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Recent content by Jared1111

  1. Jared1111

    Touhou VS Thread Proposal + A Minor Fix

    Cool, just gotten more into Touhou and am curious where itll stand after the revisions. But yeah, IRL stuff comes first
  2. Jared1111

    Touhou VS Thread Proposal + A Minor Fix

    Sorry if this has already been answered, but do you have an ETA for when these revisions will take place?
  3. Jared1111

    DOOM - Quad Damage

    The argument against is that the destruction of the Universe would have happened over time, so its hard to quantify how strong he would have been in his fight against Doomguy. I wouldn't say its completely out of the question, because again Doomguy scales all the way to Low 1-C by the time he...
  4. Jared1111

    DOOM - Quad Damage

    It’s a SIN that I can’t spell
  5. Jared1111

    DOOM - Quad Damage

    At the very least the Icon of Sun definitely scales
  6. Jared1111

    DOOM - Quad Damage

    I agree, Hugo really only seems to be expanding on what is already known in the game so its not like a WoG that's bringing up some irrelevant fact that contradicts anything in the game or lore. the UAC logs are fallible as mentioned before, and are only supposed to be seen through the eyes of...
  7. Jared1111

    DOOM - Quad Damage

    I mean... why wouldn't we? In lore Doomguy is at this point a literal demi-god blessed with the power of the Divinity Machine and has battled hell for eons and survived encounters in places and with beings that would drive any normal human, even the ones in universe, to total annihilation in...
  8. Jared1111

    DOOM - Quad Damage

    For example the berserk pack is described as such UAC REPORT FILE: D4NUVHA0 Test subjects exposed to this sphere exhibit extreme rage and increased strength. It has been noted that subjects given the Berserk sphere will vent their rage on any living creature they can find, and will even...
  9. Jared1111

    DOOM - Quad Damage

    The in game lore specifies the effects on humans when they become the “host” of the demons themselves. It doesn’t have the knowledge of what it would do to Doomguy who absorbed the demon itself, so Hugo isn’t contradicting the logs since those are applied to what the UAC has studied.
  10. Jared1111

    DOOM - Quad Damage

    This all seems fine to me, especially since it specifies that ballistic power is itself stacked alongside Doomguy himself. Pretty clear increase of damage/AP. (Also there’s only 4 Quad Damages in Eternal? They really were stingy with powerups in that game)
  11. Jared1111

    GIGANTIC DOOM REVISION BAM BAM BAM

    No problem here, if anything I’ve seen some arguments for at least a High 6-A Eternal Doomslayer so that fits perfectly with that scaling, but that’s for another thread
  12. Jared1111

    GIGANTIC DOOM REVISION BAM BAM BAM

    Possibly seems fine, though I need to read up on the lore again on that subject to have a definitive answer so I'll get back to you on it If you can get Firestorm and the others to agree with AE2 I'd be fore it, but I definitely think Immo 8 is reasonable. Double-checked the manual for both...
  13. Jared1111

    GIGANTIC DOOM REVISION BAM BAM BAM

    I'm indifferent I agree, Type 8 seems to fit pretty well here given the explanation Honestly, now that I think about its not out of the realm of possibility since he also seems able to tether himself to the ground even in the older games, even in places like Phobos despite how its basically...
  14. Jared1111

    GIGANTIC DOOM REVISION BAM BAM BAM

    Yep that sounds right, like mentioned in the stream the lore outweighs the gameplay mechanics, which exist to make the game not a cakewalk.
  15. Jared1111

    GIGANTIC DOOM REVISION BAM BAM BAM

    Mostly agree with everything here, just a few opinions on some of the additions though Possible Abstract Existence: a bit iffy since it seems more fluff than an actual ability for the character. Still, you already pointed out the possibility so I wouldn't object if added. Gravity...
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