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Base Gomez downgrade (and maybe Gomez with the FEZ)

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So Gomez is currently listed as wall level+ for falling distances of several times his height without injury.

However there are many issues with this

First, afaik we don't know Gomez's height, he isn't human so we can't say for sure how large he is.

Second, even if we assume he's human size that means he's falling around five to eight meters without injury, which shouldn't even be wall level, let alone wall level+

Third, Gomez is a 2D being, therefore he doesn't have any mass, and his movements have no kinetic energy, meaning no matter how high he fell from, or how fast he moved, he'd still have 2 dimensional durability.

Also, I'm not quite sure about Gomez with the fez, he's still technically 2d just able to shift between perpendicular planes, however he's capable of lifting 3D boulders apparently, and withstanding the force of gravity pushing them down against him, so I'm not sure what that would mean for his durability, if that would be a wall level feat or not.
 
Well it got changed, and he is a 3D being with his fez, and should be scaled to a human due to his height compared to a turtle, another 3D being.
 
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