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I don't think you're realizing what you're saying here. Every punch, kick, leap, dive, tumbleroll, etc are all done by thought, and a lot of those thoughts are reactions to getting attacked. The fact that you register it as thought implies that it is reaction speed (which is what I was giving to...
The speed you are referring to is travel speed, not combat speed. And my proposal wasn't going under the idea that every mob would scale, only those who can and do fight enderman (which, Mojang did intend for those mobs to be able to fight endermen), leaving majority of the cast downgraded.
I...
That's the thing, that's the Occam's Razor here. The only way to come to this conclusion is to make the assumption that the two speeds are separate, even though nothing implies that, and if anything, the lore leans towards the side of the speed being the same.
I don't understand why you are continuing to say I'm justifying game mechanics with other game mechanics when I'm justifying gameplay backed up by lore. Please, honestly explain to me how I am doing this because I am legitimately not seeing how you still believe this.
Other than the Ender...
Why would you claim I went out of my way to make such a detailed thread solely for the point of trolling? Did you forget that lore backs up this statement? I'm not just trying to upgrade solely on game mechanics here.
except their same "rage state" is the one that still dodges arrows. And what...
Your following statement is calling them invincible to arrows based off of game mechanics rather than lore. How is this nonsense?
The established lore says they dodge arrows... I'm honestly confused at how you're not getting this.
These are two completely different topics. You're talking about Endermen beelining towards the opponent, not who scales to who in speed. What part of that has anything to do with just arguing to be right?
I'm not saying it isn't part of the lore, I'm saying what you're implementing is literally nothing related to the lore. That same enraged enderman will still dodge an arrow you fire at it regardless, so the point is moot.
Literally any and every land mob in the game that has hostile intentions towards the other has some variance of the AI that says 'walk directly towards the opponent'. This is not just an enderman thing, but just the way the game is coded entirely.
You talk about caring about lore but your...
I actually wasn't intentionally ignoring the vindicator, I stated "and any more, should people make valid arguments on why they should scale" and then asked again in a later comment for any additional mobs that has reason to scale.
"And if we're being real here, these things don't "flow" in...
Most mobs do not canonically even attack an Enderman without mods to the game. In the Upgrade section of my post are the only mobs in the game that can actually engage in hostile interactions with the Enderman.
You say the inconsistencies are outweighed but all of your inconsistencies involve...