via LS and block the blade with the spikes along his arms, and his armor can block the blades of those similarly as powerful (like Hotaru). He was only cut into when Yojimbo, who is WAY stronger than Swarm, arrived to save Hotaru. His senses will also help him dodge attacks pretty well even if they are spammed since he's shown doing that with Hotaru. It's definitely possible Swarm wins this clash
 
In a head to head direct melee match like thats warm actually has some experience. he fought and almost defeated Hotaru, and she can use multiple bladed appendages and is a highly skilled fighter, especially at close range. So it's not like he's at a disadvantage here. GGesom has unique powers Hotaru didn't and he himself also has a lot of experience. Swarm can overpower via LS and block the blade with the spikes along his arms, and his armor can block the blades of those similarly as powerful (like Hotaru). He was only cut into when Yojimbo, who is WAY stronger than Swarm, arrived to save Hotaru. His senses will also help him dodge attacks pretty well even if they are spammed since he's shown doing that with Hotaru. It's definitely possible Swarm wins this clash
Agree, GGesom really goes to high lengths to test his knowledge. Wonder which one edges out in the end, if you include these (Hotaru likely didn't have):

-Tens of thousands of swordsmanship experience 100% unblocked in key 2 (including dodging, aiming, dashing, attacking weak points)
-These techniques:
  • Air predictment style – A sword style orientated around the air, by a wind of opponent moves GGesom reads the opponent's attacks, while finding openings to do massive critical strike attacks. Also allows GGesom to read precisely the opponent's locations and movements from his wind currents.
  • Body memory style – By getting hurt by an enemy melee weapon technique, he can use the same technique once back with 60% effect ('Body memory style' can be used once in 30 seconds). Using the technique mostly heals GGesom in the place, which taken the original hit.
  • Floowing footwork – Changing movements from side to side, flowing through enemy attacks, and making them mostly attack in empty places instead without reason.
  • Art of acceleration – GGesom holds his breath and performs continuous „infinity length “strike, changing strikes directions around GGesom, and getting rapidly faster each second, which lasts till the user breaths again.
  • Sword drive overdrive - GGesom slashes with all his might, each single sword strike being of a different sword art style, to overdrive the enemy's mind.
And namely, this passively activating one (working against melee attacks, where it's exhausted with having to do this many many times):
  • Void body – GGesom can make physical attacks go through his targeted body parts, but each strike neutralized as this tires him out greatly. This activates automatically before taking an attack causing imminent death.
+ GGesom can heal with healing potions mid-clash, unless it's a fatal injury on mid-regen level (where only mid regen or higher would help). As for other key2 Elemental passive skills functionating upon activation, they either don't help much, or would make movements harder, or would drain life / negate the duel point. GGesom isn't much likely using these until it would be 99% close to KO, given that he wants to go into an offensive duel with his previously listed styles as much it's possible. Technically this could backfire, but his offensive is very strong.
 
Agree, GGesom really goes to high lengths to test his knowledge. Wonder which one edges out in the end, if you include these (Hotaru likely didn't have):

-Tens of thousands of swordsmanship experience 100% unblocked in key 2 (including dodging, aiming, dashing, attacking weak points)
-These techniques:
  • Air predictment style – A sword style orientated around the air, by a wind of opponent moves GGesom reads the opponent's attacks, while finding openings to do massive critical strike attacks. Also allows GGesom to read precisely the opponent's locations and movements from his wind currents.
  • Body memory style – By getting hurt by an enemy melee weapon technique, he can use the same technique once back with 60% effect ('Body memory style' can be used once in 30 seconds). Using the technique mostly heals GGesom in the place, which taken the original hit.
  • Floowing footwork – Changing movements from side to side, flowing through enemy attacks, and making them mostly attack in empty places instead without reason.
  • Art of acceleration – GGesom holds his breath and performs continuous „infinity length “strike, changing strikes directions around GGesom, and getting rapidly faster each second, which lasts till the user breaths again.
  • Sword drive overdrive - GGesom slashes with all his might, each single sword strike being of a different sword art style, to overdrive the enemy's mind.
And namely, this passively activating one (working against melee attacks, where it's exhausted with having to do this many many times):
  • Void body – GGesom can make physical attacks go through his targeted body parts, but each strike neutralized as this tires him out greatly. This activates automatically before taking an attack causing imminent death.
+ GGesom can heal with healing potions mid-clash, unless it's a fatal injury on mid-regen level (where only mid regen or higher would help). As for other key2 Elemental passive skills functionating upon activation, they either don't help much, or would make movements harder, or would drain life / negate the duel point. GGesom isn't much likely using these until it would be 99% close to KO, given that he wants to go into an offensive duel with his previously listed styles as much it's possible. Technically this could backfire, but his offensive is very strong.
True enough, GG does have stuff Hotaru didn’t, but stuff like flowing footwork doesn’t seem too far off of what she did against swarm and he still beat her up. His senses are just that incredible, he dodged attacks as they were first even activated and attacked where Hotaru was planning to move just based on them. In addition he doesn’t need to worry about destroying anything because he’s not in the hive so he can apply his electric based attacks much better and spam them, but he needs to be careful because he used Vacterian megaton earlier, but that shouldn’t be too bad since he just gets too tired for a second use of megaton for a little while. Other attacks are fair game.

GG can heal, but swarms armor and heavy LS advantage means that swarm can easily parry the attacks and possibly launch GG like a cannonball in the process with elbow swings, and his claw slashes can create chasms via their pure force. He also has four arms instead of just two which provides more opportunity. I feel that the combined advantages from Swarm make him likely to win despite the good and expansive arsenal from GG
 
True enough, GG does have stuff Hotaru didn’t, but stuff like flowing footwork doesn’t seem too far off of what she did against swarm and he still beat her up. His senses are just that incredible, he dodged attacks as they were first even activated and attacked where Hotaru was planning to move just based on them. In addition he doesn’t need to worry about destroying anything because he’s not in the hive so he can apply his electric based attacks much better and spam them, but he needs to be careful because he used Vacterian megaton earlier, but that shouldn’t be too bad since he just gets too tired for a second use of megaton for a little while. Other attacks are fair game.

GG can heal, but swarms armor and heavy LS advantage means that swarm can easily parry the attacks and possibly launch GG like a cannonball in the process with elbow swings, and his claw slashes can create chasms via their pure force. He also has four arms instead of just two which provides more opportunity. I feel that the combined advantages from Swarm make him likely to win despite the good and expansive arsenal from GG
Would these features alone edge above experience from dozens of thousands of verses, wherein each GGesom learned various sword styles and practiced combat for a whole year? Swarm on the other hand has only many months of battling experience, which is an astronomical difference.

Mainly originating from his immerse experience, GGesom also has 'possibly Instinctive Action (scaling from his immerse knowledge), sharpened Reactions, immerse Acrobatics' listed, which Swarm doesn't seem to have remotely at such a level (elsewhere they would also be listed on his profile, given how they would help in the fight against Hotaru). The trained Air predictment style also seems very even with the strong enhanced senses

EDIT: It's worth mentioning that if Swarm uses his senses and succeeds in grabbing GGesom's Elementary Sword with any from his many hands and crushes it with LS advantage / steals it, that will somewhat even the sides. GG will have to attempt to evade this happening as much as possible, even if he can attack with a broken sword / make himself earth swords in time to use later. Going against Swarm like this is truly a 100% test of the skill he mastered 👀
 
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Would these features alone edge above experience from dozens of thousands of verses, wherein each GGesom learned various sword styles and practiced combat for a whole year? Swarm on the other hand has only many months of battling experience, which is an astronomical difference.

Mainly originating from his immerse experience, GGesom also has 'possibly Instinctive Action (scaling from his immerse knowledge), sharpened Reactions, immerse Acrobatics' listed, which Swarm doesn't seem to have remotely at such a level (elsewhere they would also be listed on his profile, given how they would help in the fight against Hotaru). The trained Air predictment style also seems very even with the strong enhanced senses

EDIT: It's worth mentioning that if Swarm uses his senses and succeeds in grabbing GGesom's Elementary Sword with any from his many hands and crushes it with LS advantage / steals it, that will somewhat even the sides. GG will have to attempt to evade this happening as much as possible, even if he can attack with a broken sword / make himself earth swords in time to use later. Going against Swarm like this is truly a 100% test of the skill he mastered 👀
Experience helps GG but my thinking is that Swarm’s incredible senses mitigate that a bit. If he didn’t have sense like that, he’d be utterly screwed. That’s why I think this is an equal battle instead of one where he mostly dominates like against Hotaru, or where GG dominates instead

Swarm doesn’t need acrobatics so much since he can fly, and he beat Hotaru who had them although it’s likely GG has a higher level of that than she did. He’s also really good at recoiling himself off of surfaces so I think that will help him and he can dodge Genos-like point blank punch spams

Yes swarm destroying the sword would help him a lot, it’s also something in character for him to do. He likes trying to break his opponents down and that definitely includes weapons, either those or a limb would be the first thing to go if Swarm could pick. He’ll definitely be going for it and use his own sharp protrusions to help keep GG from cutting his arms, but cutting into his armor will prove pretty difficult
 
Start using all of your reserved arguments everyone, this match began on August 15th and it’s officially September. At the current pace this could easily become a month-long match. Please, let’s end this thing
 
Start using all of your reserved arguments everyone, this match began on August 15th and it’s officially September. At the current pace this could easily become a month-long match. Please, let’s end this thing
Bruh

Anyway, i guess that is true, I had no clue this match was that old lol. I suppose it’s passed time for a conclusion

I believe overall Swarm wins in a hard diff match, his close quarters prowess and senses combined with his pretty good electric ability, flight, and resistances to GG reflecting his own electric damages back seems like a good combo to get the victory. His LS being way higher is also huge, it basically guarantees he’ll win any physical clash and if he grapples or grabs GG at all he’ll likely be able to have his way with him
 
Experience helps GG but my thinking is that Swarm’s incredible senses mitigate that a bit. If he didn’t have sense like that, he’d be utterly screwed. That’s why I think this is an equal battle instead of one where he mostly dominates like against Hotaru, or where GG dominates instead
I see it the same too, it can look like GGesom is edging with the skill, yet from another perspective it looks like Swarm is edging with senses and going for the sword with the potent body durability. Godly gap experience battling many factors able to be evaded, but capable of winning at any point compared to GGesom's skill slowly biting Swarm's durable HP away.
I believe overall Swarm wins in a hard diff match, his close quarters prowess and senses combined with his pretty good electric ability, flight, and resistances to GG reflecting his own electric damages back seems like a good combo to get the victory. His LS being way higher is also huge, it basically guarantees he’ll win any physical clash and if he grapples or grabs GG at all he’ll likely be able to have his way with him
These all are fair, but GGesom's skill still is so astronomically higher (literally dozens of thousands of years, all in different environments, I can almost guarantee giant mutated bees were in multiple of them) compared to Swarm's months, it stamps 'Swarm winning at hard diff' with just these features (all capable to be evaded with skill), burying it into the land.


Thinking over it one last time, it really seems like an unexpected Incon. This match blew away my expectations of its outcome 👀
Incon FRA
 
Not that crap again, it totally ruined the loser's bracket and Building Tourney's 2nd half hype 🗿🗿
Building Tourney was doomed from the start because of Nora and she lost on purpose at the semifinals, and it was obvious she was going to win at the Losers Bracket, so I saw no purpose in going through with it.

If you don't want a coin flip then why are you voting Incon? How can Tournament move on if this ends up with Incon? Just vote Swarm so we can get this over with🗿
 
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