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Totally not Oryx vs Totally not Tzeentch

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I think Ahriman wins this one myself.

To cover what the deathsingers have: Ahriman definitely can't survive their deathsong, and the immortality via Tzeentch isn't a factor in his fights. He actually has surprisingly low vitality modifiers for someone of his caliber (besides doing a lot of stuff to never get damaged in the first place), only having powerful healing magic and space marine physiology giving him a bunch of extra organs and such. Their own planeshift thing via Torn Between Dimensions might mess with his own warp shift, via putting him in an unfamiliar space not necessarily linked to the warp in the same way as other areas which could throw him off long enough for the song to redefine him as very dead. Their own immortalities and regen via the throne world are great too.

However, unlike Oryx they don't have a million passives or special resistance to precog on top of their acausality, and I feel like this lets Ahriman pull out a win if he immediately leaves before the song goes into effect. Divining the warp means he should be able to precog type 4s, and since precog actually works here he knows to not come back in their domain if he can avoid it. Ahriman can essentially give himself prep time from here (and has before in fights, disengaged to plan for a bit then go back in) which should allow him to find their thrones and cast something like Warp Lure to deal with that via summoning bigger fish. There's also the time he somehow shunted The Yncarne into a space where it was powerless to act against him with basically his only prep being "he knew he was gonna be attacked in a few minutes beforehand", so I do think he has a way around the oversouls if he isn't instantly obliterated. Unlike their dad, rather than having the 4 or 5 layers of protection from stuff the Deathsingers just have 2, in the form of their actual resistances and their law. Warp Lure and the weird Yncarne spell should bypass these, though it could ward off his other stuff for a while and would definitely cause issues if his precog didn't work. WIth it working though, he's able to do things like infect their space with a pocket of The Warp until it spreads and overwrites their area, then Warp Lure to summon something higher dimensional.

So yeah, Ahriman should eek this one out imo. Worth noting though that they can kill him any time he's in the AP with their songs and have means to throw off his other stuff even if he can precog, so it's not like they get stomped or anything.
 
I will note though, reading the more complex and causally bizarre patterns of the warp does take more effort and time than his default future sight, and I don't think the Deathsingers' law helps (nor does there being two of them). I think him being killed at the start due to being disoriented by the law and planeshift too long is a distinct possibility.

Basically, if he gets out in time he should be able to win. If not he dies. I find him getting out in time a bit more likely due to only one passive and precog being not unusable.
 
Blackcurrant91 said:
what sort of AP creatures can Ahriman have destroy his target with warp lure?
At best higher-dimensional greater Daemons. It depends on the essence of the targets, if they're powerful then powerful Daemons come and devour them. I think the Daughters of Oryx are powerful enough to attract at least some higher-dimensional Daemons.

Also Ahriman can quite literally grant himself resistances which is why I think he could resist some of their stuff.
 
They have to actually be in the warp for Warp lure to work. He has mewns of causing that though.

I doubt he can give himself a resistance to their death in any kind of timely manner. He's better off leaving.
 
I assume this gurls are not being upgraded or anything so that we can add this right?
 
They're getting upgraded and low 2-C's already been accepted (trying to see if I can go higher now) but they'd probably retain a 4-B low end.
 
Wok is also very knowledgeable on Warhammer so these kind of threads usually get concluded pretty quicky.
 
Neither page is locked, but sure
 
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