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Literally, how small damage must a character hit by a particular attack take for the strength of that attack to scale its durability?
In fiction, in general, even if the durability is significantly different, if it is a melee(punch,kick) attack, the target's body is often not pulverized.
And, if some attack completely pulverization everything that have Insufficient durability in the same scene, can the durability of the target maintaining the shape that was hit by that attack be scaled to the attack strength?
And what if some attack hit by the target is an attack with a large area? energy projection or wind pressure
In fiction, in general, even if the durability is significantly different, if it is a melee(punch,kick) attack, the target's body is often not pulverized.
And, if some attack completely pulverization everything that have Insufficient durability in the same scene, can the durability of the target maintaining the shape that was hit by that attack be scaled to the attack strength?
And what if some attack hit by the target is an attack with a large area? energy projection or wind pressure
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