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Uh, um... how can I say that... Once, in this group, I've came to complain about something concerning higher dimensions in the tiering system (basically, asking for a change on it) and got my attention called, to say the least, but now I was thinking... can revisions of the tiering system be made at all? Surely, they may require work, but I know some tiers can and are often changed in their minimal values and all, affecting several characters, although not the overall structure of the system.
If this comes to be treated as unchangeable, I guess we can simply make this a normal conversation on FTL characters and how their system was chosen, stuff like that.
(TL;DR: ...are there other people who think the present FTL speed categories simply get "So Last Season" to soon in FTL verses? And why isn't this changeable?)
So I was thinking if couldn't the standards for each level of FTL be revised. This is basically because I've noticed how often characters that are FTL get quickly into the MFTL+ range because they are capable of, say, traveling between planets in a short span of time. This is left alone for people know that their highest speed tier with a finite floor/minimal requirement will necessarily go from "X" to "Infinity" anyways, but I was wondering if couldn't something be done to better categorize between characters who are merely "faster than light", "very faster than light", "quick planet travelers" and "quick travelers between galaxies".
This isn't necessarily to be taken fully seriously for I can imagine how much trouble it would be to revise all characters presently above the "FTL" classification and how it would be a change to the tiering parameters of speed, which I don't know if has ever been made (different from Attack Potency parameters which are to mirror reality and thus there's no shit like "nah, this way is good" unless one wants to become obsolete). Basically, this system is more focused with what kind of feat is practicable (from traveling between planetary system in weeks up to traveling between galaxies within a day)
So, I'm gonna start with a few parameters:
A Parsec is a unit of length roughly equal to 3.26 light years, and 1 pc/s equals to 3,086e+16 meters per second or roughly 103 million times the speed of light.
The radius of our galaxy ranges from 100 000 light years to 180 000 light years (31 000 to 55 000 parsecs) and the distance from Earth to Galaxy Andromeda is of 2 500 000 light years (or 780 000 parsecs).
If presently the system puts FTL as "1c to 10c" and multiplies by 10 until MFTL+ is simply "10 000c and onwards", this system would have kinda higher caps and look more like:
FTL: 1c to 1000c (At this rate, one is clearly, undeniably FTL, but even the cap of this level isn't enough to freely travel through the stars: even going from here to the 2.5ly away Alpha Centauri system would take a few days, so it's usable by some starships, but not anything meant to cross through galaxies or be on the other side of our several tens of thousands of light years wide galaxy in less than a decade)
FTL+: 1000c to 1 pc/s (A feat such as going from an edge of the galaxy in a matter of hours or days would probably be within this range, although something like traveling between galaxies within a day is still nigh-impracticable: it's a 100 000x ratio from base to cap)
MFTL: 1 pc/s to 1 000 000 pc/s (I know, huge jump, but it makes something like traveling between galaxies rather quickly be feasibly within this range, and also characters between 100 million times c up to 100 quadrillion times c would have a resting place, such as Dragon Ball Super's present speed level)
MFTL+: 1 000 000 pc/s and onwards (I think... Saint Seiya and short timeframe universe-traveling feats would still fall under here, as well as traveling between galaxy clusters is most of the time within this range, but, well, at least it's fast s HELL)
So, just like almost all speed ranges, this one has a nice possibility of blitzing people within your category, actually an even bigger one, but at least we don't have something like a big number of characters being either within FTL/FTL+ or outright vastly away from basic MFTL+. Anyways, this is just an idea and a final model would probably be different, like, more organized. It's more like a question of...
TL;DR: ...are there other people who think the present FTL speed categories simply get "So Last Season" to soon in FTL verses? And why isn't this changeable?
If this comes to be treated as unchangeable, I guess we can simply make this a normal conversation on FTL characters and how their system was chosen, stuff like that.
(TL;DR: ...are there other people who think the present FTL speed categories simply get "So Last Season" to soon in FTL verses? And why isn't this changeable?)
So I was thinking if couldn't the standards for each level of FTL be revised. This is basically because I've noticed how often characters that are FTL get quickly into the MFTL+ range because they are capable of, say, traveling between planets in a short span of time. This is left alone for people know that their highest speed tier with a finite floor/minimal requirement will necessarily go from "X" to "Infinity" anyways, but I was wondering if couldn't something be done to better categorize between characters who are merely "faster than light", "very faster than light", "quick planet travelers" and "quick travelers between galaxies".
This isn't necessarily to be taken fully seriously for I can imagine how much trouble it would be to revise all characters presently above the "FTL" classification and how it would be a change to the tiering parameters of speed, which I don't know if has ever been made (different from Attack Potency parameters which are to mirror reality and thus there's no shit like "nah, this way is good" unless one wants to become obsolete). Basically, this system is more focused with what kind of feat is practicable (from traveling between planetary system in weeks up to traveling between galaxies within a day)
So, I'm gonna start with a few parameters:
A Parsec is a unit of length roughly equal to 3.26 light years, and 1 pc/s equals to 3,086e+16 meters per second or roughly 103 million times the speed of light.
The radius of our galaxy ranges from 100 000 light years to 180 000 light years (31 000 to 55 000 parsecs) and the distance from Earth to Galaxy Andromeda is of 2 500 000 light years (or 780 000 parsecs).
If presently the system puts FTL as "1c to 10c" and multiplies by 10 until MFTL+ is simply "10 000c and onwards", this system would have kinda higher caps and look more like:
FTL: 1c to 1000c (At this rate, one is clearly, undeniably FTL, but even the cap of this level isn't enough to freely travel through the stars: even going from here to the 2.5ly away Alpha Centauri system would take a few days, so it's usable by some starships, but not anything meant to cross through galaxies or be on the other side of our several tens of thousands of light years wide galaxy in less than a decade)
FTL+: 1000c to 1 pc/s (A feat such as going from an edge of the galaxy in a matter of hours or days would probably be within this range, although something like traveling between galaxies within a day is still nigh-impracticable: it's a 100 000x ratio from base to cap)
MFTL: 1 pc/s to 1 000 000 pc/s (I know, huge jump, but it makes something like traveling between galaxies rather quickly be feasibly within this range, and also characters between 100 million times c up to 100 quadrillion times c would have a resting place, such as Dragon Ball Super's present speed level)
MFTL+: 1 000 000 pc/s and onwards (I think... Saint Seiya and short timeframe universe-traveling feats would still fall under here, as well as traveling between galaxy clusters is most of the time within this range, but, well, at least it's fast s HELL)
So, just like almost all speed ranges, this one has a nice possibility of blitzing people within your category, actually an even bigger one, but at least we don't have something like a big number of characters being either within FTL/FTL+ or outright vastly away from basic MFTL+. Anyways, this is just an idea and a final model would probably be different, like, more organized. It's more like a question of...
TL;DR: ...are there other people who think the present FTL speed categories simply get "So Last Season" to soon in FTL verses? And why isn't this changeable?