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VS Battles Wiki Forum

Armorchompy
Armorchompy
It'd be better to get the weight of it by upscaling and all, then divide it by 1.1, cause that's the density of the human body- obviously this is a snake but it's close enough.

And no I don't mind at all, dw about it
Rikimarox2
Rikimarox2
Ah, that's good to hear. Very well then, you'll get tortured with questions for the next century C:

Also, what if the snake in question has the density of a stone, or anything other common solid stuff, like Iron, etc...
Armorchompy
Armorchompy
well volume isn't really affected by weird so it doesn't matter, still divide by 1.1 since we're using real snakes as reference. If you're looking for weight you divide by 1.1 and multiply by the specific weight of whatever material you need
Rikimarox2
Rikimarox2
Gucci!

So, just making sure, but so what I need to do is:

Upscale by calculating the height, aka x^3, and then divide by the density of human in g/ml aka 1.1, and then multiply by the material it is based on in g/ml as well (Stone for example, I multiply by 4)

Is that correct?
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