Although I don't think it's the best approach and there are probably a lot of people out there who care more about reaching the truth of the feat than a big result, as long as you have no malicious intent, I guess it's okay.
You can rest assured I don't care about high or low results, I only care about the character reaching their true ratings.
Though honestly Large Island level is an ugly tier, I wouldn't have minded if My Hero stayed at Mountain level, but our cloud calcs will be inflated forever.
You can rest assured I don't care about high or low results, I only care about the character reaching their true ratings.
Though honestly Large Island level is an ugly tier, I wouldn't have minded if My Hero stayed at Mountain level, but our cloud calcs will be inflated forever.
I think there's a subconscious tendency among most of VSBW to always prioritize the highest; whether that be in specific values, powerscaling, tiering, etc. So quite often I find myself in the position of being Devil's Advocate where I approach the situation neutrally (because I don't care how highly or impressively characters are rated) and I question if the popular approach that is being taken is truly the best.
I wouldn't be making my argument for the Star and Stripe feat if there was say, just 1 panel contradicting it, and I'm well aware that art consistency can be questionable... but it seems to me that nobody wants to apply this concept of art inconsistency as being a problem when it comes to the panels that make the feats look gigantically powerful.