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Was just reminiscing on this incredible thread that sadly petered out into obscurity, with 6/7 votes and the last new person to contribute tragically not voting. Feels almost poetic somehow. If I get a friend to make an account to vote on this thread, can we finally declare the winner of this...
So Spirit of the Forest is starting behind cover which is gonna give it a nice advantage, having a bit of time to start accumulating vines on the ground. This will most probably be the main deciding factor of the match since ED can aim and fire a whole lot of times before SoF can get off any of...
is that an issue? Ricochet and homing shots don't add range to the tower, they just make it more accurate sometimes. Quincy should have ricochet shots and use the same range standards as everyone else
also i was just reading through some blogs and i just want to say that its honestly impressive how despite answering a bunch fan questions like this weekly (afaik) they run into extremely few contradictions. For instance in this same blog post with the dart range, somebody asked about how...
so that's supposedly the record. We could say dart range with disregard for accuracy is up to a kilometer. Then there's the question of scaling. I am still against scaling range based on gameplay differences FRA, but I think it's worth considering using the dart monkey in particular as the...
technically true, but still not nearly enough. tier 2 lightning still gets absolutely dwarfed by tier 4 lightning
this is true and is also the druid's biggest dps source iirc. Only issue is that it's also one of the slowest moving projectiles in the game. Very helpful for dealing with a lot of...
this is another tough match, there isn't too much to go off of canon/gameplay-wise. I'm also leaning towards WLP for the same reasons listed immediately above. I mean last match superstorm only really proceeded due to SoL lightning that isn't nearly enough to hurt the 9-A - 8-B durability...
yeah that's pretty similar to what I was suggesting, in particular making note of the towers that actually do have unlimited effective range like sniper, sub, ace, mortar, and all the others I mentioned in the big list earlier in the thread
I will say, the spacial manipulation (iirc) is only a method of pseudo-movement, not combat applicable. The planet express ship is actually completely stationary at all times, but when activated it instead moves the entire universe in the opposite direction which is functionally identical to...