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Nothing is inconsistent here. Kaido's Flame Dragon is much, much bigger than his actual Dragon Form. There's also stuff like pre-decompression and post-decompression
Didn't come off that way to me but I'll chalk that up to standard Internet shenanigans + today being tiring
Anyways, where would the center of mass be? At the center of the inflated part?
Yeah yeah Clover's just in denial trying to wank One Piece, we know what you're thinking
Anyways would it be more around the center of the inflated fist?
Cut the black line in half and then you'd get a more accurate representation, by my estimate
Also with limb swinging KE calcs, this sort of thing's never been applied before. I don't get why suddenly start now
The part that wouldn't be is an essentially negligible amount, as it's coming from Luffy's regular width arm. The actual enlarged fist is traveling that full arc, and that's where essentially all the mass is
I don't believe that's what's assumed here? It's just that Luffy's entire arm is being swung that distance. That's how we always do these sorts of arm movement calcs, because the entire arm is being moved rather than just part of it
A bit confused, I just traveled a long distance, but a 180 degree arc should basically just be pi x radius (since you'd need to divide the equation of a circle's circumference by 2, pretty much canceling out the 2 from the initial equation)
Things like this are admittedly on the trickier side to evaluate it, but my rationale is that when you watch the entire scene at full speed and scale, there is what I consider to be a continuous flow. There's a well-defined arc to Luffy's motion here.
Not to mention, there are absolutely ways...
I don't get what you're saying. Like, Luffy's fist being slower in the first 9 frames and then speeding up in the last one is basic acceleration. You can say what you will, but my stance is likely not changing
I don't agree with that, and it's doubtful that'll change given that this comes down to a disparity in belief for how these things should be handled.
Luffy went from his fist being plastered onto Kaido's face to doing a 180 degree swing. There's obvious acceleration in there, and yet going by...
No, it doesn't need to be the same. In fact, with most speed feats, it generally isn't the same because of different frame rates as KT mentioned. It's pretty much an unreasonable ask, and depending on what frames you choose to use, you could get different speeds for any such feat. This doesn't...
Appreciate it. I'm a little paranoid admittedly, because I tried to do this before but I ended up screwing it up, but I'll absolutely keep it in mind. Thanks
I think upscaling makes sense here, considering that the term "tanking" that was brought up by Damage could just as easily be referencing how he's able to withstand Deku's hits due to factors like his regeneration and his focus on defense (the former of which Deku was still outdamaging, and the...
Okay I see what you mean now, but what I don't see is how this debunks the acceleration point. Like, this is still a basic case of acceleration when Luffy moves faster at a later point than at an earlier point
Who said anything about blocking? Just being there as an object that Luffy's fist collides with would make his punch slower than when there's nothing in the path of said fist