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sonic (classic)

  1. Telomera

    Deactivating Anti-Space-Time attack mechanism limiter... | Sonic Cosmology Downgrade Part 2

    Game Sonic cosmology is currently rated as 6D due to having an extra spatial dimension (4D) plus two temporal dimensions (4+2D). In this thread I will be refuting the scaling based off of there supposedly being an extra spatial dimension in the cosmology. "Tesseract" scaling refuted The blog...
  2. Telomera

    Deactivating Anti-Hypertime annihilation mechanism limiter... | Sonic Cosmology Downgrade Part ?: Hypertimelines

    Sonic as well as the other god-tiers of the Sonic game continuity are currently rated as having 6D AP due to scaling to a cosmology with one extra spatial dimension on top of the already existing 3+1 dimensions, as well as an additional extra dimension via a "hypertimeline" that encompasses the...
  3. Pyro9278

    AP and LS against Absolute Speed (Dante VS Sonic)

    - The Speed is not Equal. - Dante has access to Heroes & Heralds Cards, Devil Trigger, and starts with the X Factor activated. - Sonic has 10 Rings, he has access to the invincibility monitor and the fire monitor. Restricted to High 5-A. - SBA for the rest. Dante (1645 Ronnatons): Sonic...
  4. Hypercyber37

    Possibly Immesurable Base Sonic characters

    Time travel with pure speed is Immesurable on this site. https://media.**********.net/attachments/1139910957221543947/1223510261705740349/image.png?ex=670d5a7a&is=670c08fa&hm=73044bd83e74610ff3d6b9c476c259e6ceef3563319ac56b6e3e474e144611c3& Classic base Sonic on sonic CD does it with pure speed...
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