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Dragon Ball
Why aren't multipliers used for lifting strength for Dragon Ball? I can understand how travel speed can make the scaling more confusing but why can't we do multiplier chains for lifting strength like we do for AP and Combat Speeds?
Unknown Tier
If character A has Unknown speed and character B has Hypersonic speed, can we say character B has the speed advantage since we know his value or can we not compare them because we don't know the value of the other one? Or how about when character A has Unknown speed and character B had Below Average Human speed, is character B faster, is character A faster, or can we not compare either one?
Why aren't multipliers used for lifting strength for Dragon Ball? I can understand how travel speed can make the scaling more confusing but why can't we do multiplier chains for lifting strength like we do for AP and Combat Speeds?
Unknown Tier
If character A has Unknown speed and character B has Hypersonic speed, can we say character B has the speed advantage since we know his value or can we not compare them because we don't know the value of the other one? Or how about when character A has Unknown speed and character B had Below Average Human speed, is character B faster, is character A faster, or can we not compare either one?