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Tier 9 Humanoid Tournament Round 1 Match 8: Sans vs Jung Daeun

Bump. If no further votes arrive till tomorrow, Sans will go on due to having more votes.
 
I don't see many Danmaku dodging feats from Jung,neither does it seen like he has delt with Danmaku that teleports you to their shots
Jung also doesn't seen to have a way to reliably hit sans since he sans has teleportation + danmaku dodging feats
Sans wouldn't really get fear haxed since he isn't a undead and thus Jungs' skill shouldn't work,even if did work Sans would probably resist it due to willpower since he downright fought against Chara knowing damn well they could one shot him and that he would definately lose the battle
Decreasing Sans's stats don't really matters much since Sans is a dura neg merchant
My main question is if that Area skill Jung has deals consistent damage to those inside it because if it does it might be at least a wincon (Sans could probably teleport out if it tho)
 
I don't see many Danmaku dodging feats from Jung,neither does it seen like he has delt with Danmaku that teleports you to their shots
Jung easily created earth made walls to protect himself of any attack, he can create and entire building with hundreds of meters in less than a second.
Sans profile's teleportation doesn't even show any battle applicable teleportation, his teleportation examples are him teleporting while the player Isnt seeing him and teleporting others only worked while going to another room nothing there has Sans teleporting someone to be hit, not that it matters since Jung has magic resistance so no magic based attack would work that would include teleportation.
Jung also doesn't seen to have a way to reliably hit sans since he sans has teleportation + danmaku dodging feats
Homing attacks don't get dodged that easily. And Sans teleportation seems to be limited to 1.5 Km it's not even guaranteed he will be able to teleport near Jung since they are in random positions not to mention if Jung creates a portal to a place far away or even if he just stays inside his own pocket dimension while ordering his Golems and shadow cats to attack Sans since he has no way to teleport there.
Sans wouldn't really get fear haxed since he isn't a undead and thus Jungs' skill shouldn't work,even if did work Sans would probably resist it due to willpower since he downright fought against Chara knowing damn well they could one shot him and that he would definately lose the battle
Again it undead is a categorization of a monster, even in Jung's universe monsters like Ghosts were made by Witches not really dead people, skeletons aside from the humans who were turned into skeletons most of the others were created by dragons, literally beings made of shadow are counted as undead in his verse.
And if Sans is not considered an undead or a skeleton by Dungeon Reset's universe then Sans will corrode in contact with Corrupted land and die an be turned into a skeleton.
Decreasing Sans's stats don't really matters much since Sans is a dura neg merchant
Dura neg based on magic which Jung is resistant to.
My main question is if that Area skill Jung has deals consistent damage to those inside it because if it does it might be at least a wincon (Sans could probably teleport out if it tho)
I don't even know what you talking about.
 
Jung easily created earth made walls to protect himself of any attack, he can create and entire building with hundreds of meters in less than a second.
Sans profile's teleportation doesn't even show any battle applicable teleportation, his teleportation examples are him teleporting while the player Isnt seeing him and teleporting others only worked while going to another room nothing there has Sans teleporting someone to be hit, not that it matters since Jung has magic resistance so no magic based attack would work that would include teleportation.

Homing attacks don't get dodged that easily. And Sans teleportation seems to be limited to 1.5 Km it's not even guaranteed he will be able to teleport near Jung since they are in random positions not to mention if Jung creates a portal to a place far away or even if he just stays inside his own pocket dimension while ordering his Golems and shadow cats to attack Sans since he has no way to teleport there.

Again it undead is a categorization of a monster, even in Jung's universe monsters like Ghosts were made by Witches not really dead people, skeletons aside from the humans who were turned into skeletons most of the others were created by dragons, literally beings made of shadow are counted as undead in his verse.
And if Sans is not considered an undead or a skeleton by Dungeon Reset's universe then Sans will corrode in contact with Corrupted land and die an be turned into a skeleton.

Dura neg based on magic which Jung is resistant to.

I don't even know what you talking about.
I don't see any any of the resistence to soul damage and soul posioning that would be required to resist sans dura neg on Jung's profile
Sans does spam teleportation to teleport you to his attack during his fight,i do find that it is a mistake of the wiki to not include those moments in his teleportation section

I don't see that pocket dimension or teleportation resistence that you mentioned on Jung's profile and how in character is for Jung to instantly go into a pocket dimension and spam gollems,and can he do it fast enought before sans kills him?
 
I don't see any any of the resistence to soul damage and soul posioning that would be required to resist sans dura neg on Jung's profile
Sans does spam teleportation to teleport you to his attack during his fight,i do find that it is a mistake of the wiki to not include those moments in his teleportation section

I don't see that pocket dimension or teleportation resistence that you mentioned on Jung's profile and how in character is for Jung to instantly go into a pocket dimension and spam gollems,and can he do it fast enought before sans kills him?
Resistance to magic is resistance to magic based abilities Sans abilities are magic based therefore resistance to those attacks.

Jung pretty much never goes into a direct fight it's why he created the golems in the first place, since he has no dirt in the ground is very likely he would go to his pocket dimension which is also the place where he saves his Golems, so at the very least he would go there to get his golems which is probably the first thing he would do as soon as the fight starts.

Regarding the teleportation at least you should bring scans to show that, otherwise if it isn't on the profiles then it cannot be used.
 
Resistance to magic is resistance to magic based abilities Sans abilities are magic based therefore resistance to those attacks.
Thats a nlf as long as you don't prove that his magic resistence gives him resistence to those abilities

Jung pretty much never goes into a direct fight it's why he created the golems in the first place, since he has no dirt in the ground is very likely he would go to his pocket dimension which is also the place where he saves his Golems, so at the very least he would go there to get his golems which is probably the first thing he would do as soon as the fight starts.
How fast can he go into his dimension and does he need to leave to place his golems in the battlefield?


Regarding the teleportation at least you should bring scans to show that, otherwise if it isn't on the profiles then it cannot be used.
The fact that he can teleport others is already on his profile,i'm just saying it would be better to show the moments he teleports Frisk towards his attacks
 
Thats a nlf as long as you don't prove that his magic resistence gives him resistence to those abilities
As far as I know there isn't such a thing for magic, resistance to magic is resistance to magic, otherwise magic resistance doesn't exist. NFL would be assume it resists against magic AP higher than what he was shown to do.
How fast can he go into his dimension and does he need to leave to place his golems in the battlefield?
Pretty instantly he only needs to take an object out of his inventory, and no he doesn't need to leave the dimension, he only needs to enter the dimension because he needs to order the golems in person.
The fact that he can teleport others is already on his profile,i'm just saying it would be better to show the moments he teleports Frisk towards his attacks
What is on his profile is not battle applicable, as far as I saw on the Undertale wiki it says only his special last resort attack can actually teleport the opponent so if you are referring to that it clearly is not in character for him to use it at the beginning of the fight.
 
As far as I know there isn't such a thing for magic, resistance to magic is resistance to magic, otherwise magic resistance doesn't exist. NFL would be assume it resists against magic AP higher than what he was shown to do
Thats not how magic resistance works,you need proof that it would work on the specific magic you're claiming he can resist


Pretty instantly he only needs to take an object out of his inventory, and no he doesn't need to leave the dimension, he only needs to enter the dimension because he needs to order the golems in person
And how fast can he go into his dimension and how many golems does he have

What is on his profile is not battle applicable, as far as I saw on the Undertale wiki it says only his special last resort attack can actually teleport the opponent so if you are referring to that it clearly is not in character for him to use it at the beginning of the fight.
Sans actually teleports us around before his final attack,but it's different then the effects of his special attack teleportation and thats why i think it might be a result of his possible time stop,stated space-time manipulation or his combat applicable 4th wall break
 
Thats not how magic resistance works,you need proof that it would work on the specific magic you're claiming he can resist
As far as I know that's only for cases where they resist specific magic attacks, in this case Jung has resistance to magic because of the description of the item which specifically states magic resistance. But even if that's the case, his clothes resist attacks from Ghosts so it protects his soul from intangible attacks, and there are others a user of telekinesis said that the boss who uses that item was really hard because it nulls attacks, fire also doesn't work as the scan I sent before shows.
And how fast can he go into his dimension and how many golems does he have
As fast as he can move, there are no notion of delays/cooldowns for this ability.
Sans actually teleports us around before his final attack,but it's different then the effects of his special attack teleportation and thats why i think it might be a result of his possible time stop,stated space-time manipulation or his combat applicable 4th wall break
I don't know as I said you should bring scans. And I don't know how 4th wall break is battle applicable here in games maybe but in "real life" he can't mess with menus or the player controlling Jung. And for that to be applicable he would need to know Jung has a game system, but like in most mangas the windows of the system are invisible to others.
 
As far as I know that's only for cases where they resist specific magic attacks, in this case Jung has resistance to magic because of the description of the item which specifically states magic resistance. But even if that's the case, his clothes resist attacks from Ghosts so it protects his soul from intangible attacks, and there are others a user of telekinesis said that the boss who uses that item was really hard because it nulls attacks, fire also doesn't work as the scan I sent before shows.
Not stopping any form of soul manip


As fast as he can move, there are no notion of delays/cooldowns for this ability
Thank god i just noticed sans reaction and perception speed is still far higher than his combat speed,remenber that most of his attacks are tought based btw


don't know as I said you should bring scans. And I don't know how 4th wall break is battle applicable here in games maybe but in "real life" he can't mess with menus or the player controlling Jung. And for that to be applicable he would need to know Jung has a game system, but like in most mangas the windows of the system are invisible to others
Sans extra sensory perception should cover this tbh
 
Not stopping any form of soul manip
Any soul attack that has to go through his magic resistant item doesn't work
Thank god i just noticed sans reaction and perception speed is still far higher than his combat speed,remenber that most of his attacks are tought based btw
Jung's speed section doesn't mention the 4 times boost he gets from his skill nor the amp he gets from scrolls which also increase speed, also Sans is 20% slower while Jung gets 20% faster duo to fighting Sans through his fear hax title.
Sans extra sensory perception should cover this tbh
It seems that his sensory skill is limited and Jung's player system doesn't have an actual level or exp only has skills.
 
Any soul attack that has to go through his magic resistant item doesn't work
Not how it works

Jung's speed section doesn't mention the 4 times boost he gets from his skill nor the amp he gets from scrolls which also increase speed, also Sans is 20% slower while Jung gets 20% faster duo to fighting Sans through his fear hax title.
Nothing that is instantly activated or would stop sans from outspeeding via higher reaction and perception speed

seems that his sensory skill is limited and Jung's player system doesn't have an actual level or exp only has skills.
Sans can attack even from the battle menus which includes things such as an item storage pocket dimension (inventory)

Any way,as i mentioned Sans should win
His first move is soul based telekinesis (which Jung can't null since it only affects his soul) followed up by soul destroying and poisoning attacks that spawn on top of Jung and instantly destroy his soul
Jung also doesn't seen to have any way to defeat sans
 
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