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Even a base Zombie tanks being directly struck by natural lightning. Thus even base Zombies should be at a Building Level+ rating.

This is supported by the fact that Gargantuars(roughly 15x more durable) were able to tank the Boom Boom Mushroom's explosio.

Further supported by the fact that a Bonk Choy could stagger a tank with a single punch.

PvZ characters should be upgraded to Hypersonic+ due to this calc.

He also has various ways to hit the opponent with lightning.

Void Manipulation via Grimrose, Shadow Peashooter, and Shrinking Violet

Plasma Manipulation via Laser Bea and Citro

Sound Manipulation via Phat Beet

Technological Manipulation via E.M.Peach, can render any type of electronic device completely useless for a limited time, so powerful it completely atomized ALL of Dr. Zomboss's future technology

Death Manipulation(?) via Chili Bea, kills anything that eats it through a crippling bout of gastrointestinal distress

Minor BFR via the Plant Food effect of Spikeweed and Spikerocks

Healing via Aloe and Wall-Nut First Aid

Can travel through time via Penny(The Player has her too obviously), and can also use her to put opponents in an endless time loop

Enhanced Senses via Magnifying Grass, Sunflower can hear frequencies nobody else ca, she can hear even the Earth itself

Resurrection via Intensive Carrot

Size Manipulation and Durability Nullification via Shrinking Violet

Speed Nullification via Stallia, slows opponents down to half speed for 18 seconds

Immobilization via Kernel-Pult

Rage Power via Kiwibeast, gets stronger and sends bigger shockwaves the more it gets damaged

Force Field Creation via Infini-Nut

Creation of Plant Food via Power Lily

Statistics Amplification:

Every Plant gets bigger and stronger the more sunlight it has absorbed

Plant Food powers up any Plant it is placed on, as we know

The Tile Turnip can place Tiles under his fellow Plants, meaning if he places a Plant Food on one of his Plants he can potentially make EVERY PLANT HE HAS get a plant food effect at once.

Even without Plant Food, the Gardener can choose to give up to 12 of his Plants First Strike via the Zen Garden, meaning those plants get a Plant Food effect EVERY. TIME. HE. PLACES. ONE. DOWN. (This does not stack with Tile Turnips unfortunately)

Torchwood doubles the power of any Pea that passes through it

The Moonflower buffs the abilities of every shadow-type plant.

Power Mintsincrease the abilities of any certain type of plant tremendously

Information Analysis via the Almanac

Plants now have a chance to ignore resistances. Immunties are not affected, however.

His Nuts are immune to Pain Manipulation (Hee hee)

Far Future Plants have Space Flight

Non-Physical Interaction, All Plants are capable of attacking eveenemies made of pure light

All Plants can see opponents that are invisible(though he cannot)

Plants do not need to be planted on a soil-like surface as of PvZ 2, as even a dance floor was suitable.

In fact they don't need to planted at all, they can move about freely.

Mushrooms also no longer fall asleep during the day in PvZ 2.

Stamina feats:

In the second game he didn't just fight Zombies for a few days. Since each level in the game is a day, that means he canonically fought Zombies for FOUR HUNDRED AND SIX DAYS, possibly in a row.

https://plantsvszombies.wikia.com/wiki/Player%27s_House_(PvZ2) (4 days)

https://plantsvszombies.wikia.com/wiki/Ancient_Egypt (35 days)

https://plantsvszombies.wikia.com/wiki/Pirate_Seas (35 days)

https://plantsvszombies.wikia.com/wiki/Wild_West (35 days)

https://plantsvszombies.wikia.com/wiki/Frostbite_Caves (30 days)

https://plantsvszombies.wikia.com/wiki/Lost_City (32 days)

https://plantsvszombies.wikia.com/wiki/Far_Future (35 days)

https://plantsvszombies.wikia.com/wiki/Dark_Ages (20 days)

https://plantsvszombies.wikia.com/wiki/Neon_Mixtape_Tour (32 days)

https://plantsvszombies.wikia.com/wiki/Jurassic_Marsh (42 days)

https://plantsvszombies.wikia.com/wiki/Big_Wave_Beach (32 days)

https://plantsvszombies.wikia.com/wiki/Modern_Day (32 days)


Bonk Choy is capable of spending "all night" punching a punching bag. Keep in mind it's night time so he wouldn't be sustained by the sun during that time, according to PvZ rules.

Sunlight can also restore Plants' stamina.

Intelligence feats:

Plants are smarter than they look; just like humans they can make beds, wash dishes, make semi-complicated foods, tie shoes, open cans of soup, even things as specific as texting fart jokes to their friends. They're also smart enough to find square roots and learn how to sew.

Plants, such as Peashooters, are smart enough to play a card game that resembles Magic: the Gathering.

Various older Plants have been noted to have gone to college or universities, one even graduated from Harvard

The Hurrikale can play many different types of instruments

Stunio is a pianist and speaks 5 languages fluently

Even the Primal Peashooter , who is considered one of the most primitive Plants to date, has been noted to excel in software development.

Also, we should add a key for the Player with the Plant Heroes, as he recieves them at the beginning of Plants vs Zombies: Heroes.

Just one of which has a 8-A feat.
 
Most of this seems fine, but as Steven said, the calc needs to be evaluated.
 
You ask here: https://vsbattles.com/vsbattles/2152348
 
I've been meaning to clean up PvZ for a long time now, but I guess someone beat me to the punch.

And while we are on the topic, can we please get rid of the Composite Garganturar profile? Garden Warfare, and Heroes, are seperate from PvZ and PvZ 2. Thier feats do not cross scale.
 
Garden Warfare and PvZ have two separate canons. There's no reason for a composite Gargantuar. If there was, then we should also allow composite Goku from Super and GT.
 
Yeah. The timeline goes:


PvZ 1 -> PvZ 2 -> Adventures (Noncanon) -> Garden Warfare -> Heroes -> Garden Warfare 2


The comics take place anywhere after the events of PvZ 1.
 
You can probably add the accepted parts while waiting for the calculation to be evaluated.
 
This would adjust plants to 8-C in dura and some in AP.
 
Our PvZ profiles are very outdated in general, I think OP is reasonable, also Plants such as Bonk, Peashooter and Sunflower should be around 8-A, as they can fight Super Brainzz who has a feat of that level (As seen in Green Shadow's profile).
 
I mean fodder are already 8-C+ right?

But I think you are right, If we found some 8-B feats then 8-A could be applied, but I think 8-A for just Heroes characters is quite acceptable.
 
I think the playable Garden Warfare plants and zombies should also be 8-A, since characters like Torchwood are able to damage Super Brainz.
 
We can safely assume that the playable Plants shown in Garden Warfare 2 are no ordinary Plants.

Even a single Z-Mech was able to defeat an entire squadron of Plants, while Super Brainz was capable of oneshotting multiple Z-Mechs for fu.

Multiple garden-variety Plants fired at Super Brainz around the time he fought Rose and couldn't even hurt him. He was even no-selling attacks from Watermelons, who are supposed to be heavy hitters.
 
If no calc group members are evaluating your calculation, you can politely ask a few of them directly: VS Battles Staff
 
Have you asked the calc group members via their message walls?
 
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