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[R1M1] 1st Generals of Grove Tournament - Jeffrey vs. Kaint (0-3-0)

ExSENNA

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Welcome to the First Match of the First Round of the 1st Generals of Grove Tournament! (Bracket) (Event Leaderboard)

On the blue corner, we have Jeffrey, submitted by @LeoEpicGamer8910!
On the red corner, we have Kaint, submitted by @MintyBoi1!
Duel 1, let's go!

Jeffrey is 524 Tons. Kaint is 750 Tons. Kaint has a 1.43x AP Advantage.
Jeffrey has Class 25, Kaint has Class 50 LS. Kaint has the LS Advantage.

Supreme Tournament Kaint is used.
Part 1-3 Jeffrey is used.
Anything above 8-A is restricted.
Speed is equalized.
Starting distance is 7 meters.

Jeffrey:
Kaint: 3
Incon:
 
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Jeffrey at this range could be dangerous with his bombs and analytical ability to let him reach Kaint’s skill level. Still, he’ll have to get that info while also suffering from a fear aura which he doesn’t resist. Jeffrey doesn’t seem like the type to freeze up, but focusing should definitely be harder with the feeling he’s going to die on his mind. And he’s physically weaker plus any hit from Electrical Arc will paralyze him for a good few seconds, letting Kaint potentially just slit his throat and end it there depending on how quickly Jeffrey’s regen works.
 
Jeffrey at this range could be dangerous with his bombs and analytical ability to let him reach Kaint’s skill level. Still, he’ll have to get that info while also suffering from a fear aura which he doesn’t resist. Jeffrey doesn’t seem like the type to freeze up, but focusing should definitely be harder with the feeling he’s going to die on his mind. And he’s physically weaker plus any hit from Electrical Arc will paralyze him for a good few seconds, letting Kaint potentially just slit his throat and end it there depending on how quickly Jeffrey’s regen works.
Funny thing, there's a skill in SBS called something like Unshakable which would've granted Jeffrey that very resistance, but it just wasn't included in the comic. If only...

That's true, but how's Kaint supposed to approach when Jeffrey is constantly throwing up various bombs and hazards, including Homing rockets, and covering the battlefield in mines that in addition to just exploding lime one would be able to guess, can poison, freeze, and shock Kaint. (The bombs also can have these effects, and arguably on a greater scale) Jeffrey is also more likely to do this since fear manip would only be making him want to prevent Kaint approaching even more. Also about electricity, Jeffrey has Shock Absorb here, so electricity would only be healing him.
 
Funny thing, there's a skill in SBS called something like Unshakable which would've granted Jeffrey that very resistance, but it just wasn't included in the comic. If only...

That's true, but how's Kaint supposed to approach when Jeffrey is constantly throwing up various bombs and hazards, including Homing rockets, and covering the battlefield in mines that in addition to just exploding lime one would be able to guess, can poison, freeze, and shock Kaint. (The bombs also can have these effects, and arguably on a greater scale) Jeffrey is also more likely to do this since fear manip would only be making him want to prevent Kaint approaching even more. Also about electricity, Jeffrey has Shock Absorb here, so electricity would only be healing him.
Kaint faced Gardner who also had a style of bombarding with AOE projectiles, granted not explosives. Rockets can be cut up by the chakrams which Kaint freely controls even while they’re not in his hands and mines can be detonated from a distance with Cutting Line. He also has surface running and acrobatics for getting all around Central Park where there’s plenty of buildings and lamp posts to scale plus forcefields. And depending on what Jeffrey does, Kaint can resist it as is the case with poison and electricity.

Shock Absorb is the really worrying part. Assuming Jeffrey won’t be hit by the paralysis once he absorbs the electricity, Kaint should be able to tell he’s not being hurt by it and adjust. The chakrams are still cutting weapons after all, Kaint just wouldn’t be able to land free hits by paralyzing. And to be fair, he faced that same obstacle with Cinner due to his own resistance and still managed to cut through him and nearly win if not for Cinner closing the gap and pushing off of the chakrams. Kaint could finish Jeffrey like he did Gardner with a chakram to the back of the head where his blind spot is.
 
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Bump. Gonna add that Kaint has his claws as well as better LS to beat out Jeffrey even if the chakrams aren’t enough. If he’s desperate and sees an opening, I can see him pulling a Killua and ripping Jeffrey’s head off or heart out which his regeneration doesn’t cover.
 
Kaint faced Gardner who also had a style of bombarding with AOE projectiles, granted not explosives. Rockets can be cut up by the chakrams which Kaint freely controls even while they’re not in his hands and mines can be detonated from a distance with Cutting Line. He also has surface running and acrobatics for getting all around Central Park where there’s plenty of buildings and lamp posts to scale plus forcefields. And depending on what Jeffrey does, Kaint can resist it as is the case with poison and electricity.
Did Gardner have as much variety and output as Jeffrey does? Jeffrey has rockets, meteors, mines, conventional bombs, and everything in between. Kaint also doesn't seem to resist freezing, which is arguably the worst thing Jeffrey can do to him since he's just kinda immobilized for a few seconds if it happens. Also did I mention Jeffrey's going to be high in the air the entire battle via his Aurora Wings? Kaint's mobility options are great and all but to approach, he's going to have to go through literal bullet hell. Even if he is able to do so, Jeffrey has lots of wacky perks and skills to keep him alive like Panic Shield, Last Chance, Second Wind, and Regeneration. If the electricity itself is causing paralysis, then it probably shouldn't effect Jeffrey if he's absorbing the electricity.
Bump. Gonna add that Kaint has his claws as well as better LS to beat out Jeffrey even if the chakrams aren’t enough. If he’s desperate and sees an opening, I can see him pulling a Killua and ripping Jeffrey’s head off or heart out which his regeneration doesn’t cover.
Jeffrey could launch Kaint away with his omnidirectional Energy Projection via Blast Force, which is less focused on dealing damage, and more so focused on launching foes great distances away.
 
Did Gardner have as much variety and output as Jeffrey does? Jeffrey has rockets, meteors, mines, conventional bombs, and everything in between. Kaint also doesn't seem to resist freezing, which is arguably the worst thing Jeffrey can do to him since he's just kinda immobilized for a few seconds if it happens. Also did I mention Jeffrey's going to be high in the air the entire battle via his Aurora Wings? Kaint's mobility options are great and all but to approach, he's going to have to go through literal bullet hell. Even if he is able to do so, Jeffrey has lots of wacky perks and skills to keep him alive like Panic Shield, Last Chance, Second Wind, and Regeneration. If the electricity itself is causing paralysis, then it probably shouldn't effect Jeffrey if he's absorbing the electricity.

Jeffrey could launch Kaint away with his omnidirectional Energy Projection via Blast Force, which is less focused on dealing damage, and more so focused on launching foes great distances away.
No, just his repelling toxin which poisons and pushes back targets and the giant one which is self explanatory, makes you a giant with punches strong enough to make shockwaves. I also agree freezing would be bad if Jeffrey lands on it in time. Don’t the Aurora Wings only last for a certain time, or is that game mechanic ignored? Either way, Central Park has a lot of high points Kaint can get to and Jeffrey can’t attack from kilometers away or anything so the wings could be severed. There should be plenty of buildings extending at least around tens of meters. Not even mentioning many of his bombs should take time to explode assuming he’s able to get them where Kaint is with his surface running and weapon control. Electrical Arc as well can catch the bombs even if Jeffrey isn’t hit. Jeffrey has the variety, but his intelligence and skill don’t seem quite as high. He also doesn’t have his supernatural precision or luck here so that dampers his chances of landing something lethal even more.

Blast Force is just a large shockwave iirc plus it takes seconds to charge up. Kaint has his force field and better physicals to resist the pushing force. He stood against Gardner’s 750 ton punch which has basically the same effect. He really just needs to get close to Jeffrey once here thanks to Class 50 LS whereas Jeffrey needs to land something that gets past Kaint’s resistances that he can’t recover from. Fire, poison, and electricity are resisted, the Grimbell is way too choreographed, grenades/mines take time to go off, and Jeffrey’s perks can only help him so much once Kaint’s grabbed onto him like he did Cinner.
 
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No, just his repelling toxin which poisons and pushes back targets and the giant one which is self explanatory, makes you a giant with punches strong enough to make shockwaves. I also agree freezing would be bad if Jeffrey lands on it in time. Don’t the Aurora Wings only last for a certain time, or is that game mechanic ignored?
Jeffrey kinda just flies as much as he wants with them. There's no clear time limit in Jeffrey Gets Banned.
Either way, Central Park has a lot of high points Kaint can get to and Jeffrey can’t attack from kilometers away or anything so the wings could be severed. There should be plenty of buildings extending at least around tens of meters.
I mean Jeffrey is a pretty quick learner and in the time it takes Kaint to find a good way to approach, Jeffrey could easily learn how he fights and use this knowledge to avoid him entirely. Jeffrey only needed a few minutes to perfectly mimic Bomb Master, and he just has to learn to avoid Kaint here.
Not even mentioning many of his bombs should take time to explode assuming he’s able to get them where Kaint is with his surface running and weapon control. Electrical Arc as well can catch the bombs even if Jeffrey isn’t hit. Jeffrey has the variety, but his intelligence and skill don’t seem quite as high. He also doesn’t have his supernatural precision or luck here so that dampers his chances of landing something lethal even more.
Jeffrey even in Part 3 could just detonate his bombs at will from a distance, and a lot of them detonate on impact like the homing rockets.
Blast Force is just a large shockwave iirc plus it takes seconds to charge up. Kaint has his force field and better physicals to resist the pushing force. He stood against Gardner’s 750 ton punch which has basically the same effect.
Well if Kaint is defending against the attack then wouldn't that just give Jeffrey a chance to escape and shower Kaint with more explosives?
He really just needs to get close to Jeffrey once here thanks to Class 50 LS whereas Jeffrey needs to land something that gets past Kaint’s resistances that he can’t recover from. Fire, poison, and electricity are resisted, the Grimbell is way too choreographed, grenades/mines take time to go off, and Jeffrey’s perks can only help him so much once Kaint’s grabbed onto him like he did Cinner.
That's fair but Jeffrey still has some great methods of staying away from Kaint and attacking simultaneously. Jeffrey doesn't even use the Grimbell because it takes forever to take effect, is super obvious, and can kill him as well if he isn't careful.
 
I mean Jeffrey is a pretty quick learner and in the time it takes Kaint to find a good way to approach, Jeffrey could easily learn how he fights and use this knowledge to avoid him entirely. Jeffrey only needed a few minutes to perfectly mimic Bomb Master, and he just has to learn to avoid Kaint here.

Jeffrey even in Part 3 could just detonate his bombs at will from a distance, and a lot of them detonate on impact like the homing rockets.

Well if Kaint is defending against the attack then wouldn't that just give Jeffrey a chance to escape and shower Kaint with more explosives?

That's fair but Jeffrey still has some great methods of staying away from Kaint and attacking simultaneously. Jeffrey doesn't even use the Grimbell because it takes forever to take effect, is super obvious, and can kill him as well if he isn't careful.
Then severing the wings once he’s grabbed on is Kaint’s best bet.

That’s true, but so is Kaint. His own Accelerated Development is impressive, letting him near immediately switch from a traditional katana to a more technologically advanced and more range oriented weapon plus outmaneuvering those on his level. Kaint’s weapon control would also make him harder to predict I think. And his claws could pop out when least expected since Kaint doesn’t use them often outside of contracts. But in this case with the chakrams being almost null, it may be forced. His acrobatics/levitation and buildings could give him the air time needed to pounce on Jeffrey to use them before he’s learned they exist under Kaint’s gloves.

I see, still homing rockets could be cut long range.

Attacking while using force fields is possible in SDS. The sphere surrounds characters, but attacks from them can pass through the bubble like car windows that let you see outside but not others inside. Generally, Ki techniques are usable in tandem.

He does, but I think Kaint’s experience with difficult matchups for him plus battle IQ and intelligence should give him the leg up. Since I think he wins and it doesn’t seem like Jeffrey has many new points, I’ll vote Kaint FRA.
 
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