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We have a bit of a inconsistent ruling on the FE Profiles for the Tellius characters, mostly only Ike, Ashera and Micaiah.
We are allowing Aether as a skill just as it is described in in-game mechanics (halve the opponent's HP then heal the damage you do), but this skill is not consistent in the verse. As it also gives Ike a 3x attack boost in Radiant Dawn, something that does not happen nor is ever stated to have changed in Path of Radiance nor Radiant Dawn nor Awakening (i know its a separate timeline, but still, the cutscenes just show Chrom using the spin move against Lucina, but it is not implied Chrom halved Lucina's durability nor healed from the encounter, also Lucina could block, something that FE characters cannot do in combat.)
Now, the downgrade.
Ashunera's flooding feat is envioremental destruction, no different that the multiple other weather manipulation feats done by characters such as Netflix Dracula or the Tempest in Fire Emblem Heroes.
Ashera scales to half of that power, yes, but in the RD final battle, she never uses flooding nor weather manipulation to fight the cast in any way, and there is no indication all attacks from the Goddess are equally as powerful, specially when Ashnuera used most of her power in flooding the planet.
If we are using game mechanics to some degree, then we should also consider that every character in RD can hurt Ashunera, but she just heals if her HP ever reached zero, which is consistent with Zelgius's blessed armor.
https://www.youtube.com/watch?v=xWmby84XM2U
Ike needed Micaiah and Yune to give Ragnell the "power" to defeat Ashera, which is the only way to finish her up for good.
If anything, i would propose the next changes.
Ashera
Low 7-B , High 6-A via Envioremental Destruction (Roughly half as strong as Ashunera)
Ike & Micaiah
At least Low 7-B (Stronger than before/ Able to fight RD Ike) and Durability Negation while amped by Yune. (Can prevent Ashera from resurrecting.)
We are allowing Aether as a skill just as it is described in in-game mechanics (halve the opponent's HP then heal the damage you do), but this skill is not consistent in the verse. As it also gives Ike a 3x attack boost in Radiant Dawn, something that does not happen nor is ever stated to have changed in Path of Radiance nor Radiant Dawn nor Awakening (i know its a separate timeline, but still, the cutscenes just show Chrom using the spin move against Lucina, but it is not implied Chrom halved Lucina's durability nor healed from the encounter, also Lucina could block, something that FE characters cannot do in combat.)
Now, the downgrade.
Ashunera's flooding feat is envioremental destruction, no different that the multiple other weather manipulation feats done by characters such as Netflix Dracula or the Tempest in Fire Emblem Heroes.
Ashera scales to half of that power, yes, but in the RD final battle, she never uses flooding nor weather manipulation to fight the cast in any way, and there is no indication all attacks from the Goddess are equally as powerful, specially when Ashnuera used most of her power in flooding the planet.
If we are using game mechanics to some degree, then we should also consider that every character in RD can hurt Ashunera, but she just heals if her HP ever reached zero, which is consistent with Zelgius's blessed armor.
https://www.youtube.com/watch?v=xWmby84XM2U
Ike needed Micaiah and Yune to give Ragnell the "power" to defeat Ashera, which is the only way to finish her up for good.
If anything, i would propose the next changes.
Ashera
Low 7-B , High 6-A via Envioremental Destruction (Roughly half as strong as Ashunera)
Ike & Micaiah
At least Low 7-B (Stronger than before/ Able to fight RD Ike) and Durability Negation while amped by Yune. (Can prevent Ashera from resurrecting.)