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-calms down-
You know what. Sorry for wasting everyone's time. Most battles on this wiki are Speed Equalized, so it doesn't really even matter.
I think this will be my last thread though, there's no point in content revisions with mob rule siding towards status quo and tradition, over...
This isn't game mechanics anymore than the Mob's walking speed or the cubic meter measurements of the blocks.
I recognize that the game would be unplayable, if they were moving that fast. That's why the creators did not make the characters even remotely that fast. They made them with Normal...
Monsters never dodging is game mechanics, they are scripted to do that. And in fact Skeletons actually strafe in the newest edition of the game so it's factually inaccurate. Assuming that the mobs don't dodge being part of the lore is just an assumption.
MHS shouldn't scale to Steve, because as...
Data from the game and the characters being able to move... it isn't just visual, it's literally the physics of the world. That's like ignoring that a block is a cubic meter because you decided you didn't like that number. The game has speeds and time frames given to you, but because of a fan...
I was using "looks" as in appears to be. Not visually, but through data, like the arrow speed and the attack speed of weapons, and the movement of entities and mobs. LIke seriously...
It's like you are not taking any of the data I have presented as serious. And it is tiresome to try to...
Some of this is undeserving, I will admit. Never on this wiki has anyone ever acknowledged in a thread a downgrade that I have talked about in the chat. In the chat several people agree so I make the thread, and then no one comes to support what they just agreed to.
Few have been as...
Endermen can teleport from arrows, even if they are facing the wrong direction. Or if the player is hidden. Perhaps they can use sound (since arrows are subsonic), but it literally looks like an unconscious reflex that they are not actually in control of. That is Head Canon on my part I will...
This isn't a debate... I'm clarifying a mistake that was made. Minecraft's arrows are clearly stated by the game's official website to be 100 m/s. Yet here on this wiki, Skeletons are listed as Massively Hypersonic. It is not debatable that, that is an error.
Just because you can react to something does not mean you can physically fight on that level. Plenty of characters throughout all of fiction have watched things in "slow motion" while their body is frozen in time as events transpire. Endermen just so happen to have the ability to teleport, which...
Nothing in the entire game moves massively hypersonic. The game takes place in real time, as noted by the game's website and the distances and times given to you. You can take a stopwatch and calculate for yourself.
That's not what PIS means. You are abusing all of these terms.
PIS does not mean... "My head canon says the characters are MHS so let's ignore that they can get tagged by subsonic objects."
I'm not arguing that all games should be in Slow Motion. I am explaining that this one is definitely and...
You guys keep making up a ton of excuses to defend a bad calc, when using common sense and logic clearly explains there is an inconsistency. We have Subsonic arrows, that move in real time... that can hit the player. Thus the Player cannot be Massively Hypersonic...
Ever and Saikou, whenever Cinematic time is used, objects all react the same. The character will be super fast while normal gravity and such are massively slowed down. THIS IS NOT the case in minecraft. Gravity is in real time. Objects and projectiles move in real time. So it literally cannot be...
I literally can't even... You are trying to argue that Steve is Massively Hypersonic but can get hit by Subsonic Arrows...
And The Skeleton literally says Massively Hypersonic combat speed, when it literally uses those exact arrows. Do you not see the absurdity?
That's not how cinematic time works. EVERYTHING would be in slow motion. You cannot pick and choose and have arrows move at the stated 100 m/s and entities drop from gravity in the time they do. But also claim that characters move ridiculously fast.
I can understand Endermen having Massively Hypersonic Reactions, but not Combat speed, as they aren't attacking or physically moving at those speeds. But it scales to no other character, because no one else can dodge a 100 m/s arrow coming at them. Even Steve sometimes cannot.
That is an absurd assumption. "They are MHS, they just don't use their speed?"
Anyway, Steve's page shows his movement speed, which is Normal human or something, and it is based on distances in game. Silverfish are also calculated using distances ingame for the dimensions of the block they can...
No other creature can dodge arrows point blank. So if Endermen are able to dodge arrows out of natural reflexes, they should be considerably faster than all other creatures. But they aren't, they are all roughly the same speed.
You literally assume the arrow is 100 m/s in your calc, but the skeletons (And Steve) are counted as MHS using the exact same bows. Your calc is thus incoherent.
Even if they aren't using precognition, they do automatically teleport from projectiles and not from melee attacks. So to treat their...
Endermen automatically dodge projectiles. It's either game mechanics or precognition vs projectile attacks. They aren't actually able to perform combat at massively hypersonic speeds, so scaling multiple creatures to their dodging mechanic seems like major wank.
If they are massively hypersonic...
After reading their profiles, I think Clementine has severe advantage. She is considered a combat genius, whereas Cronus, while skilled is known to be dumb at times and rush. Given that Clem also seems to have more versatility, it is very unlikely Cronus can even win barring getting lucky.
Vote...
Usually short-term precognition, like say Spiderman's is only helpful if you are much faster than your foe or whatever danger is about to befall you. If you are equal in speed to it. You might be aware of an attack, but have no time to dodge it. Doesn't speed Equalized negate most forms of...
@Shrekkid
That's a bit silly to ask for people to admit they are not correct, when for the purpose of this wiki, they are correct. They are going by the principles of Energy and Attack Potency that this Wiki abides by. Your opinions, can be whatever you like, but it doesn't change what is...
Saitamax is basically right for the purpose of this wiki. Even if Dragon Ball doesn't show realistic heat transfer effects on terrain, and characters sometimes lower their guard and take damage from low energy flames or lava, it is unreasonable to assume that their combat-ready forms would get...
I have another question about Speed Equalized.
How does it treat the ability to Boost one's speed via amps and statistic manipulation? Or even just techniques like Flash Step?
If Speed is equalized does Flash Step no longer apply?
@J man
I don't think GT is considered main canon, and I definitely know that Pikkon from filler is not considered main canon. But I will admit I don't know all the specifics of who is and who isn't canon.
For the purposes of this Wiki, it is assumed that energy is treated like it is in the real world unless specifically stated to be otherwise. As such, Ki attacks are treated like they have equivalent heat for their energy levels (Even if they don't cause environmental damage the way they honestly...
Both Broly and Cooler come from the Movie Universe, which is not consistent with the Main Canon Universe.
That said, Cooler and Freeza's species is known for surviving huge explosions. It's more a perk of their alien biology than related to their Ki.
That said, I am positive that Goku survives...
That's one fight, of many. And fire isn't even realistic, given the level of heat involved with Planet, Solar, Universal beings. Things shouldn't be on fire, the entire planet should be molten rock for even a microsecond of exposure to that level of heat.
It's best to just consider Mario... quite a bit shorter than the average man, and leave it at that. I mean if you just look at his proportions, his head is often 1/4 to 1/2 his body. He is like a Hobbit... (It's not just an art choice because other characters have had normal proportions).
They...
I don't think Ki blasts radiate heat the same as normal materials in real life. If that was the case, the terrain would always be scorched for miles. So it is unlikely that Ki Blasts act like raw plasma entirely.
They don't vaporize using heat, it is more like disintegration.
With Ki Barrier, Goku should tank any reasonable Nuke. Without it Goku dies. However given Goku's reaction speed there is no reasonable situation where a Nuke could hit him with his Ki Barrier down.
I know that skill can often beat raw physicality if things are close. But even in just plain humans, that only goes so far, and superhumans often have even wider gaps in stats. I just don't know how much it changes.
It makes sense that if they are equal skill and speed is equalized, then there...