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I am Lady Satsuki's impenetrable shield! | ||
~ Ira Gamagōri |
Ira Gamagōri is a supporting protagonist and main character in Kill la Kill. He is easily among the most dedicated of the student council. As he is willing to sacrifice himself and others to make sure that the rules are followed at any cost. Gamagori is feared throughout the academy for his immense strength and unnaturally large size, which he uses to keep the students in line.
Powers and Stats
Tier: At least 7-A, possibly higher
Name: Ira Gamagori
Origin: Kill la Kill
Gender: Male
Age: 20
Classification: Human, Honnōji Academy Elite Four, Head of the Honnōji Academy disciplinary committee
Powers and Abilities: Superhuman Physical Characteristics, Skilled whip user, Fire Manipulation, Energy Projection
Attack Potency: At least Mountain level, possibly higher (Easily one-shot several combat COVERs at once. Fought multiple clones of Nui Harime simultaneously. Each COVER/clone outclassing his previous form. Comparable to Uzu.)
Speed: Massively Hypersonic+ (Mach 4500+. Can keep up with Ryuko and Nui)
Lifting Strength: Class M+ (Ripped a large hole in the High-Velocity Life Fiber Jammer, which was undamaged by the combined force of Jakuzure, Sanageyama, and Inumuta)
Striking Strength: At least Mountain Class, possibly higher (Was able to easily destroy several COVERs with a single punch)
Durability: At least Mountain level, possibly higher (Able to block Ragyo's casual attacks with his Bakuzan armor)
Stamina: Very high
Range: Standard melee range, hundreds of meters with whips
Standard Equipment: Tentacle whips, Disciplinary guidebook, Scourge/Shackle Regalia
Intelligence: Relatively high, though more combat experience than actual intelligence
Weaknesses: If someone cuts the Banshi thread of the Scourge Regalia he becomes more vulnerable, he is dependent on the energy absorbed by the Shackle Regalia to activate the Scourge Regalia.
Notable Attacks/Techniques:
- Fire Fist: He shoots flames out of his hand to catch it on fire, then punches people with the flaming fist.
- Unrestrained Ego Blast: Grows a second face out of his stomach and shoots powerful energy beams out of it.
It claims an entire mountain as its own. The more wounds it has, the more it has battled, so don't take it lightly. | ||
~ Pokedex: Pokemon X |
Aggro is a dual-type Steel/Rock Pokémon. It evolves from Lairon starting at level 42. It is the final form of Aron. It can Mega Evolve into Mega Aggron using the Aggronite. Aggron is a huge, bipedal Pokémon.
Powers and Stats
Tier: At least 7-A
Name: Aggron
Origin: Pokémo
Gender: Male or Female
Age: Varies
Classification: Steel/Rock Type, Iron Armor Pokémon, 3rd Stage Pokémon, Mega Pokémon
Powers and Abilities: Superhuman Physical Characteristics, Metal Manipulation, Berserk Mode, Earth Manipulation, Immunity to Poison and Acid Manipulation, Resistance to normal, flying, rock, bug, psychic, ice, draconic, and fae attacks, cannot take recoil damage and cannot be one-shot (Obviously has its limits. A big enough power gap or basically any hax)
Attack Potency: At least Mountain level+ via powerscaling (Comparable to 3rd Stage Pokemon)
Speed: At least Transonic
Lifting Strength: Unknow
Striking Strength: At least Mountain Class+
Durability: At least Mountain level+
Stamina: High
Range: Standard melee range normally, higher with ranged attacks
Standard Equipment: None notable
Intelligence: Aggron are extremely territorial creatures, often engaging in fierce confrontations and pitched battles with other members of the species and other organisms in order to maintain its occupation. A direct consequence of this hyper-defensive personality is a surprisingly delicate and even affectionate attitude held by specimens towards the environment within the immediate boundaries of their "homeland": one of the Pokédex entries provides us with an example of this protective behaviour, specifically how "If its mountain is ravaged by a landslide or a fire, this Pokémon will haul topsoil to the area, plant trees, and beautifully restore its own territory.". Aggron are intelligent enough to understand basic human commands.
Weaknesses: Weak against Water type attacks, very weak against Fighting, and Ground type attacks
Notable Attacks/Techniques
Sturdy: Aggron's primary special ability. Aggron with this particular ability simply have even higher compositional durability than other members of the species that lack this attribute.
Rock Head: Aggron's secondary special ability. Most Aggron have their rocky and metallic hybrid composition further enhanced with shock-absorbent structures, preventing any possibility of self-trauma from recoil of their more reckless physical attacks.
Heavy Metal: Aggron's hidden (tertiary) special ability. A select few Aggron are composed of an unusually heavy metal alloy, doubling their weight (720 kilograms) compared to the average (360 kg).
Tackle: Aggron performs a full-body tackle.
Harden: Aggron stiffens its body structure to augment its physical defenses.
Mud-Slap: Aggron hurls mud at the opponent's face with the purpose of blinding the enemy, as well as inflicting damage.
Headbutt: Aggron executes a headbutt.
Metal Claw: Aggron tears at the opponent with its steel claws.
Iron Defense: Aggron further reinforces its metallic-like composition, radically augmenting its physical defenses.
Roar: Aggron makes a savage roar, alarming other Pokémon and other organisms, often to the degree of fleeing the battlefield out of fear.
Take Down: Aggron performs a reckless, full-body charging tackle that also slightly harms itself in the collision.
Iron Head: Aggron uses its metallic head to its advantage and executes a powerful headbutt.
Protect: Aggron uses its self-preservational instincts to expertly predict incoming attacks and defend itself accordingly.
Metal Sound: Aggron emits a horrible noise like scraping metal which operates on a particular frequency, causing the direct-energy defense(s) of any organism in audible range to be reduced.
Iron Tail: Aggron slams the opponent with its metallic tail.
Autotomize: Aggron voluntarily sheds portions of its metallic frame, removing unnecessary weight to greatly increase speed.
Heavy Slam: Aggron uses its great mass to slam into the opponent. Delivers damage depending on the weight of the target, causing as much as 3 times the harm to organisms weighing 20% or less of Aggron's weight compared to organisms weighing 50% or more of Aggron's weight as an example.
Double-Edge: Aggron performs a reckless, full-body charging tackle that also slightly harms itself in the collision.
Metal Burst: Aggron deliberately tanks the incoming attack of the opponent, before retaliating with either an explosive m├¬lée strike (if the initial attack withstood was physical in nature) or unleashing a linear 'blast' of metallic shrapnel (if the endured attack was elemental/direct-energy in properties), taking advantage of the stored energy directed at Aggron to augment the burst to 1.5 times the power of the opponent's initial attack.
An idea I got from a picture of Gamagori dressed as Aggron...In character, no prior knowledge or prep time, Base Aggron, Shackle Regalia Persona Unleashed Gamagori, Aggron cannot Mega Evolve, SPEED EQUALIZED. Who wins?
Gamagori - 0
Aggron - 1 (Gargoyle One)