The exact nature of that is clarified in the following bullet points
- As a result, winning a speed equalized match against a faster opponent due to a speed boost so large that it blitzes the opponent will not be added.
- Matches in which characters with Immeasurable speed lose against non-immeasurable passive abilities would likewise not be added, as the Immeasurable characters would normally be faster than the instantaneous passives.
- While time stop, which could be viewed as an infinite speed amplification, is assumed to work even on characters that would usually bypass it via speed, those matches can likewise not be added.
It's not about losing simply because speed equal brings you both down to the same (or relative) levels, it's about the fact that if due to speed equal, some scenario wherein speed is not only a major point, but very well the wincon, to determine the fight, it can't be added, which isn't the case here.
The Terrarian goes from getting completely stomped to having a scenario in which they can win or incon not due to speed blitzing reinhard, but due to generally better mobility in flight, teleportation, dashes, and grappling hooks (all of which to some degree upscale from the Terrarian's own base combat speed by way of the combat speed being the Terrarian running)
The Terrarian technically has Hypersonic+ via the Master Ninja Gear, but that’s a 10% RNG based dodge mechanic, not something he can consistently spam (i believe?). It’s basically luck and against someone like Reinhard you can’t bank an entire win condition on rolling a 10%.
Technically, the Terrarian also has that via other sources of dodge, mainly off the Hallowed Armor set bonus, though how much you consider that as valid in the case (mostly in needing a hit to proc) is something else, but it can help if the Terrarian for some reason needs to get close
Reinhard also has the Divine Protection of Arrow Striking, which makes all of his ranged attacks automatically hit and the Divine Protection of Initiative, which guarantees his first attack lands. That means Reinhard’s opening Supersonic spatial slash will be too fast for the Terrarians subsonic+ (everything speed apart from attack speed) especially since they are only 100meters apart, and since Reinhard negates Low-Mid regen with layered High-Mid regen negation, the Terrarian isn’t regenerating from that.
On the protection side of things, fair nuff, but if the first hit is a guarantee, as Phoenk's already said, it just has to be a hit rather than a lethal or debilitating one if you take the initiative as probablity manip
On the regen side of things, yeah natural regen won't work, but they can just slam a healing potion to recover off the damage
But even then, what’s the win condition? He can’t hit Reinhard from range because of the Divine Protection of Arrow Evasion, which bends every projectile to miss him. He also doesn’t have any hacks in his Post-Plantera arsenal that could bypass Reinhard’s protections.
So the way I see it, this either ends with Reinhard one shotting him right from the start, or, if the Terrarian manages to play the teleport game, it drags into a stalemate where he can’t actually damage Reinhard. Which means the outcome is either a Reinhard win or, at best, an inconclusive fight.
Summons and sentries (mainly the queen spider and lightning aura staff as they don't get stuffed by arrow evasion, the former shooting eggs, yeah, but those eggs contain baby spiders that bite and do the actual damage, and the latter of which is an AoE field that has dura neg and is a post golem weapon, and both have the upside of having a place range that is line of sight based bare minimum) should very much be able to do it, while some have ranged means of attack, the rest of them are melee strikes and move very fast once their target is in range and they stop meandering around (relavant examples being
these two)
Which means its a stomp then? (Via sniper rifle) unless you argue bullets count as projectiles that wont hit reinhard due to his DP or something of that sort
I mean, yeah, they won't, that's why I didn't just say "Sniper Rifle + Megashark + Chlorophyte/Crystal Bullets GG" or some magic equivalent at the start of the thread, the terrarian doesn't have that many "ranged" options that don't count as projectiles, which I mentioned above
The only way they have to really attack him at a range that won't result in their instant and summary defeat by way of Skill:tm: or that gets negged by the blessings is Zenith or Summons, and guess which one of those is post moon lord
I know that much, i just thought that speed is (literally) equalized, meaning even a normal straight lined supersonic spatial slash from 100 meters would be able to tag an opponent that is 2.2× slower.
I mean, in theory, yeah, in actual reality, combat speed gets equalized, and the Terrarrian either flies, grapples, or dashes away to dodge a sword strike that they both know from in-verse (name a melee sword that doesn't actually have a projectile post wall of flesh) and out of verse (has knowledge on all his abilities)
They are absolutely going to keep track on his sword and its path, make sure to give him bad angles on actually trying to slash him from a distance or well, any range, which is a mechanic (that being not staying downrange of an attack they know is going to hurt, see plantera, the twins, or skeletron prime arms for example, which despite their very good tracking on your position thanks to near instant turn speed, you still know you shouldn't be close to or down range of either of the twin's attacks, otherwise lasers and cursed flames will be your fate)
In any case, I think this match is more than likely going to be an incon between the Terrarian playing a lamer game than pre-whip summoner and Reinhard being Reinhard (and getting his stamina refreshed after he dies), it would require a mistake of such an inane degree on either side to turn this into a loss for them, and that either of them do not use their get out of jail free cards, which for the Terrarian would be Cellphone, Warp Potions, you know what, and for Reinhard its the entire laundry list of blessings he has, and that's my vote for the match