• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

VS Battles Wiki Forum

Drite77
Drite77
I think the first one is probably more related to KE of moving clouds.

Yes for the second one
Ninkan12
Ninkan12

Even though the first develops into thunder, lightning and strong wind?
It probably doesn't matter regardless since the latter would probably give a higher output anyway, more just so I can write it on the profile what exactly she's doing here
Drite77
Drite77
The latter will likely give a much lower result if you plan to pixel scale the size of the planet.

You likely can argue the first one fits cloud creation, I don't know enough to say it myself
Ninkan12
Ninkan12
I was considering the absolute lower bound for a gravitationally rounded object, unsure if that is applicable though
Back
Top