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Peppersalt43

They/Them
23,834
7,455
ALTERNATE TITLE: THE TUNNEL DWELLERS


@Comiphorous suggested a ton of creatures from Pressure. About time I get to it, might even throw the players at these guys as this does also feel fitting.

Also, time to start a new plotline! Because while this is a pretty fitting MU, I'm not sure how else I can write it other than as an introduction to the new mansion's ecology
● ------------------------------------- ●
With the state of the mansion's denizens approaching upon the Trapped Realm, it had become a noticeable threat. Being directly affected, Walter has agreed to be the one to deal with this problem. While his reasoning seemed obvious, that being to retrieve family, there were other benefits. Mainly to gain favor with the new "ruler" and avoid any conflict escalation. They already had a lot on their plates after all.

"We're currently unsure of how this mansion affects your position in the multiverse. But we should be able to lock it in with ours so you'll come back here if you die. Try not to do that, though. We can't send you back until all of you are back here," a researcher explained as Walter clicked the pin on his shirt. Members of his empire were beginning to pass through the portal in the room, forming a proper perimeter with a surprising lack of deaths for the time being. Once the explanation was finished and his crew had entered the mansion, it was just him and a particular visitor that came over the day Carrie disappeared.

"You're doing this for yourself, are you?" Wednesday asked in her usual tone.
"I'm pretty good at it," Walter replied, suspecting little from the teenager before him.

It was only then did he notice the severed hand on her shoulder and particular chip in its grasp. Before he could react, it shoved the two into the portal after a nod from the delinquent. The portal closed right after, leaving them stranded for the moment, much to Walter's annoyance. "Guess you're stuck here with us now," he commented before noticing a henchman calling for him.

"The whole place is clear, except for that wall over there. As well as a couple holes on the ceiling," the henchman pointed out at a bulging crack on the wall as well as the holes.
"And we should probably just steer clear from them in case-" before Walter could finish, dust bursted from the drywall as two creatures locked in battle fell out.

"That happens. Everyone to the exit, now!" As the people begun to move, one of them was tripped over by the malleable creature's flailing before the armless humanoid spewed out a torrent of liquid. The henchman was liquefied in a matter of seconds, setting the tone of this expedition.

It was not going to be easy.


  • Speed equalized
  • Place Located in: Room 120
latest

  • Starting range: 12 meters with no line of sight
  • Win via anything!!
  • Wall : 0
  • Tunnel : 0
  • Incon : 0


latest

VS
latest
 
Last edited:
Following.

I’d like to note that Wall Dwellers will not confront someone face to face, and will run away if they’re spotted to attempt to take the enemy by surprise later.
 
Though it's not on the profiles right now, I'm pretty sure most specimens scale to the value above which would kinda make it an AP stomp.
 
Though it's not on the profiles right now, I'm pretty sure most specimens scale to the value above which would kinda make it an AP stomp.
Whose feat was it again?

Also even if it's an AP stomp on the Specimen's end, the Dwellers do have acid to negate that. I can just have 2 Dwellers if that's the case
 
Whose feat was it again?

Also even if it's an AP stomp on the Specimen's end, the Dwellers do have acid to negate that. I can just have 2 Dwellers if that's the case
We've never seen them use their acid beyond burning through walls to hide in, i doubt they could effectively use the acid to negate durability.
 
We've never seen them use their acid beyond burning through walls to hide in, i doubt they could effectively use the acid to negate durability.
Dammit, and this was thematic too

Well if @AThe1412 does come up with a proper answer, I do know another creature I can use instead of the Specimen that still works with the story. Should be fine to use too as it uses the low end of bone breaking.

Also as far as I recall, most of the Spooky MUs I have are either with people with guns or fellow haxlords so it should be fine
 
Multiple specimens in the HD Renovation can knock doors off their hinges while pursuing the Protagonist.
Dammit, change of plans then (Also hey, means I wasn't insane for pitting Jumpscare Mansion characters against 9-C+ characters back in the day)

Tunnel Sneak is now used instead
 
Wall dwellers having unknown for their LS for not having arms despite being able to shove humans to the ground hurts.

Doesn’t affect this match much anyways. Both of these two seem to go for stealth as their main go-to.

I don’t know about the other character, but Wall Dwellers will never go through with an attack unless they get the jump on them.
 
I don’t know about the other character, but Wall Dwellers will never go through with an attack unless they get the jump on them.
The Tunnel Sneak are more willing to move and get to better positions (They are known to go through tunnels after all) and this being Specimen 3's room, there are a ton of those which may allow them to get close to where the dwellers are... well, dwelling
 
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