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VS Battles Wiki Forum

Armorchompy
Armorchompy
I can't view the video. That said, I'm not sure what you used for arm and blade length but a human arm is definitely not 134 cm, if I'm understanding correctly
Armorchompy
Armorchompy
Also I think I see what's wrong with the stuff you crossed out, you don't multiply distance traveled by length, you just use the former.

The method you were doing works perfectly fine though, probably a lowball but it'd be incredibly awkward to calc the arrow's distance like Carioca told you to.
Dalesean027
Dalesean027
yeah I suppose the arm length is kinda long but I corrected my original work to do the lowball method and got superhuman+
Dark-Carioca
Dark-Carioca
The Superhuman result isn't bad, if you wanna stop there. I just wanted you to get the most accurate result possible.
Dalesean027
Dalesean027
Yeah I'm still trying the method you suggested now but is it normal I get such a low number angle in degrees because of the very low pixel size of the arrowhead? And am I using the actual cm of the arrowhead in the calculator or the px value
Dark-Carioca
Dark-Carioca
Getting a low number angle in degrees doesn't mean anything wrong.
Armorchompy
Armorchompy
A much simpler way would be to take the timeframe of the arrow's flight and compare it to the timeframe of the slash. then you do (movement of slash / timeframe of slash in frames) / (movement of arrow / timeframe of movement)
Armorchompy
Armorchompy
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