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Robot vs Monster (Chelshia [Khimera:DAMG] vs Player [Combat Warriors])

Arkansalter2

He/Him
Messages
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Roblox has been quiet recently.
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Both are 8-C
Player has access to his Anchor + Standard equipment + all utility.
Speed is equalized.
Who shall come out on top?

Guy with Anchor for a weapon: @Arkansalter2
Monster with everything for an arm: @Jackythejack @Overlord775
Guy with anchor for a glove (John Slap): @Delusionaltx2
 
Last edited:
When JP becomes 8A/low 7-C roblox won't be as quiet anymore (plan on getting that done by the end of next week)

Anyways I'll look at both profiles, following for now
 
This guy looks like he’s got a lot going on for him what’s with the regen? Is it instant?
 
Interesting. Whats his AP value? I see a .3 tons on the page but is that it? Because if so then Chel has a massive advantage at almost 6 times the players AP and dura which would be an uphill battle to fight.
 
Interesting. Whats his AP value?
0.309 tons, upscaling with weapons (his Anchor in this case).

Because if so then Chel has a massive advantage at almost 6 times the players AP and dura which would be an uphill battle to fight.
Really?
(looks at ice block calc)
Ah shit. But then again, it was either this guy or John Fart who is undergoing a CRT.
 
So looking at both sides

John

  • Skill advantage + parry is nice
  • A ton of weapons could be lethal here thanks to his opponents lack of resistance (primarly heat hax)
  • Higher LS and survivability thanks to immortality type 2 and low-mid regen
  • <= Comparable mobility (he might be a tad slower)
  • Electricity isnt very good here
  • The AP/durability disadvantage is very concerning


Not john

  • 5.49x ap/durability advantage is HUGE
  • Shockwaves, fire, and energy attacks would give her fairly decent options for attacking
  • Rock is a poor conductor of electricity so assuming she attacks primarily with her arm she should be fine
  • >= Comparable mobility (she might be a bit faster with dash attack)
  • Seems noticibly outclassed in skill
  • her LS compared to John is not it...
  • lacks any major resistance to anything on her profile

My thoughts: John combat could potentially wear her down using a combination of parry + one shot weapons. weapons with heat hax should also be somewhat effective in bypassing chelshias durability especially since they scale to magma, the shockwaves and energy attacks are the main concern but as long as they aren't AOE it shouldn't be too much of an issue


Leaning towards JC here but I'll wait for other peeps
 
Btw, since I gave player his Anchor, he can combo up folks comparable to him in an instant.
  • Skill advantage + parry is nice
  • A ton of weapons could be lethal here thanks to his opponents lack of resistance (primarly heat hax)
  • Higher LS and survivability thanks to immortality type 2 and low-mid regen
  • <= Comparable mobility (he might be a tad slower)
  • Electricity isnt very good here
  • The AP/durability disadvantage is very concerning
Don't forget survivability.
 
Interesting. Whats his AP value? I see a .3 tons on the page but is that it? Because if so then Chel has a massive advantage at almost 6 times the players AP and dura which would be an uphill battle to fight.
It's around 5.49x but yeah the ap advantage is a concern

That said based on profiles she doesn't have resistance to heat and even if she does, JCs heat can harm other JCs who no-sell magma

With heat hax and parries they can stun her and then dura neg her right after which makes up for the AP issue

Skill is also a bit of a concern, experienced JCs can solo entire servers of other JCs (who are comparable to them physically), normal JCs already have martial arts so this is pretty impressive actually

I should also add that 5.49x while massive isn't one shotting someone with immo t2 so JC can tank a couple of hits before dying at least
 
That said I got a question what are chelshias energy attacks and shockwaves looking like? Do they cover a massive amount of range or are they directional?
 
That said I got a question what are chelshias energy attacks and shockwaves looking like? Do they cover a massive amount of range or are they directional?
Given the game is 2D I can’t answer this as in depth as I’d like but the implication is they hit an area around her when she slams on the ground.

She technically had some heat resistance. One of her feats is a heat-based attack that she tanks just fine but it’s probably not to magma levels.

I’d honestly argue the AP gap is like, way too big to be able to overcome even with some limited ability to negate durability. He can take like 5 good hits or so before he’s just got most bones broken or turned to mush.
 
You sure? He can survive as a human nugget.
...huh.

Tbf I doubt he'd be doing much in that state, or in a similar case where a couple of good punches could turn his brain to mush or **** up his bones. You don't even need to be five times stronger than someone in irl to **** up someone's head. My point is he's going to be feeling the pain a lot more than Chelshia will per attack.

Also the question of which weapon he would use first because in the face of this fight any time he takes trying to use weapons that won't have some sorta dura neg will be time where Chel could just bash his face in or pepper him from a distance with, frankly, a really strong projectile attack that can go through other projectiles.
 
Given the game is 2D I can’t answer this as in depth as I’d like but the implication is they hit an area around her when she slams on the ground.
Does it at least cover a large distance? Like is the shockwave as big as her in game sprite for example?
She technically had some heat resistance. One of her feats is a heat-based attack that she tanks just fine but it’s probably not to magma levels.
That's important information then
I’d honestly argue the AP gap is like, way too big to be able to overcome even with some limited ability to negate durability. He can take like 5 good hits or so before he’s just got most bones broken or turned to mush.
Heat hax kinda bypasses AP/dura so the limited dura neg would be very effective her actually

That said I do agree it would probably take 4 or three direct hits before he's just well...retired but JC could just parry her attacks while using his noticably big skill advantage which would make him difficult to actually hit
 
Tbf I doubt he'd be doing much in that state, or in a similar case where a couple of good punches could turn his brain to mush or **** up his bones.
He has immense pain tolerance because he can legit no-sell getting hit by a damn anchor, a sword larger than he is, and some more stuff.
As long as he has an arm, he'll still fight.
Also the question of which weapon he would use first because in the face of this fight any time he takes trying to use weapons that won't have some sorta dura neg will be time where Chel could just bash his face in or pepper him from a distance with, frankly, a really strong projectile attack that can go through other projectiles.
Player has his Anchor + all utility.
 
Does it at least cover a large distance? Like is the shockwave as big as her in game sprite for example?
yeah

I think heat is really the only thing that he has going for him and even then Chelshia is a very mobile opponent who doesn't have to dedicate energy to charging up her shot; she can do it while performing other actions so hitting her would be tricky. I looked at the poison manipulation and it's a very slow acting poison.

Player has his Anchor + all utility.

so does he only have the anchor? Or all his standard stuff plus the anchor? I guess I'm a little confused about that. Also confused on what's included in utility.
 
so does he only have the anchor? Or all his standard stuff plus the anchor?
Forgot to clarify but yes he does have access to standard equipment + anchor.
never mind I looked at utility. Not super impressed with most of them?
Included in the utility is well... shurikens. Do you know what happens when Anchor meets shuriken? This.


Also the question of which weapon he would use first because in the face of this fight any time he takes trying to use weapons that won't have some sorta dura neg will be time where Chel could just bash his face in or pepper him from a distance with, frankly, a really strong projectile attack that can go through other projectiles.
At ranged, he mostly goes for bows in which he can hit shots like this with just a Kunai against what seems like a bow user.
Up close, he'll mainly lead with his strongest weapon and melee chain.
 
never mind I looked at utility. Not super impressed with most of them?
He can blind and stun her with flashbangs, has poisons that work on inorganic beings, a bunch of explosives with some being able to oneshot other players, smoke bombs that can cover his tracks and extinguish fire, his own ways to produce fire, potions that can amp his stamina and reduce the opponent's speed, invisibility, and healing. They'll definitely come in handy.
 
wdym no survivability?

Included in the utility is well... shurikens. Do you know what happens when Anchor meets shuriken? This.
there's a possibility I'm not entirely sure what's going on here lol. If you're saying that he decimates with the anchor then like, yeah sure probably true in that game's meta but that's a different context from a vs thread. Also, again, he's like almost 6 times weaker.

Chel has fought skilled opponents before so it's not like she'd be at a major disadvantage because of the skill difference.


has poisons that work on inorganic beings
I looked at the poison in action and it's so slow that I doubt it's even going to be relevant based off the video lol.

The character having to like, seemingly actively switch to other bits of utility (so he can pull/throw grandes, light molotoves) would inherently mean he has to drop pressure for a little bit giving Chelshia time to come in and hit him at least once or twicce, or just spam saucy shot since that's always been a viable strategy lol.

Frankly I haven't been convinced by anything in his arsenal that he could overcome the massive gap in AP and durability. being 5 times as durable as this guy does, generally, mean that he's gotta hit her like, way more to do comparable damage. The only utility I see being useful in any way is the flash bang and smoke grenade maybe.
 
No immortality or regeneration whatsoever. She would probably just... die if something like a dragon slayer hits her.
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As long as she has resistance to piercing attacks (indie game characters generally do) she's fine thanks to the 5.49x AP advantge
One shot is nice n all but when the opponent has a 5.49x AP advantage it's not that much better than a normal weapon, she can tank a good amount of hits from this at least

That said the real concern is heat hax, john combats heat hax scales to magma so if she gets cut by this that's an issue
 
Does the heat only come from his molotovs? That seems to be what I’m seeing. If so that’s far less impressive because they’ll just be easy to dodge. It would be very difficult to apply pressure with those.
 
Hmm, fairly big and looks AOE

Now I'm neutral but I'll now ask another question, can she use this in the air?
I think heat is really the only thing that he has going for him
Not exactly it's ..

  • heat
  • A very noticeable skill difference (skill checks the equivalent of 12 martial artists all comparable to them in stats vs a person who's really good at fighting)
  • parry (stuns her allowing them to land free hits)

If they cut her limbs off, which they tend to do, this would limit her options a lot and she doesn't seem to have the survivability to keep fighting after this

On the other hand low-mid regen along with healing items from utility and type 2 immo means even if JC loses a limb, he isn't out of the fight and she would need to reduce them to a chicken nugget to win
and even then Chelshia is a very mobile opponent who doesn't have to dedicate energy to charging up her shot; she can do it while performing other actions so hitting her would be tricky. I looked at the poison manipulation and it's a very slow acting poison.
The issue with this is that if JC lands a party (which wouldn't be that hard thanks to the skill gap) she gets stun locked preventing her from moving
so does he only have the anchor? Or all his standard stuff plus the anchor? I guess I'm a little confused about that. Also confused on what's included in utility.
Outside of the healing, most of the utility is useless against her (at least from what I remember) so you don't need to worry abt that
 
So it does only come from the molotovs. Got it. That’s all I wanted to know.

Parry sure, but she’s got ranged attacks that she wouldn’t mind spamming and the profile says it only works on melee attacks. The molotovs have a small AOE and take a while to throw out.

I can only assume that the healing takes a while to effectively use and the utility items that heal aren’t instant.

Now I'm neutral but I'll now ask another question, can she use this in the air?
Not that I remember. It’s a grounded attack. She does have attacks she can use in midair including her easily spammable saucy shot.

It also comes from weapons as well (hell Excalibur) for example
As far as I’m aware he doesn’t get hell Excalibur here just the anchor and standard weaponry.

Introducing head chop in which she'll probably die from or lose a lot of blood and then die from.
Can he do these on people generally at “full health”? Or does he gotta weaken them.

I’m just like, not incredibly convinced by most of this.
 
Parry sure, but she’s got ranged attacks that she wouldn’t mind spamming and the profile says it only works on melee attacks. The molotovs have a small AOE and take a while to throw out.
He also has Bows in case she does want to start running. Player can hit crossmaps and trickshots like it's nothing and its not like the bows won't make her lose a bunch of blood ayways.
Can he do these on people generally at “full health”? Or does he gotta weaken them.
He can perform glory kills to those at low health without them being downed.

Not to mention that any attack would make her lose an ass ton of blood without her regenerating so theres that. If she does get hit, that wound is there permanently. Realistically, Player could hit her once and just let her bleed out and start running once he realizes she can't regen.
 
…she’s been hit by swords before from characters on her level and this has never been a problem for her? Don’t see why it would be now.

Realistically, Player could hit her once and just let her bleed out and start running once he realizes she can't regen.
And how likely would he be to actually do that? Sounds a bit ridiculous lol

At the speed they’d be going the distance at which bows are useful would be closed within seconds so it’s not that big of a deal if he has bows. She can also transform into a chest if she really has to which would make her tank the projectile compeltely, but it’s not a necessary thing for her to do.
 
So it does only come from the molotovs. Got it. That’s all I wanted to know.
As far as I’m aware he doesn’t get hell Excalibur here just the anchor and standard weaponry.
Ah, my fault then

That said there is still the skill advantage and parry

They also have some weapons that heavily upscale from their value which helps as well
Parry sure, but she’s got ranged attacks that she wouldn’t mind spamming and the profile says it only works on melee attacks. The molotovs have a small AOE and take a while to throw out.
How big are they? John can manage fighting like 12 people at once so having to deal with dodging consecutive attacks shouldn't be an issue, especially when the opponent is less skilled here
I can only assume that the healing takes a while to effectively use and the utility items that heal aren’t instant.
They have instant ones
Not that I remember. It’s a grounded attack. She does have attacks she can use in midair including her easily spammable saucy shot.
What does it look like?

Can he do these on people generally at “full health”? Or does he gotta weaken them.
The reason why he has to down em/weaken them is because other JCs scale in LS, she doesn't here thought


That said, the AP advantage makes it to where as long as she can handle piercing attacks then she'd need a considerable amount of normal attacks for them to cut her limbs off

As for trying to physically rip them apart that also needs reletive if not greater AP to pull off so that's a no-go unless they weaken her first
I’m just like, not incredibly convinced by most of this.
#Vote JP for strongest 8-C john
 
What does it look like?
That

Should be noted she is capable of doing literally every of her moves while still charging saucy shot so it’s not like she’s leaving herself open to any attack or, hell, unable to get in his face before blasting him.
Vote JP for strongest 8-C john
I think there’s a Master Chief that might argue with you on that.
 
…she’s been hit by swords before from characters on her level and this has never been a problem for her? Don’t see why it would be now.
She can still bleed unless she just... doesn't for some reason. Everybody has blood unless otherwise stated.
That said, Player can still straight up slash her and she won't be able to regenerate... because she can't.

Also nothing is stopping John from after parrying literally charging right up against her clean into a wall to crush her with LS.
I think there’s a Master Chief that might argue with you on that.
Said JP has frame one spammable parry. Good luck.

Also... is this the saucy shot you're talking about?
That shit ain't hitting nothing nor is Player getting hit by that. Player dodges bows while fighting other players without looking. I promise you that ain't hitting a damn.
 
That said, Player can still straight up slash her and she won't be able to regenerate... because she can't.
Yeah that’s how most fights work I don’t see it being relevant though. My point is people who are stronger than the player hitting her with blades weapons don’t cause her to bleed so the player shouldn’t be able to cause it.

I’m gonna be real I still think she can hit him if he unleashes that point blank lol. It’s a good pressure tool for the fight anyways because she can use it while still trying to actually punch him.
 
That

Should be noted she is capable of doing literally every of her moves while still charging saucy shot so it’s not like she’s leaving herself open to any attack or, hell, unable to get in his face before blasting him.
Doesn't seem that big although it would more than likely land at close range even with skill
I think there’s a Master Chief that might argue with you on that.
Master chef would get fried even with the 8-A weapons
 
Anyways the real concerns were the energy attacks and the shockwaves and both of these things seem fairly big

Think I'm voting chelshia here unfortunately, she hits him once at close range with either of these and he more than likely loses some limbs

While they can survive if they lose their legs, they're pretty much cooked since they can't move as well if at all even
 
If it wasn’t obvious I’m also voting for Chel. I just haven’t seen enough to convince me that he wins. The skill advantage is high but it can only take someone so far when that is seemingly his one big advantage outside of type 2
 
She can still bleed unless she just... doesn't for some reason. Everybody has blood unless otherwise stated.
That said, Player can still straight up slash her and she won't be able to regenerate... because she can't.

Also nothing is stopping John from after parrying literally charging right up against her clean into a wall to crush her with LS.
Tbf LS crush needs relative of not higher AP so I don't think they can do this unless they weaken her
Also... is this the saucy shot you're talking about?
That shit ain't hitting nothing nor is Player getting hit by that. Player dodges bows while fighting other players without looking. I promise you that ain't hitting a damn.

The energy blast is about as big as her entire body and from what I've heard, can be used at a moments notice from her just charging it up while fighting

Bows are no where near as big as JC so dodging them doesn't just guarantee he can dodge this at point blank range, especially with equal speed..

If JC had ANPR I can definitely see him dodging this easily but he doesn't which is a massive problem for him
 
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