Shit, I forgot to reply earlier, sorry for that. Anyway:
the projectile is still tens of meters which makes it the same range as Dark Shadow just extending with its claws out. and the
flight is like instant with Tokoyami, he can be on the ground one moment and then in the sky seconds later. you have to keep in mind that the warden still has a brief charge up period and if Tokoyami is in the ground then the Warden is gonna lose any sense of where he is, of course Blindness will make that charge up period less noticeable but given how Tokoyami and Dark Shadow can act perfectly independent of each other and his overall skill within in combat, even if the sonic boom hits Tokoyami himself, it wouldn't stop Dark Shadow from moving.
How does Tokoyami's flight speed compare to his combat speed, then? If it's not at least somewhat faster than his combat speed,
then the Warden shouldn't have much of a problem with aiming at him. Also,
once a Warden is attacked, he'll be able to follow where the attacker is, no matter what, so if Tokoyami's constantly attacking and making noise while doing so, I doubt the Warden's gonna lose track of him any time soon.
you don't need stealth mastery to just be quiet and
Dark Shadow doesn't make much noise itself once activated nor is it a ground based ability so the Warden wouldn't be able to sense the vibrations of it before
he gets clocked from multiple different
angles by claws
First off, the Warden being easy to sneak around in-game is less of a weakness for him than it is a feat for Steve. I mean,
this thing can detect your exact location from several meters away just by taking a single sniff, that's not something your average Joe can just avoid, let alone a ginormous shadowy crow dude.
Second, what are you talking about? That's absolutely loud enough for the Warden to detect! He can detect a bat flapping its wings, players exiting minecarts, hell, just putting on armor is enough to notify him of your location, all should be way quieter than Tsukuyomi's transformation
Finally, you realize the Warden can detect sounds from mid-air, right? Like, even in-game, the Warden can tell where you are if you're using the Elytra.
The Sonic Boom is potent and if the Warden does get a sense of where he is then it isn't good but given how destructive Dark Shadow can be just as a by product if he lets it go all out esp with
Ragnarök which is literally just allowing
Dark Shadow to grow and then releasing it forward destructing anything in its path, all that noise is definitely gonna throw off the Warden just like what happens in the actual game.
Isn't that just gonna give away Tokoyami's location? Like, the Warden can also tell where projectiles come from, so long as the attacker is nearby, and since the attack only seems to be 20 m long, it seems to be the case, so why would this be of any benefit to Tokoyami if it's just gonna reveal where he is?
Warden only ever uses its ranged blast when it knows for a fact it can't clear the distance between them, be it the player is too high up or is tunneling away. if Tokoyami is grounded and he senses his vibration then he'll simply rush Tokoyami down, where he has to deal with someone far more skilled and acrobatic since even with the darkness debuff, Tokoyami should still be able to see good enough in front of him with time to react to the warden's charge.
That is fair, Tokoyami is more skilled and agile, but the problem is that the Warden is MUCH more tanky than him, and can 2-shot people 1.5x stronger than what Tokoyami can take, even with Dark Shadow protecting him, so I gotta say that he lacks a lot of good close-range options that won't just get him killed.
Tokoyami doesn't have to get close, Dark Shadow can extend
itself incredible distances alongside
its limbs,
grow in size to the point it
dwarfs tree, and can
form claws out of them for piercing or slashing based attacks nor is the Warden as skilled in combat so even if it or Tokoyami closed the distance, He should still be able to react and dodge through acrobatics and skill alone with flight allowing him for far more mobility around the given arena and for quick attacks.
If Tokoyami's pelting Warden with attacks, what's stopping the Warden from just borrowing underground and reappearing somewhere with more covering?
Also, I know the profile makes it seem like the Sonic Boom is only 3.43x faster than the Warden's combat speed, but in reality, Transonic is just the low end for this thing. The Sonic Boom is a hit-scan projectile that can hit Mobs from 20 m away
without them having any capacity to dodge in time, including Endermen,
who can instinctively dodge other projectiles with ease.
The only way players have been shown to dodge the Sonic Boom is by building up enough distance, and since Tokoyami's blinded, he's not gonna know how far the Warden is, and therefore not be able to see it before the shockwave is already too close for him to get out of the way
Even if Warden does release the sonic boom at Dark Shadow, Dark Shadow scales above the 10.08 kilotons value since it tanks attacks above that value and has only ever been defeated by lighting things up around it, so he could likely tank it and still keep moving forward.
7-C feat < Ender Dragon = Diamond < Netherite << Enchanted Netherite << Warden
I don't think he can just tank that shit, I'mma be real
Anyway, all this to say, I think you're overestimating Tsukuyomi's chances here. He still has a decent shot, and it will be hard on the Warden, sure, but I just don't see him overcoming that stat gap, nor being able to deal with the Sonic Booms in time due to the darkness effect blocking his vision.
Ok, gotta go to sleep now, getting really late for me, seeya