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(ANSWERED) If someone withstands getting damaged, do we discount this as durability since the thing is impacted?

It depends on the amount of harm the attack inflicts on the character. A target's durability typically won't scale to an attack if it can oneshot or tear through them easily. At the same time, just because the character is damaged doesn't necessarily mean they don't scale or downscale from it. What exactly is the context here?
 
It depends on the amount of harm the attack inflicts on the character. A target's durability typically won't scale to an attack if it can oneshot or tear through them easily. At the same time, just because the character is damaged doesn't necessarily mean they don't scale or downscale from it. What exactly is the context here?
By definition, durability is how much a thing can be unharmed/unaffected. Functioning normally/like nothing happened despite major piercing damage can be argued to not scale since a lot of flesh is damaged. And a debater from a while back has/ would use this type of argument.
 
By definition, durability is how much a thing can be unharmed/unaffected. Functioning normally/like nothing happened despite major piercing damage can be argued to not scale since a lot of flesh is damaged. And a debater from a while back has/ would use this type of argument.
Well yeah. That's a stamina feat, not a durability one. Being able to function after having a bullet go straight through your head is different from having that bullet leave only a small wound that doesn't even touch your brain.
 
Well yeah. That's a stamina feat, not a durability one. Being able to function after having a bullet go straight through your head is different from having that bullet leave only a small wound that doesn't even touch your brain.
And yet, we have examples of withstanding gunshots and stabbings on site. I can even pull up an example of a person in IRL withstanding getting stabbed in the torso through pain tolerance. Even then, would even acting like nothing happened despite getting shot in the chest would count as withstanding damage and in turn, durability?
 
It's a little odd. Personally, I agree with your idea that durability in a real-life scenario would essentially be withstanding an attack. With fictional characters, we are generally more lenient with them in that durability is just what hits a character can handle, although as I had been told by Antvasima himself after I made those Nokotan profiles, critical injuries don't qualify for durability.

By this logic, withstanding an attack at a certain level as opposed to just plain surviving it automatically lets you scale to the attack's durability.
 
It's a little odd. Personally, I agree with your idea that durability in a real-life scenario would essentially be withstanding an attack. With fictional characters, we are generally more lenient with them in that durability is just what hits a character can handle, although as I had been told by Antvasima himself after I made those Nokotan profiles, critical injuries don't qualify for durability.

By this logic, withstanding an attack at a certain level as opposed to just plain surviving it automatically lets you scale to the attack's durability.
Ok. So the logic stands. Thank you for the answer!
 
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