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So just some question regarding meteor calcs.
1.does vaporising a meteor get rid of the ke entirely or do you need to match the ke and have the energy to vaporise the meteor?
2.does the above only work for normal ke or does it work for both normal and relativistic ke?
3.if a character shatters a meteor into pieces and we know the ke of the fragments,can we subtract the ke of the fragments from the meteor ke to find the ap of the attack?
1.does vaporising a meteor get rid of the ke entirely or do you need to match the ke and have the energy to vaporise the meteor?
2.does the above only work for normal ke or does it work for both normal and relativistic ke?
3.if a character shatters a meteor into pieces and we know the ke of the fragments,can we subtract the ke of the fragments from the meteor ke to find the ap of the attack?