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VS Battles Wiki Forum

Eseseso
Eseseso
1. Darn. Oh well.

2. But I thought the Merry tanked it?

Doesn't matter though if no one scales.

Btw, I used a picture of the OP World with the grand line on it (not sure how good it was) to find the width of the Grand Line but with your calced planet size, and since the magnitude on the high-end came out to be magnitude 15.4229869 (which of course is too high to be calculated), I used the multiplier of (sqrt1000) for each magnitude increase of 1 to get Whitebeard's Kabutowari at a ridiculous 2 exatons.

Of course I suck at pixel-scaling so I probably scaled the Grand Line's width in the picture wrong.
KingTempest
KingTempest
Marry didn't tank the the full yield of the Knock Up stream. Surface area issues and such.

And meh, I'm not worried bout planet related calcs until any of them get accepted.
Eseseso
Eseseso
1. Makes sense, thank you for explaining.

2. Understandable, although it'll be messy if/when any of them do get accepted.

3. I just want to apologize for blabbing about your Whitebeard calc. I shouldn't have done it without your permission.

It won't happen again.
KingTempest
KingTempest
Thanks for apologizing, and you didn't have bad intentions, so all is well
Eseseso
Eseseso
Thanks, although good intentions isn't really an excuse.

Keep up the good calc work!

Also, do you know any way to find how much a planet's gravity increases if its size increases?
KingTempest
KingTempest
Fair, and thanks

Also yeah

log ([(6.67408x10^-11 * mass of object) / (radius of object)^2] * 100)
Eseseso
Eseseso
Thanks.

Also, for the density of the OP world, if you can't decide between water density or Earth density, just use the average of the 2 values for density.

I did that just now and got a surface gravity of 1763.12613 m/s^2
Eseseso
Eseseso
Now that the smaller planet size calc is accepted, I decided to simply plug in the new Grand Line width from your river calc (since last time I had just used bad pixel-scaling of a fan-made image of the OP world and the Grand Line) into your Kabutowari calcs, and the results I got were:

Low End: 1.1129 exatons

High End: 6.2584 exatons

But I'm just curious: Are you sure its ok to use the Total Seismic Energy of the calc?

Because the wiki says that Total Seismic Energy shouldn't be used for "for physical earthquakes or earthquakes caused through abilities".
KingTempest
KingTempest
Before I answer that.

How the hell did you get exatons for Total Seismic Energy when it doesn't go that far
Eseseso
Eseseso
I used the Earthquake magnitude scale multiplier of (sqrt1000) for every 1-point increase in magnitude. Basically, every 2 points of magnitude increase (so from magnitude 5 to magnitude 7) would be a 1000x power multiplier, so a 1-point multiplier is the square root of 1000.

The magnitude I got from your calcs but with the new Grand Line width (which is 98980km in your calc) was:

Low End: Magnitude 12.3847035

High End: Magnitude 12.8847035


So I found the total seismic Energy for Magnitude 10.5 (which was the maximum the calculator would allow), which was 6.934258e+24 joules, and did:

Low End: 6.934258e+24 * ((sqrt(1000))^(12.3847035-10.5)) = 4.65645324e27 joules

High End: 6.934258e+24 * ((sqrt(1000))^(12.8847035-10.5)) = 2.61851609e28 joules
KingTempest
KingTempest
Woah woah woah woah lemme check this out with lower values
KingTempest
KingTempest
Ok.

So I'll use magnitudes of 7, 8, and 9.

Magnitude 7 total seismic energy is 3.899420e+19
Magnitude 8 total seismic energy is 1.233105e+21
Magnitude 9 total seismic energy is 3.899420e+22
Magnitude 10 total seismic energy is 1.233105e+24

7-8
3.899420e+19 * ((sqrt(1000))^(8-7)) = 1.2331049e+21 (correct)

8-9
1.233105e+21 * ((sqrt(1000))^(9-8)) = 3.8994204e+22 (correct)

9-10
3.899420e+22 * ((sqrt(1000))^(10-9)) = 1.2331049e+24 (correct)

Umm... how did you find this
Eseseso
Eseseso
You can just look here and it'll show that every 2-point increase is a 1000x multiplier and every 1-point increase is a (sqrt1000)x multiplier. I did some magnitude calculations myself and found a common multiplier that was never wrong for any multipling of any values.

Also, for every half-point the multiplier is (1000^(0.25)). Just checked it out myself.

But for simplicity's sake I just took (sqrt1000)^(1*[magnitude value of calc minus 10.5]), and multiplied that by the total seismic energy of a 10.5 magnitude Earthquake, aka 6.934258e24 joules.

The math checks out.

Although I'm still not sure if you're allowed to use Total Seismic Energy for Whitebeard's quakes FRA.

And just for fun, I found what the Grand Line width would've been for the planet had the Zuneisha calc been accepted by using the multiplier from your Alabasta calc for planet size to Grand Line Width, and then plugged it in.

Low end is 31.49 exatons
High-end is 177 exatons.
KingTempest
KingTempest
👀

...

I'm at a loss for words
Eseseso
Eseseso
Is everything ok?

Btw, I checked, and the High-End Large Size value of your current Kabutowari calc without subtracting 0.1 magnitude points would be 8.44159424e24 joules, ot about 2.018 petatons.

Yes I know that it wasn't the accepted version of the calc but still why not calc it to get the right value.

The High End Small size is below magnitude 10.5 so there is no need to recalc it.
KingTempest
KingTempest
That calc is gonna be changed regardless because of a new alabasta size

But still... wow
Eseseso
Eseseso
Well the new Alabasta size won't matter to the best of my knowledge since we already know the Grand Line width without needing Alabasta's size (and this way we don't need both a low-end and high-end of the calc).

And I'm glad you approve.

Gotta love the common multipliers, am I right?
Eseseso
Eseseso
But seriously, how do you know that we can use Total Seismic Energy for this calc?
KingTempest
KingTempest
Its been discussed and accepted on the wiki prior that Whitebeard actually affects the continental plates, shown with his Kaishin and how it was based off of a seaquake and such.
Eseseso
Eseseso
Ah, ok then. Thank you for clarifying.

I hope my calculations help you out!
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