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Question about game HP

For example, Let's say character A in a video game has 100 hp. He loses only 50hp by an attack ingame calculated to be around Large Town Level. Since he only lost 50 hp, can you make a claim that His dura is higher since his max hp is 100, and he only took 50 damage? Or does it not work this way?
 
If an attack will kill you in two attacks, then one hardly scale to it; plus, HP is not necessary durability.
 
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