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Brawl stars: This game has come back from the dead.

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Hi guys/girls. This CRT is for Brawl Stars, after they back from grave. I've had almost all of this drafted since 25 dec, so i hope staffs see this thread.

So let's start with bad news:
Page:
The whole page is for one ability that should be add to Brawler Physiology instead of a side page, so it's simple remove page and add abilities to Brawler Physiology page

If this get accept, then it's should be add:
Removal of worst abilities:
  • Self-Power Modification (Hypercharge modifies the capabilities of a Brawler's super)
  • Power Bestowal (Hypercharge grants Brawlers additional abilities and powers)
This is purple gems abilities not Brawlers.
Rage Power not Statistics Amplification
  • Limited Color Manipulation (Hypercharge can cause the color of a Brawler's super attack to turn purple)
They don't change color, it just Hypercharged Brawlers' attacks become electrified.

Then upgrade and additions
More justifications for Fourth Wall Awareness & Toon Force (Brawlers can talk with the narrator. Brawlers can perform magic tricks for the viewer. Brawlers are also aware of “Brawl Talk,” as shown when Angelo and Willow laugh at one of the female Brawlers because Supercell doesn’t make a Hypercharge for her, and when Glowbert send link to Brawl Talk, a clips created by the community managers of the game, for fans to know future additions to game. Brawlers can talk to the viewers.)

More justifications for Immortality (Type 2; Brawlers can still alive even after bullets crossing their body. Brawlers can fight and get lot of hurts but still don't die. Type 4; After Mr. P exploded, Pierce stated that he would respawn again. It shown that after Dynamike get killed by Shelly, he resurrect himself.)

So we're upgrading to MHS+?
Brawlers should be has Massively Hypersonic+ due to

  • When Max kill any Brawlers, she indicates that she are faster than lightning. Also since she are considered as "Very Fast", so technically all Brawlers who they consider as "Very Fast", should be comparable to Max. Others Brawlers would scales to them in Combat and Reaction speed, as shown here, here, here.
  • Brawlers can react to Ziggy’s attacks, who stated to be "lightning strike" and "flash of lightning", who should be Massively Hypersonic+.
    • Also there many Brawlers has attacks faster than Ziggy’s attacks, so technically they also should be has at least Massively Hypersonic+ attack speed. It also accept that Brawlers are comparable to each other.
    • Also Brawlers should be comparable to Belle's Shocker attack, which an electro-bolt (At least Massively Hypersonic+).
It also shown to be real lighting;

Further evidences for speed;

So every Brawler would get upgrade to MSH+ travel, reaction, combat, and attack speed

Next the most important thing in this thread:

Limited Energy System​

It shown that Brawlers can use a similar amount of power with any given technique, such as:
Brawlers are shown to be has same source of their powers, as it confirmed that purple gems are source of Brawler's powers and skills.

Non-physical Energy System​

We see in the game that an increase in a Brawler’s statistics or energy allows the Brawler to use stronger abilities and increases its damage output:
Conversely, a decrease in a Brawler’s statistics weakens the damage effects of their own abilities:

Universal Energy System​

Purple Gems has shown to be able to channel their energy through Brawler's physicals, such as:


Next canon to verse

Removed (Standard) Abilities and Mechanics​

Removed abilities and powers post-release are still valid and usable, due to them not contradicting anything within the game's lore or story. Deleted game modes such as Siege and Super City Rampage still canonically exist in the series. Deleted abilities such as Surge's teleportation or R-T's In Line Gadget are true to them as characters and were given to them by the developers, with the only reason for them being removed from the game being for balancing reasons, such as Surge's teleportation being too powerful, and R-T's In Line Gadget being too useless.

Brawl Talk & Animation Shorts​

Game shorts are actually canon, since Fernanda Oliveira, the art director and world-builder for the Brawl Stars IP, as well as the person who creates Brawler concepts as well as creates the concepts for the universe of the series, also oversees all visual things such as advertisements, animations, and even merchandise to make sure they represent the world well. This means that this short aligns with what is perceived as possible for Brawlers to do, and since it isn't an alternate universe thing (like many promos featuring skins), it should be applicable. However, Frank, the game lead, confirms that all lore is canon to the game, and nothing has been retconned (besides Brawler descriptions from beta), especially the Investor Video in particular. There also things that show that shorts are canon


So this is EVERYTHING for this day, i hope staffs read it

Agree: @SomebodyData (expect speed upgrade)
Disagree:
Neutral:
 
Last edited:
Hi guys/girls. This CRT is for Brawl Stars, after they back from grave. I've had almost all of this drafted since 25 dec, so i hope staffs see this thread.

So let's start with bad news:
Page:
The whole page is for one ability that should be add to Brawler Physiology instead of a side page, so it's simple remove page and add abilities to Brawler Physiology page

If this get accept, then it's should be add:
Seems good. but bolded scans do not work for me, idk why would bull no selling stuff thrown at him work for supernatural will power tho, hes generally just physically strong to be harmed by the stuff thrown at him.
Removal of worst abilities:

This is purple gems abilities not Brawlers.

Rage Power not Statistics Amplification

They don't change color, it just Hypercharged Brawlers' attacks become electrified.


i think ill have to disagree with RW, most of these seems like a actual cinematic choice by animators and some of the scenes are for gag.
honestly gray NEP stuff is weird, it just asks "are these bullets real" not that it actually implies they are not real but its a questioning and considering it can be physically blocked.. i dont know how to treat this
this is good

More justifications for Regeneration (Brawlers can regenerate their hands and head)

More justifications for Fourth Wall Awareness & Toon Force (Brawlers can talk with the narrator. Brawlers can perform magic tricks for the viewer. Brawlers are also aware of “Brawl Talk,” as shown when Angelo and Willow laugh at one of the female Brawlers because Supercell doesn’t make a Hypercharge for her, and when Glowbert send link to Brawl Talk, a clips created by the community managers of the game, for fans to know future additions to game. Brawlers can talk to the viewers.)
seems fine



this is a range of the attack, not really intagibility, most video games have similar mechanic when the attack has big AoE range it can attack those hidden behind walls.

yeah like i said nothing confirms the NeP here, its just a simple question with no context.
So we're upgrading to MHS+?
Brawlers should be has Massively Hypersonic+ due to

  • When Max kill any Brawlers, she indicates that she are faster than lightning. Also since she are considered as "Very Fast", so technically all Brawlers who they consider as "Very Fast", should be comparable to Max. Others Brawlers would scales to them in Combat and Reaction speed, as shown here, here, here.
  • Brawlers can react to Ziggy’s attacks, who stated to be "lightning strike" and "flash of lightning", who should be Massively Hypersonic+.
    • Also there many Brawlers has attacks faster than Ziggy’s attacks, so technically they also should be has at least Massively Hypersonic+ attack speed. It also accept that Brawlers are comparable to each other.
    • Also Brawlers should be comparable to Belle's Shocker attack, which an electro-bolt (At least Massively Hypersonic+).
It also shown to be real lighting;

Well look, i cant rly argue against second part of speed proposal, but his isnt how it works, the attacks that are CtG (cloud to ground) are MHS+ thats no issue, but what about rest of her moveset? can she shoot those lightning bolts at same speed as those from the sky? also again there seems to be flowery text being used "Faster than lightning" isnt exactly giving you MHS, but it hypes up the character just being very fast, so i think i will disagree here too. as for the "very fast" category, wouldnt they just be as fast as her movement speed or?
Further evidences for speed;

So every Brawler would get upgrade to MSH+ travel, reaction, combat, and attack speed
Next the most important thing in this thread:

Limited Energy System​

It shown that Brawlers can use a similar amount of power with any given technique, such as:
Brawlers are shown to be has same source of their powers, as it confirmed that purple gems are source of Brawler's powers and skills.

Non-physical Energy System​

We see in the game that an increase in a Brawler’s statistics or energy allows the Brawler to use stronger abilities and increases its damage output:
Conversely, a decrease in a Brawler’s statistics weakens the damage effects of their own abilities:

Universal Energy System​

Purple Gems has shown to be able to channel their energy through Brawler's physicals, such as:


Next canon to verse

Removed (Standard) Abilities and Mechanics​

Removed abilities and powers post-release are still valid and usable, due to them not contradicting anything within the game's lore or story. Deleted game modes such as Siege and Super City Rampage still canonically exist in the series. Deleted abilities such as Surge's teleportation or R-T's In Line Gadget are true to them as characters and were given to them by the developers, with the only reason for them being removed from the game being for balancing reasons, such as Surge's teleportation being too powerful, and R-T's In Line Gadget being too useless.

Brawl Talk & Animation Shorts​

Game shorts are actually canon, since Fernanda Oliveira, the art director and world-builder for the Brawl Stars IP, as well as the person who creates Brawler concepts as well as creates the concepts for the universe of the series, also oversees all visual things such as advertisements, animations, and even merchandise to make sure they represent the world well. This means that this short aligns with what is perceived as possible for Brawlers to do, and since it isn't an alternate universe thing (like many promos featuring skins), it should be applicable. However, Frank, the game lead, confirms that all lore is canon to the game, and nothing has been retconned (besides Brawler descriptions from beta), especially the Investor Video in particular. There also things that show that shorts are canon


So this is EVERYTHING for this day, i hope staffs read it
The last parts seem good to me, i just left some minor correction and disagreement regarding some stuff that i dont see valid.
 
Okay first things first, this addresses WAAAAYYYY too much at once. UES is more than enough to be considered a controversial topic for its own CRT and so are speed upgrades. Trying to squeeze them not just together but also alongside a ton of ability changes is just going to make it so nothing gets properly evaluated.

Now on to specifics.
So let's start with bad news:
Page:
The whole page is for one ability that should be add to Brawler Physiology instead of a side page, so it's simple remove page and add abilities to Brawler Physiology page

If this get accept, then it's should be add:
Removal of worst abilities:

This is purple gems abilities not Brawlers.

Rage Power not Statistics Amplification

They don't change color, it just Hypercharged Brawlers' attacks become electrified.
This is fine.
This might be fine but needs to be specified as very limited and non combat applicable.
The statement says "if this doesn't make you want to fight and respawn" which in no way indicates any sort of h2h combat mastery.
  • Brawlers shown to be are hand to hand against Brawlers, such as here, here
This is character specific. Primo is a wrestler so him having h2h combat skill is basically mandatory and has no impact on what other brawlers can do. (also this alone is hardly enough for martial arts, he literally just swings his arms around)
Kaze is a ninja so same with her.

Just because a ninja and a wrestler have h2h combat training doesn't mean a movie star like Lola or a k-pop idol like Melodie are going to be a skill h2h combatants too.
Collete struggling to hit a regular cat is NOT evidence of martial art skills.
This is not immortality negation. Type 2 and 3 literally don't need negation to be bypassed, all you need is to outdamage the opponents regeneration.
Also your very example mentioned the brawler resurrected meaning none of the other types that come from resurrection were bypassed.
They can't tho. The bullets can interact with the brawlers but the brawlers can't interact with the bullets.

That's also very weak evidence for NEP. We know the bullets can't pass through walls and we see other constructs Gray makes seem real (and are never questioned about it) so this one-off line really isn't enough.
The shade one works, thy Squeak one doesn't.
Dog slobber doesn't have NPI, especially not when Squeak seems almost solid. This would be like me grabbing a handful of honey and claiming I have NPI.
  • Danmaku (Brawlers shown that can throw multiple attacks at once as shown here, here, and here)
This is character specific. Some characters like Pam can indeed shoot 20+ shots at once but many can't.
Close rangers basically have nothing that could even be danmaku as they usually either use their fists (like primo, Edgar, Rosa, etc), 1-2 handheld weapons (Kazes daggers, Kenjis sword, Bibis bat, etc), or some omnidirectional 1 use attack (like Jackies drill).
Hell even some long rangers can't use danmaku. Carl only has 1 hammer that needs to come back before he can throw it again, same with Bea and Bonnie who also only have 1 projectile at a time.
Lol no Mortis ONLY steals their life essence AFTER he kills them. So saying they can survive is logically impossible.
At best this should be limited or considered optional equipment.
Because
1. The gems only have effect inside the starr park like the interview says right afterwards.
2. Not even every mode in the park has these as solo showdown doesn't allow any resurrections, Knockout only allows 2 resurrections, and many other modes also only allow a limited amount of resurrections.


This means that the brawlers resurrection is limited to SP, reliant on the gem, and reliant on the part of the park they're in.
This just goes to the Emz link but I assume you meant to send the Mortis link.
Which again doesn't work. Not only does that not support Mortis absorbing ALL of their life essence, or the idea that life essence = soul, but they can only "survive" it by getting resurrected by the gems. This is just a feat for the gems resurrection at best.
More justifications for Regeneration (Brawlers can regenerate their hands and head)
This is Spike specific. The video literally starts by saying you can "throw a cactus in someone's face" and it shows someone playing as Spike.
Other examples are also character specific like "unleashing a wild bear" being for Nita only "scarfs are threatening" being only for Edgar, and "you can disappear if you need to" being for Leon only.
Again, Spike specific.
Because they resurrect. That's not immo2.
Type 5; It stated that Brawlers can't be hurt.
She literally corrected herself and said "maybe get hurt, yes". This is just factually wrong and blatantly misleading.
Spike specific again
This would still be limited as he also says it's a teddy meaning she only brought 1 teddy bear to life with imagination.
Doesn't this completely debunk the SR argument? If she's just summoning a spirit and not imagining a new bear into existence?

Also not soul manipulation but summoning and maybe incorporeality for Bruce.
This should just be limited invulnerability. She's not resisting any specific abilities she's just invulnerable for a fraction of a moment.
Not really paralysis. Rooting someone (if I'm understanding this correctly, I don't think I've seen this one in action yet) is just holding them down with roots. That's not paralysis.

That'd be like saying getting someone in a choke hold is paralysis inducement.
"Frank"
Blatantly not EE. It wouldn't be enough for EE even without it, but the fact Spikes needles still explode proves he doesn't erase them out of existence but instead just destroys the projectiles.
That just looks like he's throwing them over the walls.
Should be limited (for obvious reasons)
Shapeshifting yes but not intangibility. Turning into bats doesn't make you intangible because bats are very much tangible.
Same as Shelly, this should just be limited invulnerability.
Should be limited.
This is fine but the duration should be noted.
Same as Bulls
Should probably also be BFR. Also same as Bull and Cord you should mention the duration.
Again same as I explained before. Unless literally every random wall has NEP NPI the attacks are very much real. They're also not stated to not be real, just questioned about it.
Should be both. Because he does instantly teleport to the second portal he creates.
Not BFR at all.


I'm not going to address speed or UES here (yet) because like I said those NEED separate CRTs. Just look at how long it took me to address the powers and abilities, and that was with me completely ignoring the abilities I think are fine.
 
Seems good. but bolded scans do not work for me,
Idk, it work with me
idk why would bull no selling stuff thrown at him work for supernatural will power tho, hes generally just physically strong to be harmed by the stuff thrown at him.
He activated his hypercharge through his determination, his insistence that he has no limits.
honestly gray NEP stuff is weird, it just asks "are these bullets real" not that it actually implies they are not real but its a questioning and considering it can be physically blocked.. i dont know how to treat this
It says "Are the bullets even real?", He doubts if it is real or not so it is possible not solid ability
this is a range of the attack, not really intagibility, most video games have similar mechanic when the attack has big AoE range it can attack those hidden behind walls.
Hmmm
yeah like i said nothing confirms the NeP here, its just a simple question with no context.

Well look, i cant rly argue against second part of speed proposal, but his isnt how it works, the attacks that are CtG (cloud to ground) are MHS+ thats no issue, but what about rest of her moveset? can she shoot those lightning bolts at same speed as those from the sky?
According to this wiki, if lightning/electricity attack, shown to be real lightning/electricity, then it should be has MHS+ attack speed, and this is what seen in these attacks
  • Cloud-to-ground lightning is considered to be real lightning, as long there is nothing suggesting otherwise.
  • Lightning that has demonstrated at a minimum a few properties that real lightning has, and significantly less properties that lightning shouldn't have, can be considered real. Some examples of favourable properties are: making muscles of affected beings contract, having an (electro)magnetic field, being shown to actually move with a speed similar to lightning, flowing through conducting materials, the character being able to manipulate real electricity or electromagnetism in general, generating ozone or causing electrolysis.
also again there seems to be flowery text being used "Faster than lightning" isnt exactly giving you MHS, but it hypes up the character just being very fast, so i think i will disagree here too.
It's just more support for MHS+, as we have more feats for travel/movement, so it's not a problem for not use it
as for the "very fast" category, wouldnt they just be as fast as her movement speed or?
Yes, they would just comparable to Max
 
Idk, it work with me

He activated his hypercharge through his determination, his insistence that he has no limits.
your super natural will power talks about no selling attacks which is different from what you said here, so if what you said now is the reasoning i think i can see it
It says "Are the bullets even real?", He doubts if it is real or not so it is possible not solid ability
the scenes show otherwise, plus im sure just physically blocking something with no powers just tool (primos armor) already is a disqualifier
Hmmm

According to this wiki, if lightning/electricity attack, shown to be real lightning/electricity, then it should be has MHS+ attack speed, and this is what seen in these attacks
yeah
It's just more support for MHS+, as we have more feats for travel/movement, so it's not a problem for not use it

Yes, they would just comparable to Max
okay i see.
 
This might be fine but needs to be specified as very limited and non combat applicable.
Idk why it's Non-Combat Applicable, when it's literally shown in Combat.
The statement says "if this doesn't make you want to fight and respawn" which in no way indicates any sort of h2h combat mastery.
This is just more support.
This is character specific. Primo is a wrestler so him having h2h combat skill is basically mandatory and has no impact on what other brawlers can do. (also this alone is hardly enough for martial arts, he literally just swings his arms around)
Kaze is a ninja so same with her.
Again this is just more support, it shown in scan they can do h2h combat.

Just because a ninja and a wrestler have h2h combat training doesn't mean a movie star like Lola or a k-pop idol like Melodie are going to be a skill h2h combatants too.
What? Just because they're singers or celebrities doesn't mean they can't do this.
Collete struggling to hit a regular cat is NOT evidence of martial art skills.

This is not immortality negation. Type 2 and 3 literally don't need negation to be bypassed, all you need is to outdamage the opponents regeneration.
They literally has Immortality Type 2 & 3 at Low-High, so if someone kill them at lower level (like cutting them into pieces, or grab their minds), then it's Immortality Negation, like:
  • Danny Phantom: He has Low-Godly Regeneration Negation as can make Johnny 13's shadow incapacitated and unable to immediately reform.
  • Orihime Inoue: she has Mid-Godly Regeneration as she can possibly make Hogyoku incapacitated and unable to immediately reform.
Also your very example mentioned the brawler resurrected meaning none of the other types that come from resurrection were bypassed.
I don't add Type 4 in Immortality Negation, this is different from others types
They can't tho. The bullets can interact with the brawlers but the brawlers can't interact with the bullets.

That's also very weak evidence for NEP. We know the bullets can't pass through walls and we see other constructs Gray makes seem real (and are never questioned about it) so this one-off line really isn't enough.

The shade one works, thy Squeak one doesn't.
Dog slobber doesn't have NPI, especially not when Squeak seems almost solid. This would be like me grabbing a handful of honey and claiming I have NPI.

This is character specific. Some characters like Pam can indeed shoot 20+ shots at once but many can't.
Close rangers basically have nothing that could even be danmaku as they usually either use their fists (like primo, Edgar, Rosa, etc), 1-2 handheld weapons (Kazes daggers, Kenjis sword, Bibis bat, etc), or some omnidirectional 1 use attack (like Jackies drill).
Hell even some long rangers can't use danmaku. Carl only has 1 hammer that needs to come back before he can throw it again, same with Bea and Bonnie who also only have 1 projectile at a time.

Lol no Mortis ONLY steals their life essence AFTER he kills them. So saying they can survive is logically impossible.

At best this should be limited or considered optional equipment.

Because

1. The gems only have effect inside the starr park like the interview says right afterwards.
Nothing says it's "The gems only have effect inside the starr park", it's says "And no one knows what happens the day that they leave the island or they leave the park", so it's not limited to SP, as no one knows what happened to them after leave SP
2. Not even every mode in the park has these as solo showdown doesn't allow any resurrections, Knockout only allows 2 resurrections, and many other modes also only allow a limited amount of resurrections.
Again this is problem solved in old CRT
This means that the brawlers resurrection is limited to SP, reliant on the gem, and reliant on the part of the park they're in.
As i says above nothing says it's limited to SP
This is Spike specific. The video literally starts by saying you can "throw a cactus in someone's face" and it shows someone playing as Spike.

Other examples are also character specific like "unleashing a wild bear" being for Nita only "scarfs are threatening" being only for Edgar, and "you can disappear if you need to" being for Leon only.
Nothing says it's Spike specific, also other examples are about abilities of Brawlers, not about Regeneration, as it's he talks about what Brawlers can do, not about they can regenerate from this, if it says "you can regenerate from this" then it's Spike specific, but he just says "you can do this" for a hint on what the Brawlers can do
Because they resurrect. That's not immo2.
Bruh, it literally syas "not die" not you would die but then you would respawn again, lol.
She literally corrected herself and said "maybe get hurt, yes". This is just factually wrong and blatantly misleading.

Spike specific again

This would still be limited as he also says it's a teddy meaning she only brought 1 teddy bear to life with imagination.
Proof? Idk why this even is limited, when she literally can imagine/summoning him any time, as shown here.
Doesn't this completely debunk the SR argument? If she's just summoning a spirit and not imagining a new bear into existence?
We don't know if it's through SR or Summoning, this is why i add it as possibly not solid one
This should just be limited invulnerability. She's not resisting any specific abilities she's just invulnerable for a fraction of a moment.
This is not who invulnerability work anymore, you need something like "it's immune to damage via stopping time", but her ability doesn't have mechanism to be has invulnerability. She unaffected by any abilities from Brawlers, so technically it's just resistance.
Not really paralysis. Rooting someone (if I'm understanding this correctly, I don't think I've seen this one in action yet) is just holding them down with roots. That's not paralysis.

That'd be like saying getting someone in a choke hold is paralysis inducement.
He doesn't choke or holding anyone, he's throwing a needles which paralysis Brawlers.
Shapeshifting yes but not intangibility. Turning into bats doesn't make you intangible because bats are very much tangible.
Bruh, this isn't real world logic, he became bat that can phase through walls and attacks
Same as Shelly, this should just be limited invulnerability.
As i say you need to explain the mechanism to be has invulnerability.
Should probably also be BFR. Also same as Bull and Cord you should mention the duration.

Again same as I explained before. Unless literally every random wall has NEP NPI the attacks are very much real.
Huh? What does that have to do with "if the Brawlers have a NEP NPI so it's real".
They're also not stated to not be real, just questioned about it.
I forgot to add it as possible not solid.
Not BFR at all.
Pulling someone elsewhere is BFR. Like Waybig:
 
Idk why it's Non-Combat Applicable, when it's literally shown in Combat.
Because it has no impact on combat. Reality warping is very tricky and seems OP at face value but here it has literally no application besides making things have a different art style.

Without specifying it'd become unnecessarily misleading.
This is just more support.
Except it doesn't support anything so mentioning it is just going to unnecessarily fill the profiles with nonsense.
Again this is just more support, it shown in scan they can do h2h combat.
Again, a handful of characters who's entire shtick is being h2h combatants, sure. Everyone else? Absolutely not. Not even close to being a reasonable justification.
What? Just because they're singers or celebrities doesn't mean they can't do this.
Never said it does. I'm saying a ninja and a wrestler are naturally expected to be proficient in h2h combat because that's something they HAD to train for their professions.

A singer never had to train in h2h combat and has no reason to know martial arts. Just because Mike Tyson was a master boxer doesn't mean Taylor Swift is also a boxing pro.
They literally has Immortality Type 2 & 3 at Low-High, so if someone kill them at lower level (like cutting them into pieces, or grab their minds), then it's Immortality Negation, like:
No it's not. By that logic literally every character on the wiki should have immortality negation. They're not actually negating any immortality they're just outdamaging their regeneration.

Immortality negation would be if they didn't need to negate or overcome their regen.
  • Danny Phantom: He has Low-Godly Regeneration Negation as can make Johnny 13's shadow incapacitated and unable to immediately reform.
  • Orihime Inoue: she has Mid-Godly Regeneration as she can possibly make Hogyoku incapacitated and unable to immediately reform.
Pointless whataboutism as these are completely different cases. They don't even have immortality negation but regen negation because they stop the opponent from regenerating. In BS the only way to do that is by killing the target which means they overcome the regeneration, not negate their immortality.
Nothing says it's "The gems only have effect inside the starr park", it's says "And no one knows what happens the day that they leave the island or they leave the park", so it's not limited to SP, as no one knows what happened to them after leave SP
5:45 she verbatim says "only in the park".

And them saying no one knows what happens if they leave just tells us there's no confirmation it works outside. If even the devs are unsure what happens upon leaving you can't just assume they always work.

So again you can't say they ALWAYS have them and that they ALWAYS work when it's said they only work in the park and it's unknown what happens if they leave it.
Again this is problem solved in old CRT
I really don't care if you think it's solved because it clearly isn't.
Nothing says it's Spike specific,
Wrong approach. Correct approach would be "nothing says it's NOT Spike specific". Just because 1 brawler is shown and/or said to have some ability doesn't mean you can just assume everyone in the verse has it.
also other examples are about abilities of Brawlers, not about Regeneration, as it's he talks about what Brawlers can do, not about they can regenerate from this, if it says "you can regenerate from this" then it's Spike specific, but he just says "you can do this" for a hint on what the Brawlers can do
This isn't even an argument. The video lists and shows brawler specific abilities and said brawlers using them and you're assuming somehow Spikes regen is the sole exception without anything even remotely implying it is.

If YOU don't have evidence it's for every brawler despite EVERY OTHER EXAMPLE being brawler-specific then you can't claim it is. That'd be purely a baseless assumption to make.
Bruh, it literally syas "not die" not you would die but then you would respawn again, lol.
That's a matter of interpretation as dying for 20 seconds before respawning again can be very much considered "not dying". And given the brawlers literally CAN die the interpretation that the statement just talks about them respawning is infinitely more powerful than them being completely immortal.

You can't have your cake and eat it too. If the brawlers respawn they die, if they don't die they don't respawn.
I don’t need to prove your baseless headcanons wrong, you have to prove them right.
Idk why this even is limited, when she literally can imagine/summoning him any time, as shown here.
Subjective reality has countless possible uses. If her ONLY use is summoning a single bear then it's very limited.
We don't know if it's through SR or Summoning, this is why i add it as possibly not solid one
No, Leon doesn't know. We do.
Leon is guessing but we have the game telling us directly it's summoning.
This is not who invulnerability work anymore, you need something like "it's immune to damage via stopping time", but her ability doesn't have mechanism to be has invulnerability. She unaffected by any abilities from Brawlers, so technically it's just resistance.
Her abilitys mechanisms is literally just her being invulnerable for a short moment. Even the wiki you keep using for quotes calls it that.
And the buffy description literally says
"take no damage while dashing"

So yes that is an extremely common and straightforward case of limited invulnerability.
He doesn't choke or holding anyone, he's throwing a needles which paralysis Brawlers.
It says he "roots them". Do we have visuals of how that works? Because what I'm imagining is something like the vine spell from CR which does hold the opponent down with roots.
Bruh, this isn't real world logic, he became bat that can phase through walls and attacks
That is not an argument. He can fly ABOVE walls because he's made out of bats, that's okay.

That's not intangibility.
As i say you need to explain the mechanism to be has invulnerability.
The game already does that.
Huh? What does that have to do with "if the Brawlers have a NEP NPI so it's real".
The walls can stop Grays shots.
If they were nonexistent the walls should be incapable of doing so and the shots should just fly through them unaffected.

So either you're claiming every single wall has NPI for NEP, or his shots don't have NEP. And given the weak evidence for the NEP to begin with as well as the complete absurdity that every random wall can stop non existent attacks but can't stop a basic spirit flying through them, I think you know the answer.
I forgot to add it as possible not solid.
Shouldn't even be possibly. They just blatantly aren't nonexistent.
Pulling someone elsewhere is BFR. Like Waybig:
No it's not. Again this is just pointless whataboutism because these cases are completely different.

BFR literally stands for "battlefield removal" and is for abilities that bring the opponent away from the battlefield for an extended period of time which makes coming back within an acceptable timeframe impossible. Gray, Gene, Frank, or any other puller in BS don't do that. They pull the opponent closer to themselves, not out of the battlefield.
 
No it's not. By that logic literally every character on the wiki should have immortality negation. They're not actually negating any immortality they're just outdamaging their regeneration.
Why they would have? Did they shown to kill someone, which has Low-High or above? Also all scans don't shown any outdamaging their regeneration, like Shelly killed Dynamike without outdamaging his regeneration, or Percy killed Mr. P without erased him from existence, so technically it's Immortality Negation.
Immortality negation would be if they didn't need to negate or overcome their regen.
Bruh, they even don't overdamaging their regeneration.
Pointless whataboutism as these are completely different cases. They don't even have immortality negation but regen negation because they stop the opponent from regenerating. In BS the only way to do that is by killing the target which means they overcome the regeneration, not negate their immortality.
And what do you think is Immortality Type 3 is?
5:45 she verbatim says "only in the park".
No one says about Respawn ability is only in sp, also it's says "they ended up developing skills but only inside the park"
And them saying no one knows what happens if they leave just tells us there's no confirmation it works outside. If even the devs are unsure what happens upon leaving you can't just assume they always work.
And what is the reason why you claim this? It's just saying nobody knows if they still have it even if they leave sp, so this isn't confirmation lol.
So again you can't say they ALWAYS have them and that they ALWAYS work when it's said they only work in the park and it's unknown what happens if they leave it.
It literally says only developing their skills inside the park, no one says it's work only in SP
I really don't care if you think it's solved because it clearly isn't.
And no one cares about something that literally get debunk
I don’t need to prove your baseless headcanons wrong, you have to prove them right.
And i don't needs to limited to single one bear, when it's literally no proof for its limited to single bear
Subjective reality has countless possible uses. If her ONLY use is summoning a single bear then it's very limited.
Again, even of it's just because it's use SR via summoning a single bear, it's not limited
No, Leon doesn't know. We do.
Leon is guessing but we have the game telling us directly it's summoning.
Well, this is Summoning via possibly SR
Her abilitys mechanisms is literally just her being invulnerable for a short moment. Even the wiki you keep using for quotes calls it that.
And the buffy description literally says
"take no damage while dashing"

So yes that is an extremely common and straightforward case of limited invulnerability.
Idk really, since invulnerability get many reworks in this wiki
It says he "roots them". Do we have visuals of how that works? Because what I'm imagining is something like the vine spell from CR which does hold the opponent down with roots.
Here, it shown that Brawler become staying in his place
That is not an argument. He can fly ABOVE walls because he's made out of bats, that's okay.
It literally says "passing through enemies", nothing says it's fly above them
That's not intangibility.
It is
 
This should just be limited invulnerability. She's not resisting any specific abilities she's just invulnerable for a fraction of a moment.
She should still have resistence to some of those such as bfr and time manip since being invincible doesn't grant resistence to these
 
Why they would have? Did they shown to kill someone, which has Low-High or above?
Rex for the last time, killing someone with low-high regeneration does not require you to negate any immortality or regeneration. All that's necessary is to outdamage their regeneration.

Which we know is what happens because that's the entire core aspect of the entire game, killing they can start regenerating. Even the brawler physiology mentions they can regenerate from very low health.
Also all scans don't shown any outdamaging their regeneration, like Shelly killed Dynamike without outdamaging his regeneration, or Percy killed Mr. P without erased him from existence, so technically it's Immortality Negation. Bruh, they even don't overdamaging their regeneration.
Rex be honest with me, have you ever actually played the game?
Brawler regeneration takes several seconds of not being attacked to start working. That's a core mechanic that some abilities like Tics starpower actively try to shorten. This means one shotting the brawler completely bypasses it as they have no time to actually heal.
No one says about Respawn ability is only in sp, also it's says "they ended up developing skills but only inside the park"
"they end up developing skills, but only in the park… [explains the skills such as respawning]… no one knows what would happen if they left the park"

This blatantly proves the abilities are TIED to the park in one way or another and their functionality outside is unknown. This means you cannot claim they work outside of it.
And what is the reason why you claim this? It's just saying nobody knows if they still have it even if they leave sp, so this isn't confirmation lol.
And YOU NEED TO KNOW to put it as an ability in the profile.
If you don't have confirmation you can't just assume whatever you want.

I see this is a massive problem with the profiles for the game in general and honestly we might as well scrap the entire verse and start over with how bad it is.
And no one cares about something that literally get debunk
Except it didn't get debunked, that's the problem. You thinking it did doesn't mean it did.
And i don't needs to limited to single one bear, when it's literally no proof for its limited to single bear
Again proving my point you never actually played the game.
If you try to summon another bear when the old one is still up, the old one disappears.
Again, even of it's just because it's use SR via summoning a single bear, it's not limited
Subjective reality that's limited strictly to one bear named "Bruce" absolutely does make it limited.
Well, this is Summoning via possibly SR
No, it's just summoning. It literally says it summons a spirit of a bear. Not "imagines a bear into reality".

You're trying to take a guess from a literal child as equal to the narrator explaining the ability which just doesn't work. Just because the verse doesn't have "ruto" in the name doesn't mean you can take any vague statement at face value.
Idk really, since invulnerability get many reworks in this wiki
Invulnerability is the power to be immune to conventional harm.

This is the description. So the abilities absolutely do fit it. You can list the effects that it also make you invulnerable to in the description but this is invulnerability not resistance to hax.
Here, it shown that Brawler become staying in his place
That honestly doesn't tell us anything except for it's in-game mechanic. But we need to know how exactly it achieves that.
Is it because the spikes hold you down? Then it's LS based like Spikes super.
Is it poison? Then it's poison based and PR can stop it.
Is it something else?
It literally says "passing through enemies", nothing says it's fly above them
And why are you taking that at face value? Terms like "passing through X" are extremely common and almost never actually mean intangibility.
If I say "I'm going to pass through a crowd of people" it doesn't mean I'm literally phasing through everyone but that I'm going in between the people.
Turning into bats and flying between enemies is very much "passing through enemies" and doesn't necessitate some intangibility hax.

Also I wanted to make sure so I actually loaded up the game and it says he turns into a flock of bats and travels to a location.

The animation also shows him turning into bats, those flying up and then landing at the spot. So yeah this isn't intangibility.
 
She should still have resistence to some of those such as bfr and time manip since being invincible doesn't grant resistence to these
It should just be mentioned that she's invulnerable to any effect in the game. Resistances can be bypassed through layers but Shelly's dash makes her completely immune to everything for that small half a second moment so it doesn't make sense for it to be limited to regular resistances
 
Rex for the last time, killing someone with low-high regeneration does not require you to negate any immortality or regeneration. All that's necessary is to outdamage their regeneration.
And they're don't outdamage it, just see scans, bruh.
Which we know is what happens because that's the entire core aspect of the entire game, killing they can start regenerating. Even the brawler physiology mentions they can regenerate from very low health.
As i say they wouldn't have Immortality Type 4, just Immortality Type 2 & 3. And since you still disagree with it, then it's not problem to add you with disagree.
Rex be honest with me, have you ever actually played the game?
Brawler regeneration takes several seconds of not being attacked to start working. That's a core mechanic that some abilities like Tics starpower actively try to shorten. This means one shotting the brawler completely bypasses it as they have no time to actually heal.
Also be honest with me, do know what difference between regenerate and respawn? Because i don't add Immortality Negation Type 4
"they end up developing skills, but only in the park… [explains the skills such as respawning]… no one knows what would happen if they left the park"

This blatantly proves the abilities are TIED to the park in one way or another and their functionality outside is unknown. This means you cannot claim they work outside of it.
So it's still Type 8 (not limited since it only it has lower range)
Again proving my point you never actually played the game.
If you try to summon another bear when the old one is still up, the old one disappears.
Bro, this isn't what i meant. I mean there no proof that she only can imagine a single bear.
Subjective reality that's limited strictly to one bear named "Bruce" absolutely does make it limited.
This is isn't limited (i ask staff about this)
No, it's just summoning. It literally says it summons a spirit of a bear. Not "imagines a bear into reality".
Nothing here debunk this, as it's just can be "summons a spirit of a bear through his imagination"
That honestly doesn't tell us anything except for it's in-game mechanic. But we need to know how exactly it achieves that.
Is it because the spikes hold you down? Then it's LS based like Spikes super.
Is it poison? Then it's poison based and PR can stop it.
Is it something else?
Well then this would add as LS, then it should be Class 1 due to El Primo's feat.
And why are you taking that at face value? Terms like "passing through X" are extremely common and almost never actually mean intangibility.

If I say "I'm going to pass through a crowd of people" it doesn't mean I'm literally phasing through everyone but that I'm going in between the people.
Turning into bats and flying between enemies is very much "passing through enemies" and doesn't necessitate some intangibility hax.
It says "Deals 1520 damage when passing through enemies and heals for the damage dealt", so it's not making sense if Mortis damaged him between them, as it shown that he damaged Brawler when he passing through him
Also I wanted to make sure so I actually loaded up the game and it says he turns into a flock of bats and travels to a location.

The animation also shows him turning into bats, those flying up and then landing at the spot. So yeah this isn't intangibility.

I think you don't have Gadget Buffie, it says:

What animation?
 
And they're don't outdamage it, just see scans, bruh.
Yes they do. The spike one you mentioned literally shows him regen from like 5/6 attacks he takes why are you even focusing on the single one that he doesn't regenerate from and using it as something universal for all brawlers?
The Shelly one doesn't even confirm he's dead he could very well be knocked out. And he literally wakes up (does a whole yawn and a stretch) healed in the very same animation afterwards from the very same place he was left in unlike resurrection which happens in specific spots on the map, not where you die.
The Mr.P one has no visuals and just states P "popped like a balloon" which makes it impossible to tell what the damage actually was.
As i say they wouldn't have Immortality Type 4, just Immortality Type 2 & 3. And since you still disagree with it, then it's not problem to add you with disagree.
What you're replying to has nothing to do with immortality type 4.
Also be honest with me, do know what difference between regenerate and respawn? Because i don't add Immortality Negation Type 4
Again more evidence you don't actually play the game. Because what I was talking about was not even remotely related to respawning.

To RESPAWN you need to DIE and wait a handful of seconds (the exact time depends on the game mode).
To REGENERATE you need to SURVIVE but NOT TAKE DAMAGE OR ATTACK for a handful of seconds. You do not passively regenerate while either attacking or taking damage.

So if you one-shot someone before their regeneration starts you can absolutely overcome their regeneration. You can also do it if you just kill them mid regeneration because getting hit stops your regeneration.
So it's still Type 8 (not limited since it only it has lower range)
Still limited because even in that place and with the gem they're limited by the specific location. A solo showdown part of the park allows 0 respawns while a Brawl Ball part allows infinite amount of respawns. The ability should look something like this:
Type 8 (When in Starr Park, the brawlers are granted various amounts of resurrections depending on the part they're in, ranging from 0 in showdown maps, 2 in Duos or Knockout, up to to limitless in Gem Grab or Brawl Ball)
Bro, this isn't what i meant. I mean there no proof that she only can imagine a single bear.
It doesn't matter how many bears she can imagine, she can only manifest a single one.

Also there doesn't have to be proof she CAN'T do something but that she CAN do it. You're once again making an assertion with no evidence and expecting people to prove it wrong instead.
This is isn't limited (i ask staff about this)
It literally is by definition limited to a very specific singular bear.
Nothing here debunk this, as it's just can be "summons a spirit of a bear through his imagination"
Except everything that does debunk it.
1. Leon himself isn't sure and doubts that Nita would imagine a bear that behaves like Bruce, making the argument extremely weak.
2. Nita can only summon one bear which shouldn't be a limitation if she just imagines them into existence.
3. The fact that he's a spirit implies he was once a real living bear, not an imaginary one.
Well then this would add as LS, then it should be Class 1 due to El Primo's feat.
Maybe, idk.
It says "Deals 1520 damage when passing through enemies and heals for the damage dealt", so it's not making sense if Mortis damaged him between them, as it shown that he damaged Brawler when he passing through him
So the bats hit the opponent while passing through them. Doesn't actually change anything.
Should we give PS and Garou intangibility because they said "passing through" while attacking the opponent?
30bf4bec4c05fe718ce271b0fbf7dc0b01e6be67.jpg

a603d927c1a74e692384188762bd674e9c8f9d06.jpg


The term "pass through" is often just a figure of speech and usually doesn't literally mean phasing through something or someone.
I think you don't have Gadget Buffie, it says:

Well yeah I don't, they're P2W af lmao.
But the point isn't that it doesn't say "pass through enemies", the point is that the description states he turns into a flock of bats that travel to a place, not that he becomes intangible.

You said he turns into some magical intangible bat.
I'm telling you he doesn't, and instead turns into a flock of bats that just fly around.

Mortis' super literally does the same thing btw. He shoots bats that travel above walls and damages the opponents. And the description is
Mortis calls forth a swarm of vampire bats that drain the health of his enemies while restoring his. Creepy
Nothing about him creating magical intangible bats either, the bats are just flying above the walls and dealing damage on contact.
What animation?
The in-game animation when you actually use it.
 
The Shelly one doesn't even confirm he's dead he could very well be knocked out.
Literally stated to be died

And he literally wakes up (does a whole yawn and a stretch) healed in the very same animation afterwards from the very same place he was left in unlike resurrection which happens in specific spots on the map, not where you die.
He literally resurrected himself lol.
The Mr.P one has no visuals and just states P "popped like a balloon" which makes it impossible to tell what the damage actually was.
"Popped like a ballloon" it literally means something like this, which is lower than Low-High
What you're replying to has nothing to do with immortality type 4.
Bruh, you literally don't understanding what I mean.
Again more evidence you don't actually play the game. Because what I was talking about was not even remotely related to respawning.
Bruh you literally don't explain what you're saying, and just say "Again more evidence you don't actually play the game" and you literally use example of Game Mechanics
To RESPAWN you need to DIE and wait a handful of seconds (the exact time depends on the game mode).
To REGENERATE you need to SURVIVE but NOT TAKE DAMAGE OR ATTACK for a handful of seconds. You do not passively regenerate while either attacking or taking damage.

So if you one-shot someone before their regeneration starts you can absolutely overcome their regeneration. You can also do it if you just kill them mid regeneration because getting hit stops your regeneration.
Anyway i removed it for now, i would make another thread for it.
Still limited because even in that place and with the gem they're limited by the specific location.
Lower Range≠Limited Ability
A solo showdown part of the park allows 0 respawns while a Brawl Ball part allows infinite amount of respawns. The ability should look something like this:
This is not included in canonically, this is GAME MECHANICS, we literally see Brawlers can respawn without needs to their team:
  • Dynamike resurrected himself after been killed by Shelly
  • Pierce stated that Mr. P would respawn himself, after been killed by him.
It doesn't matter how many bears she can imagine, she can only manifest a single one.

Also there doesn't have to be proof she CAN'T do something but that she CAN do it. You're once again making an assertion with no evidence and expecting people to prove it wrong instead.

It literally is by definition limited to a very specific singular bear.
I wouldn't keep with this, i ask Super Moderator about this.
Except everything that does debunk it.
1. Leon himself isn't sure and doubts that Nita would imagine a bear that behaves like Bruce, making the argument extremely weak.
This is why it's "possibly"
2. Nita can only summon one bear which shouldn't be a limitation if she just imagines them into existence.
Again this isn't limitation, even page says
  • Could be limited to what one can change, as well as the period from what can change.
3. The fact that he's a spirit implies he was once a real living bear, not an imaginary one.
He just imagine his spirit, not real living bear, lol, nothing it says he was real bear.
So the bats hit the opponent while passing through them. Doesn't actually change anything.

Should we give PS and Garou intangibility because they said "passing through" while attacking the opponent?
30bf4bec4c05fe718ce271b0fbf7dc0b01e6be67.jpg

a603d927c1a74e692384188762bd674e9c8f9d06.jpg


The term "pass through" is often just a figure of speech and usually doesn't literally mean phasing through something or someone.

Well yeah I don't, they're P2W af lmao.
But the point isn't that it doesn't say "pass through enemies", the point is that the description states he turns into a flock of bats that travel to a place, not that he becomes intangible.

You said he turns into some magical intangible bat.
I'm telling you he doesn't, and instead turns into a flock of bats that just fly around.

Mortis' super literally does the same thing btw. He shoots bats that travel above walls and damages the opponents. And the description is

Nothing about him creating magical intangible bats either, the bats are just flying above the walls and dealing damage on contact.

The in-game animation when you actually use it.
Change it to "Pseudo-Teleportation"
 
Literally stated to be died

By whom? A random security guard who didn't even bother to remove the guy? Yeah totally a valid doctor's analysis of a deceased human and not just a guess of a rando who saw a man with a hole in his chest.

The brawlers canonically don't have regeneration negation. Like it's LITERALLY impossible because the core gameplay relies on every brawler healing damage from every other brawler, and there are even abilities that slow that regeneration down. Plus again even your own Spike damaging video shows him healing from every brawler that hits him with maybe the exception of Colt, so this is consistent both through the game and promotional animations.

Trying to do these mental gymnastics that completely contradict the game and it's lore just so you can glaze the characters to have an ability that they do not have is just silly.
He literally resurrected himself lol.
Resurrection would teleport him to a specific respawn point and give him a shield bubble, neither of which we see happen.
"Popped like a ballloon" it literally means something like this, which is lower than Low-High
Dude ik what a balloon popping looks. I'm telling you we have no idea how much damage it actually did.

Hell if I'm being honest after this is over I'm probably going to remove the low-high regen as well. Because even the evidence for that is absolutely horrible.
Bruh, you literally don't understanding what I mean.
No, YOU don't understand what I'm saying.
Bruh you literally don't explain what you're saying, and just say "Again more evidence you don't actually play the game" and you literally use example of Game Mechanics
I explained exactly what I was talking about and your reply didn't address it whatsoever. I'm not going to repeat myself over and over again, just reread my previous reply.
Lower Range≠Limited Ability
Except I already repeatedly told you it's not just range. The very respawning within the park itself is limited based on the mode you're playing.
Like Knockout LIMITING you to max 2 respawns while SS limits you to 0.
This is not included in canonically, this is GAME MECHANICS,
Wait hold on. Half of your CRT if not more is based around "game mechanics". If you think we shouldn't use those then
1. Literally the entire speed and AP scaling gets scrapped because it's based on the in-game speed of projectiles.
2. 90% of abilities get scrapped because they're based on what the abilities do in-game.
3. Majority of this CRT gets scrapped because it constantly references these games mechanics.

You can't use game mechanics for upgrades and then pretend they're not canon when they no longer benefit you.
we literally see Brawlers can respawn without needs to their team:
  • Dynamike resurrected himself after been killed by Shelly
Or regenerated, we don't know. Also without game mechanics if we assume a hole in his chest killed him it'd be a massive anti feat for Dyna having any sort of regeneration (since the only actual argument comes from game mechanics).
  • Pierce stated that Mr. P would respawn himself, after been killed by him.
The location and time of which are completely unknown meaning this doesn't contradict the in-game respawns being canon.

However without game mechanics Mr.P has absolutely no arguments for having regeneration so this WOULD be another massive anti feat for him having it on this level.
I wouldn't keep with this, i ask Super Moderator about this.
Ah yes Joe from Joe Mama on discord, the most reliable source of information 🔥
This is why it's "possibly"
It's why it shouldn't even be a possibly.
Again Leon has 0 credibility here and even he isn't actually convinced by his theory.
He just imagine his spirit, not real living bear, lol, nothing it says he was real bear.
And who's spirit is it? If she just imagined it?
Change it to "Pseudo-Teleportation"
That's somehow even worse. He's literally verbatim said to travel to the destination and the buffie literally makes the bats hit the opponents in his way.

Idk why are you trying to force this to be some crazy hax ability so hard when it's blatantly just super basic shape shifting.
 
By whom? A random security guard who didn't even bother to remove the guy? Yeah totally a valid doctor's analysis of a deceased human and not just a guess of a rando who saw a man with a hole in his chest.
And who are you to put a plot in this way? Plot-Induced Stupidity
Except I already repeatedly told you it's not just range. The very respawning within the park itself is limited based on the mode you're playing.
I add noted that it's only in SP
Like Knockout LIMITING you to max 2 respawns while SS limits you to 0.
Game Mechanics
Wait hold on. Half of your CRT if not more is based around "game mechanics". If you think we shouldn't use those then

1. Literally the entire speed and AP scaling gets scrapped because it's based on the in-game speed of projectiles.
Speed and Power damage that have nothing to do with Game Mechanics
2. 90% of abilities get scrapped because they're based on what the abilities do in-game.
What abilities? Buffies? Hypercharge? It's Brawler's abilities.
3. Majority of this CRT gets scrapped because it constantly references these games mechanics.
You can't use game mechanics for upgrades and then pretend they're not canon when they no longer benefit you.
Ngl, i think you don't understand here what Game Mechanics are.
Or regenerated, we don't know. Also without game mechanics if we assume a hole in his chest killed him it'd be a massive anti feat for Dyna having any sort of regeneration (since the only actual argument comes from game mechanics).
Huh. When literally says he is died from someone literally see him in park. No, it's not lol
The location and time of which are completely unknown meaning this doesn't contradict the in-game respawns being canon.
I've literally mentioned several times that they're able to respawn when they die, and they've done this without a team.
However without game mechanics Mr.P has absolutely no arguments for having regeneration so this WOULD be another massive anti feat for him having it on this level.
It is. It literally says that Mr. P wou respawn after he is died
Ah yes Joe from Joe Mama on discord, the most reliable source of information 🔥
You mean Agnaa?
It's why it shouldn't even be a possibly.
Again Leon has 0 credibility here and even he isn't actually convinced by his theory.
Why is shouldn't possibly?
And who's spirit is it? If she just imagined it?
She just imagined it lol.
That's somehow even worse. He's literally verbatim said to travel to the destination and the buffie literally makes the bats hitthe opponents in his way.


Idk why are you trying to force this to be some crazy hax ability so hard when it's blatantly just super basic shape shifting.
It based speed then it is:
  • Pseudo-teleportation: An imitation of teleportation due to short runs at a very high rate (much higher than the normal speed of the character). It may also be carried out at the expense of temporary transformation into a lightning / light / energy / astral entity (in this case, the character is able to partially ignore encountered in his way obstacles).
 
And who are you to put a plot in this way? Plot-Induced Stupidity
Huh? I'm not saying it's plot I'm saying the guy has absolutely no reliability. If I saw a man get shot in the chest and fall into a bush without getting back I'd also assume he's dead.
I add noted that it's only in SP
Also should add it depends on the specific part of the SP.
Game Mechanics
Everything you don't like is game mechanics and everything you do like is a totally canon ability.
This is why I avoid scaling game verses, this cherry picking is unbearable.
Speed and Power damage that have nothing to do with Game Mechanics
Almost every single AP calc uses game mechanics (in-game wall breaking) as it's basis and even those that don't still use in-game sizes to get the proportions.
And our one and only calc uses in-game movement speeds and Jessies in-game projectile speed as it's basis. That is 100% game mechanics.

So again, either we consider in-game behavior of abilities and brawlers as canon, or we scrap 99% of our stat calcs and solid 50% of abilities.
What abilities? Buffies? Hypercharge? It's Brawler's abilities.
It's game mechanics that get affected by balance changes all the time.

For example HC stat boosts get tinkered with all the time to balance out the gameplay. And in some cases even the mechanics. For example Kenji used to teleport to the center of his super during his HC but he no longer does that.
This is even more prominent with gadgets and SPs. Not only are numbers changed all the time, like Crows shield going from 60% to 40%, but even the core mechanics are changed. Piper used to slow down people with her gadget and no longer does that. Mortis' reload boost gadget was literally erased and changed for the bat transformation. And same goes for SPs like 8Bits extra life which got completely erased and swapped for a different ability altogether.
Huh. When literally says he is died from someone literally see him in park. No, it's not lol
Yeah a random guard saw someone get shot and fall into a bush for several hours. Their opinion is no different from your or my opinion here.

Hell our opinions are literally more reliable because unlike the security guard, we actually know how the park works.
I've literally mentioned several times that they're able to respawn when they die, and they've done this without a team.
Yet you're trying to say they can't even die.

So which is it?
They can't die at all?
Or they can die and respawn?
I said the latter and you disagreed so what's up?
It is. It literally says that Mr. P wou respawn after he is died
Yes and respawning ≠ regeneration.
You mean Agnaa?
My point is that I have no idea who the person in the screen shot is.

However here on the wiki you can actually check stuff like Domain Expansion is considered "limited SR" even tho it's much less limited than Nitas bear.

So again we can use one of the biggest most well kept verses in the wiki with high levels of staff management to tell that even superior examples would be considered limited, so this would still be limited
Why is shouldn't possibly?
I already told you why like 5x.
Your evidence is a little kid saying something and then immediately questioning his own theory.

If you saw a little 10 year old kid say "I think our dog maybe comes from my sisters imagination. But idk if she'd imagine a dog that pees on us"

Would you think it could reasonably be true?
It based speed then it is:
Why?
It's my much faster than Mortis' normal travel speed, hell it's slower than his combat speed with the shovel.
And he doesn't transform into energy, light, or some other astral shenanigans. He transforms into bats which are totally tangible.

This doesn't fulfill the pseudo teleportation description at all
 
Huh? I'm not saying it's plot I'm saying the guy has absolutely no reliability. If I saw a man get shot in the chest and fall into a bush without getting back I'd also assume he's dead.
And what makes you think that he has only seen it from camera? Just because he seen him from camera doesn't mean he has absolutely no reliability
Also should add it depends on the specific part of the SP.
Ngl, it never says it limited to part of SP
Everything you don't like is game mechanics and everything you do like is a totally canon ability.
I absolutely explained why it's game mechanics, but you just use same login, when literally many characters and scans shown that can respawn without their team
This is why I avoid scaling game verses, this cherry picking is unbearable.
Because you don't know difference between game mechanics and canon
Almost every single AP calc uses game mechanics (in-game wall breaking) as it's basis and even those that don't still use in-game sizes to get the proportions.
And our one and only calc uses in-game movement speeds and Jessies in-game projectile speed as it's basis. That is 100% game mechanics.
Again, using a statements about how attack speed, damage, or something like this is never considered game mechanics. Also this is why i replace Shelly's calc with this.
So again, either we consider in-game behavior of abilities and brawlers as canon, or we scrap 99% of our stat calcs and solid 50% of abilities.

It's game mechanics that get affected by balance changes all the time.

For example HC stat boosts get tinkered with all the time to balance out the gameplay. And in some cases even the mechanics. For example Kenji used to teleport to the center of his super during his HC but he no longer does that.
This is even more prominent with gadgets and SPs. Not only are numbers changed all the time, like Crows shield going from 60% to 40%, but even the core mechanics are changed. Piper used to slow down people with her gadget and no longer does that. Mortis' reload boost gadget was literally erased and changed for the bat transformation. And same goes for SPs like 8Bits extra life which got completely erased and swapped for a different ability altogether.
This is what i say in canonicity
Yeah a random guard saw someone get shot and fall into a bush for several hours. Their opinion is no different from your or my opinion here.
We don't know if he go to place that Dynamike was died
Hell our opinions are literally more reliable because unlike the security guard, we actually know how the park works.
Bro lol are you even NPC in game? You don't even know
Yet you're trying to say they can't even die.

So which is it?
They can't die at all?
Or they can die and respawn?
I said the latter and you disagreed so what's up?
They actually die then respawn, i never disagree with this?
Yes and respawning ≠ regeneration.
And? It literally says he would respawn

My point is that I have no idea who the person in the screen shot is.
Agnaa
Why?
It's my much faster than Mortis' normal travel speed, hell it's slower than his combat speed with the shovel.
And he doesn't transform into energy, light, or some other astral shenanigans. He transforms into bats which are totally tangible.

This doesn't fulfill the pseudo teleportation description at all
Then change it to True Flight
 
And what makes you think that he has only seen it from camera? Just because he seen him from camera doesn't mean he has absolutely no reliability
I don’t need to assume anything because I'm not the one making a claim that he does or does not have reliability.
YOU are and so YOU need to prove he didn't just assume a dude getting shotgunned and falling to a bush killed him, but actually went to look and idk, try his pulse or something.
Ngl, it never says it limited to part of SP
Omg dude
I absolutely explained why it's game mechanics, but you just use same login, when literally many characters and scans shown that can respawn without their team
Or their team is just somewhere offscreen.
Because you don't know difference between game mechanics and canon
The difference you seem to be proposing is that everything that upscales the verse is
canon and anything that contradicts upscales is a gameplay mechanic.
Again, using a statements about how attack speed, damage, or something like this is never considered game mechanics. Also this is why i replace Shelly's calc with this.
Why is the in-game walking and projectile speed NOT a game mechanic but the in-game respawn limitations are?
This is what i say in canonicity

We don't know if he go to place that Dynamike was died
Yes EXACTLY. So we don't know if he's a reliable source meaning you can't just assume he is.
Bro lol are you even NPC in game? You don't even know
The fact I'm NOT an NPC in the game is exactly WHY I know. Because a random guards knowledge is far more limited than the knowledge of someone who's played and watched the game and it's animations.

I mean ffs the guard didn't even know Dynamike can respawn or what he's called. Basically ANY player who got past the tutorial knows that.
They actually die then respawn, i never disagree with this?
You claimed they can't die and when I said "that statement just means they respawn so their death isn't permanent" you disagreed and said "the interview literally says they don't die".

I'm fine with you agreeing for me for obvious reasons but don't pretend like you weren't trying to claim they don't die.
And? It literally says he would respawn

You don't understand my point. I'm saying him respawning isn't supportive evidence of regeneration because those are 2 different things.

I'm not saying he can't respawn I'm questioning his regeneration.
Then change it to True Flight
Restricted flight fits more.

He can only fly forward and only for a short period of time. True flight requires moving freely through the air and for a long period of time.
 
Since it seems like the debate is still ongoing, I'll have to pop back in later for my final take on the upgrades; but at the moment, DavidTPPM is making a lot more sense to me.
 
I don’t need to assume anything because I'm not the one making a claim that he does or does not have reliability.
This isn't argument for saying he didn't die, even though we literally see that Shelly tried to hide and when Colt came to see Dynamike dead, she was terrified that he came back to life. That's like saying that no character is a reliable source because she saw this or not.
YOU are and so YOU need to prove he didn't just assume a dude getting shotgunned and falling to a bush killed him, but actually went to look and idk, try his pulse or something.
Bruh, What I can say is that just saying that he saw Shelly pulling Dynamike's body out of the camels is not reliable support although we see that Shelly was tired when he killed him
Or their team is just somewhere offscreen.
Where? Bruh you literally just use "battle royale" system for just say they need their team for respawn.
The difference you seem to be proposing is that everything that upscales the verse is

canon and anything that contradicts upscales is a gameplay mechanic.

Why is the in-game walking and projectile speed NOT a game mechanic but the in-game respawn limitations are?
My point is this is what "battle royale" system are, as if someone was killed then he shouldn't respawn, and needs their team for respawn again, but in canon, they don't need team, a, for example:
  • Fortnite: Looper in gameplay, if someone or something kills another Looper, this Looper wouldn't respawn, unless if he had team around him for respawn him. But i canon, Looper can respawn without even need to team due to loop.
And we literally seen Brawlers in canon, can respawn without their team around them, like Mr. P. And many statements says about Brawlers can respawn and fight.

The fact I'm NOT an NPC in the game is exactly WHY I know. Because a random guards knowledge is far more limited than the knowledge of someone who's played and watched the game and it's animations.

I mean ffs the guard didn't even know Dynamike can respawn or what he's called. Basically ANY player who got past the tutorial knows that.
And did I say that the guard knew about the Brawler’s respawn ability? What I’m saying is that, in fact, the guard must be a reliable source about Dynamike was killed by Shelly, as we see that Shelly and Colt were terrified when they saw Dynamike in front of them, even though Shelly had killed him before.
You claimed they can't die and when I said "that statement just means they respawn so their death isn't permanent" you disagreed and said "the interview literally says they don't die".
I never saying this lol. I literally says they die then respawn, without even trying to prove they don't die bruh.
I'm fine with you agreeing for me for obvious reasons but don't pretend like you weren't trying to claim they don't die.
What I can say is that the area where this happened is in Water land, where velocirapids trio are in it. And it's canon, since it's part of Star Park events, as it's stated in animation description
You don't understand my point. I'm saying him respawning isn't supportive evidence of regeneration because those are 2 different things.
And what I just says? Bruh
I'm not saying he can't respawn I'm questioning his regeneration.
Bro, please don't don't get me wrong, but you might be reading in reverse.
Restricted flight fits more.

He can only fly forward and only for a short period of time. True flight requires moving freely through the air and for a long period of time.
Ok
Since it seems like the debate is still ongoing, I'll have to pop back in later for my final take on the upgrades; but at the moment, DavidTPPM is making a lot more sense to me.
Ok, then we done, i would sand to you
 
This isn't argument for saying he didn't die, even though we literally see that Shelly tried to hide and when Colt came to see Dynamike dead, she was terrified that he came back to life. That's like saying that no character is a reliable source because she saw this or not.
None of this means he died. Thinking a man with a hole in his chest is dead af is a natural response. Unless someone performed some actual bodily checks to determine he's dead, they're not a reliable source.
Where? Bruh you literally just use "battle royale" system for just say they need their team for respawn.
We don't know and we don't need to know.
My point is this is what "battle royale" system are, as if someone was killed then he shouldn't respawn, and needs their team for respawn again, but in canon, they don't need team, a, for example:
  • Fortnite: Looper in gameplay, if someone or something kills another Looper, this Looper wouldn't respawn, unless if he had team around him for respawn him. But i canon, Looper can respawn without even need to team due to loop.
And we literally seen Brawlers in canon, can respawn without their team around them, like Mr. P. And many statements says about Brawlers can respawn and fight.
When did we see that?
And again this all falls down to the underlying issue of us not having strict canonicity rules for the verse. You're saying what happens in the games is not canon and saying what's in the animations is canon, but then you're also basing a giant portion of your CRT as well as basically all of our stats on the gameplay.
And did I say that the guard knew about the Brawler’s respawn ability?
No? I didn't say you said that. I'm saying he's an unreliable source of information compared to the viewers as he doesn't know nearly as much about the verse as we do.
What I’m saying is that, in fact, the guard must be a reliable source about Dynamike was killed by Shelly, as we see that Shelly and Colt were terrified when they saw Dynamike in front of them, even though Shelly had killed him before.
Again that doesn't prove anything.
If Shelly and Colt knew how the park works they wouldn't be scared as they'd know he can just respawn.

So clearly Colt and Shelly also aren't reliable sources.hl
And what I just says? Bruh
Huh?
Bro, please don't don't get me wrong, but you might be reading in reverse.
Huh? 2

All things considered I think this and any future CRT needs to be put on hold until we deal with the canonicity problem. Because if we go with your idea that the game isn't canon (which I'm not opposed to although it is a little silly), then majority of the verse needs to be nuked.
 
I personally don't care much about the verse but I do care about accuracy and I'm knowledgeable enough on it, so I can make a CRT addressing the issues if you want
 
None of this means he died. Thinking a man with a hole in his chest is dead af is a natural response. Unless someone performed some actual bodily checks to determine he's dead, they're not a reliable source.
And is there any reason he did not die? We have proof that he is dead, as stated by the security guard, but you ignore this by using an example, which is literally a 'false analogy'
We don't know and we don't need to know.
We literally know that they don't need their team, as they can respawn without need to team, like Mr. P
When did we see that?
Literally in OP
And again this all falls down to the underlying issue of us not having strict canonicity rules for the verse. You're saying what happens in the games is not canon and saying what's in the animations is canon, but then you're also basing a giant portion of your CRT as well as basically all of our stats on the gameplay.
You're misrepresenting my position; this is a strawman.
I literally proved the difference between:
  • Mechanics used for calculations (damage values and speed statistics)
  • Battle Royale mechanics (need a friend to respawn systems & HUD elements)
Using numbers for CRT does not mean every gameplay mechanic is canon. Claiming inconsistency without proving that respawn is narratively canon is just misrepresenting my argument.
No? I didn't say you said that. I'm saying he's an unreliable source of information compared to the viewers as he doesn't know nearly as much about the verse as we do.
Everyone knows about life and death, so this is not a claim that he doesn't know dead, and you are using an example for debunk it
Again that doesn't prove anything.
If Shelly and Colt knew how the park works they wouldn't be scared as they'd know he can just respawn.
So he literally killed lol
So clearly Colt and Shelly also aren't reliable sources.hl
I never said that Shelly and Colt knew about respawn, I'm saying that Shelly killed Dynamike and then Dynamike had respawn again.
You saying that I'm saying that this is Regeneration, but i literally put this on Immortality Type 4 not Regeneration
All things considered I think this and any future CRT needs to be put on hold until we deal with the canonicity problem. Because if we go with your idea that the game isn't canon (which I'm not opposed to although it is a little silly), then majority of the verse needs to be nuked.
Difference between Battle Royale mechanics and Mechanics used for calculations, it's very big so there's no problem because they're completely different.
 
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Since it seems like the debate is still ongoing, I'll have to pop back in later for my final take on the upgrades; but at the moment, DavidTPPM is making a lot more sense to me.
Well, both i and him are done now, as he says, so are you what your vote for what?
I personally don't care much about the verse but I do care about accuracy and I'm knowledgeable enough on it, so I can make a CRT addressing the issues if you want
 
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I'm not sure what to make of the OP. Can anyone tell me a short version of the arguments so far?
 
I'm not sure what to make of the OP. Can anyone tell me a short version of the arguments so far?
Ok, this is short version of the arguments in OP:
The profile would be removed, as it is simply part of Brawler Physiology, and most of the abilities would be added to Brawler Physiology.

There is no counterargument.
David's argument is that Brawlers have Limited Immortality (Type 8) because they can only respawn in SP (Star Park), and Brawlers need a team to respawn, as shown in gameplay.

But my argument is:
  • I don’t have a problem with it being limited to SP, but this isn’t truly limited, since it depends on the range of the gems, as they are the source of the Brawlers' powers. However, their range is simply very small.
  • Also, Brawlers don’t need a team, since that is simply a game mechanic. Brawlers are shown to be able to respawn without any team.
  • Pierce stated that Mr. P can respawn after Pierce killed him
    • David also says we don’t know if this is on SP, so it's not canon
    • But I replied to him: It's canon, since it's part of Star Park events, as it's stated in animation description
  • After Shelly killed Dynamike, he was able to respawn
    • David also says we don’t know if Dynamike really died. He argues that a security guard is not a reliable source and assumes he was just watching a screen when Shelly attacked Dynamike.
    • But I replied to him: Is there any reason he did not die? We have proof that he is dead, as stated by the security guard, but you (David) ignore this by using an example that is literally a "false analogy."
  • WKBRL live stream confirming Brawlers can fight and respawn
Brawlers are shown to be able to react to Ziggy’s lightning attacks, which are shown to be real lightning.
Therefore, they must have MHS+ combat and reaction speed. They are also able to react to Belle’s Electro-Bolt, which is also real electricity.
Additionally, they must have MHS+ travel speed due to Max referring to herself as being faster than lightning. Since she is considered “Very Fast,” technically all Brawlers who are considered “Very Fast” should be comparable to Max. There are also more feats for other Brawlers who are not classified as “Very Fast,” but they should still scale to them, as they are shown to be:
Also, all Brawlers should be comparable to Ziggy’s lightning attacks and Belle’s Electro-Bolt, as this was accepted before.

There is no counterargument from anyone.
I think this is very simple, so you just need to check it in the OP.

There is no counterargument

I don’t think I need to explain the abilities and powers, as they are very simple. You can read them in the OP.
 
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I'm in general agreement with Ultimate-Rex1's propositions; with exception of the MHS+ speed. Wouldn't it be better to calculate how fast characters move compared to the speed of the lightning than just put them in MHS+?
 
I'm in general agreement with Ultimate-Rex1's propositions; with exception of the MHS+ speed. Wouldn't it be better to calculate how fast characters move compared to the speed of the lightning than just put them in MHS+?
Well we have scans and statements shows us that they are comparing in speed:
  • Belle's Electro-Bolt and Ziggy’s lighting attack are real lighting, so it should be has MSH+ speed
  • Brawler's attack, like Shelly's attack are faster than Ziggy’s lighting attack
  • Max are supposed to be faster than lightning speed
So it should be at least MHS+ for now due to Max are faster than lightning and their attacks are faster than Ziggy’s lighting and Belle's electro-bolt until i make another CRT upgrade (since they had Sub-Relativistic feat), but it doesn't need to calc, only feats like reacting to lightning attacks needs, but other don't needs since it's solid MSH+
 
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Well we have scans and statements shows us that they are comparing in speed:
  • Belle's Electro-Bolt and Ziggy’s lighting attack are real lighting, so it should be has MSH+ speed
  • Brawler's attack, like Shelly's attack are faster than Ziggy’s lighting attack
  • Max are supposed to be faster than lightning speed
So it should be at least MHS+ for now due to Max are faster than lightning and their attacks are faster than Ziggy’s lighting and Belle's electro-bolt until i make another CRT upgrade (since they had Sub-Relativistic feat), but it doesn't need to calc, only feats like reacting to lightning attacks needs, but other don't needs since it's solid MSH+
Hmmm, maybe it is just me but I would still have their actual movements / attacks compared to the lightning and calced before just putting MHS+. To make things more simplier, if you're just going to update them based on the sub-rel calc, maybe just drop the MHS+ part of this thread for now?
 
Hmmm, maybe it is just me but I would still have their actual movements / attacks compared to the lightning and calced before just putting MHS+. To make things more simplier, if you're just going to update them based on the sub-rel calc, maybe just drop the MHS+ part of this thread for now?
We have solid MHS+ speed due to Max and lightning attacks, which it should be MHS+, only lighting dodged or something like this, needs calced, but it's ok if still what calced before putting MHS+ for them. They have only one feat, so thry need more feats.
The faster than lightning is a hyperbole or just flowery language to show the character is very fast
There feats supports they are faster than lightning, so it's not hyperbole.
 
And is there any reason he did not die?
I'm not saying he didn't die I'm saying we don't know if he died and respawned or just regenerated
We have proof that he is dead, as stated by the security guard, but you ignore this by using an example, which is literally a 'false analogy'
If you want to call out a logical fallacy you have to actually explain how it's one, not just spam buzzwords.

I already told you the security guard is not a reliable source of information because he has 0 knowledge about SP and didn't perform any checks. The guard literally just watched a random old dude get shot and fall into a bush. He has no information about the fact Dyna can regenerate so his word about whether he's alive is completely irrelevant.
We literally know that they don't need their team, as they can respawn without need to team, like Mr. P
What evidence is there MP didn't have a team? And if so are you suggesting the removal of gameplay related aspects from canon?

Because in that case your own thread is contradicting you.
Literally in OP
Show me.
You're misrepresenting my position; this is a strawman.
Again, don't just spam buzzwords but actually explain why something is a fallacy.
I literally proved the difference between:
  • Mechanics used for calculations (damage values and speed statistics)
  • Battle Royale mechanics (need a friend to respawn systems & HUD elements)
No you didn't. You're just cherry picking what you like to get the highest ratings possible.
Using numbers for CRT does not mean every gameplay mechanic is canon.
The numbers themselves are gameplay mechanics.
Either gameplay is canon or it's not. You can't just cherry pick whatever you prefer for the highest results.
Claiming inconsistency without proving that respawn is narratively canon is just misrepresenting my argument.
I'm not claiming respawning is or isn't canon.
I'm telling you the objective fact that the respawn/regen mechanics are inconsistent between the game and the animations.

You can't argue the game that has characters both respawn and regen in 5-20 seconds is equally canon to an animation where it took Dynamike the entire night. Those are 2 objectively contradictory pieces of information.
Everyone knows about life and death, so this is not a claim that he doesn't know dead, and you are using an example for debunk it
I never said he doesn't know about death you genius lmao.
I said he doesn't know about the regeneration and resurrection of brawlers, meaning he doesn't know brawlers like Dyna can survive what would normally be a fatal shot.


In other words he doesn't know Dynamike can survive with a giant hole in his chest and regenerate so he would naturally think he died even if Dyna survived. If you saw a random old dude get shot and fall into a bush you'd also think "oh shit he's dead" and not "hmm maybe this guy can survive fatal shots and regenerate"
So he literally killed lol
Not even remotely close to what I said.
What I said is that their knowledge is clearly limited as if it wasn't they wouldn't be scared that Dynamike is dead as they'd know he can either regen or resurrect.

I'm proving you they lack the necessary knowledge to be reliable sources of information.
I never said that Shelly and Colt knew about respawn, I'm saying that Shelly killed Dynamike and then Dynamike had respawn again.
You used Shelly as evidence that Dynamike died. That requires she knows about the brawler physiology like regen and resurrection.

And the fact she was scared he's dead PROVES that she does in fact not know about these. Making her an unreliable source of information.
Difference between Battle Royale mechanics and Mechanics used for calculations, it's very big so there's no problem because they're completely different.
No, no it's not. The only difference is that you need one to wank the stats of the characters and you can't have one otherwise you won't be able to wank hax.

The BR mechanics are the exact same as every other mechanic in the game. This is proven by the fact everything else is a subject to change based on the balancing team. You can have entire brawl abilities completely reworked or even erased with new ones taking their place.

There's literally no difference between say the ability of a brawler to run at a certain speed and BR mechanics from a canonicity standpoint and I would even argue the constant changes to brawler mechanics actually make them LESS canon than the BR mechanics that remain mostly unchanged
Ok, this is short version of the arguments in OP:
The profile would be removed, as it is simply part of Brawler Physiology, and most of the abilities would be added to Brawler Physiology.

There is no counterargument.
David's argument is that Brawlers have Limited Immortality (Type 8) because they can only respawn in SP (Star Park), and Brawlers need a team to respawn, as shown in gameplay.

But my argument is:
  • I don’t have a problem with it being limited to SP, but this isn’t truly limited, since it depends on the range of the gems, as they are the source of the Brawlers' powers. However, their range is simply very small.
  • Also, Brawlers don’t need a team, since that is simply a game mechanic. Brawlers are shown to be able to respawn without any team.
  • Pierce stated that Mr. P can respawn after Pierce killed him
    • David also says we don’t know if this is on SP, so it's not canon
    • But I replied to him: It's canon, since it's part of Star Park events, as it's stated in animation description
  • After Shelly killed Dynamike, he was able to respawn
    • David also says we don’t know if Dynamike really died. He argues that a security guard is not a reliable source and assumes he was just watching a screen when Shelly attacked Dynamike.
    • But I replied to him: Is there any reason he did not die? We have proof that he is dead, as stated by the security guard, but you (David) ignore this by using an example that is literally a "false analogy."
  • WKBRL live stream confirming Brawlers can fight and respawn
Brawlers are shown to be able to react to Ziggy’s lightning attacks, which are shown to be real lightning.

Therefore, they must have MHS+ combat and reaction speed. They are also able to react to Belle’s Electro-Bolt, which is also real electricity.

Additionally, they must have MHS+ travel speed due to Max referring to herself as being faster than lightning. Since she is considered “Very Fast,” technically all Brawlers who are considered “Very Fast” should be comparable to Max. There are also more feats for other Brawlers who are not classified as “Very Fast,” but they should still scale to them, as they are shown to be:

Also, all Brawlers should be comparable to Ziggy’s lightning attacks and Belle’s Electro-Bolt, as this was accepted before.

There is no counterargument from anyone.
I think this is very simple, so you just need to check it in the OP.

There is no counterargument

I don’t think I need to explain the abilities and powers, as they are very simple. You can read them in the OP.
This is genuinely the most biased disingenuous "summary" I've ever read.
 
Like I said here
All things considered I think this and any future CRT needs to be put on hold until we deal with the canonicity problem. Because if we go with your idea that the game isn't canon (which I'm not opposed to although it is a little silly), then majority of the verse needs to be nuked.
There's clearly a discrepancy between the 2 things we consider main canon and until we come to an agreement on what takes priority and what straight up isn't canon we cannot accurately continue with any changes
 
I'm not saying he didn't die I'm saying we don't know if he died and respawned or just regenerated
Bruh, if he died and then come back to life, then it's respawn lol, is still immortality ability
If you want to call out a logical fallacy you have to actually explain how it's one, not just spam buzzwords.
I explained why this is logical fallacy, so don't need to add more explain
We have proof that he is dead, as stated by the security guard, but you ignore this by using an example, which is literally a 'false analogy'
I already told you the security guard is not a reliable source of information because he has 0 knowledge about SP and didn't perform any checks.
Again, I never mentioned that Security Guard knows about respawn ability lol,
The guard literally just watched a random old dude get shot and fall into a bush.
So Dynamike are actually died bruh
He has no information about the fact Dyna can regenerate so his word about whether he's alive is completely irrelevant.
I'm saying that we have proof that Dynamike are died, and not saying anything about Security Guard knowns about respawn ability.
What evidence is there MP didn't have a team?
His team literally in another area, and MP was on vacation at Water land, so he wasn't has team in that time.
And if so are you suggesting the removal of gameplay related aspects from canon?
Not everyone are gameplay related aspects from canon, there many things are actually on canonicity of game. And this is off of topic
Because in that case your own thread is contradicting you.
This has nothing contradicting you unless you prove that there are things that are non-canon
Again, don't just spam buzzwords but actually explain why something is a fallacy.
I explain
I literally proved the difference between:
  • Mechanics used for calculations (damage values and speed statistics)
  • Battle Royale mechanics (need a friend to respawn systems & HUD elements)
You're ignoring his argument by saying that "there are things that shouldn't be canon because it's just gameplay" even though this isn't about if respawn ability needs team or not, it's off of topic
No you didn't. You're just cherry picking what you like to get the highest ratings possible.
No I'm not lol. Same thing with you, but you still don't prove your point that things in OP are non-canon
The numbers themselves are gameplay mechanics.
No one talked about numbers.
Either gameplay is canon or it's not. You can't just cherry pick whatever you prefer for the highest results.
Off of topic.
I'm telling you the objective fact that the respawn/regen mechanics are inconsistent between the game and the animations.
The only thing about respawn that is inconsistent between the game and the animations is time and team, but we are talking about team, if you have any proof that it has appeared in official animations or canonicity so it's canon.
You can't argue the game that has characters both respawn and regen in 5-20 seconds is equally canon to an animation where it took Dynamike the entire night. Those are 2 objectively contradictory pieces of information.
Did i say this? No. It's off of topic. No one talked about respawn's time before, you're the only one I've talked about it now.
I never said he doesn't know about death you genius lmao.
I said he doesn't know about the regeneration and resurrection of brawlers, meaning he doesn't know brawlers like Dyna can survive what would normally be a fatal shot.
Genius, we're talking about Dynamike being dead and coming back to life, which is the respawn ability. You're just claiming that the security guard isn't a reliable source about this, but I never said the security guard knows Dynamike has the respawn ability. What I'm saying is that he should be considered a reliable source that Dynamike is dead.
In other words he doesn't know Dynamike can survive with a giant hole in his chest and regenerate so he would naturally think he died even if Dyna survived. If you saw a random old dude get shot and fall into a bush you'd also think "oh shit he's dead" and not "hmm maybe this guy can survive fatal shots and regenerate"
And this is why i add it to Immortality bruh, because Dynamike would respawn again
Not even remotely close to what I said.
What I said is that their knowledge is clearly limited as if it wasn't they wouldn't be scared that Dynamike is dead as they'd know he can either regen or resurrect.
This is saying bruh, you literally support me. This is why i add Immortality Type 4 in first place, as Dynamike die. But you just ignore what I'm explaining.
I'm proving you they lack the necessary knowledge to be reliable sources of information
Bro you really need to calm down And to read it carefully and take your time because you are literally trying to reflect what I am saying to you. Lol
You used Shelly as evidence that Dynamike died. That requires she knows about the brawler physiology like regen and resurrection.
And the fact she was scared he's dead PROVES that she does in fact not know about these. Making her an unreliable source of information.
I don't say that Shelly know about Brawler Physiology, but I'm saying that Shelly was shocked when Dynamike was died, and she was shocked again when he came back to life.
No, no it's not. The only difference is that you need one to wank the stats of the characters and you can't have one otherwise you won't be able to wank hax.
The BR mechanics are the exact same as every other mechanic in the game. This is proven by the fact everything else is a subject to change based on the balancing team.
You can have entire brawl abilities completely reworked or even erased with new ones taking their place.
First of all, your argument off of topic at this point

If they are accepted as canon, then this won't affect the topic, you're just heading to another path of Topic.

Not all games are BR, the BR rating is for pvp-based fighting games and so on, damage values or similar to BR
There's literally no difference between say the ability of a brawler to run at a certain speed and BR mechanics from a canonicity standpoint and I would even argue the constant changes to brawler mechanics actually make them LESS canon than the BR mechanics that remain mostly unchanged
Do you have proof? Once again, the evidence that is used in gameplay is not canon unless there is evidence from canonicity.
This is genuinely the most biased disingenuous "summary" I've ever read.
You need just to Waiting for the staff to make their decision so wait for the staff to make their decision.
 
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