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Versus Thread Removal Requests (New forum)

LordGriffin1000

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I would like Isaac's matches to be removed as a huge revision has been accepted and the matches are now outdated, with the Cuphead one always having been a stomp. Frisk one is more arguable but I still think it's better to remove it, to be safe
Removed both.

Yang gets her ass one-shot because in-verse she is one-shot by 8 tons


Both characters went through a ton of revisions since this match was made, including an increase to Yang's AP
For the first, could you link who or what one shot her with 8 tons? Because it seems weird given their current ap rating.

For the second, what's been changed? In terms of ap, they are both Large Building level+ right, or is a different yang being used.
 

LordGriffin1000

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Thank you. I hate to remove one of your matches but I might also have to ask you to remove Satan's matches since he's gonna be 8-B
Huh? I didn't make one of those matches... removed them though.

Gin I have updated Yujiros page and I would like for both of his matches to be removed. And as well if possible the other matches from Bakis profiles since it is also outdated
I removed the Yujiro matches. Could you explain what makes Baki's matches outdated? Is it statistics? I'm busy so I can't look at all of the right now.
 
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I don't know where to post this but here we go.
So I noticed a critical flaw in this match.
Akainu vs Son Goku
Basically the key used for Goku had a wrong speed rating, instead of 0.75 c it's actually 0.1 C making this a blitz for akainu. Also akainu is getting upgraded to 5c or something so it'd be a blitz regardless.
BUT, the arguments in the thread relied very little on speed and it was basically negligible and we decided that even if speed was equalized the result wouldn't change at all.

So I think it'd be better to just equalize speed instead of removing the match all together.
 

LordGriffin1000

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LordGriffin1000

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Garou is no longer High 7-A in any key and soon his Half-Monster form wouldn't be even 7-A, which was the key used against High 7-A Luffy.
My bad, I'm so tired I completely missed the Garou part of your comment and was looking at Iron Man vs Luffy instead of the Garou matches. My bad, I removed the outdated Garou matches from their profiles.
 

Qawsedf234

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Reeve Superman has the AP and LS advantage
His AP advantage is not that major. Though the LS advantage is notable, its not a stomp condition in of itself.
He also has Attack Reflection which is a direct counter to Heat Vision.
The Attack Reflection feat, assuming you're talking about this, comes from Superman III. This does not apply to SR Superman, since only the first two movies are considered canon to that film. Its not relevant to the fight.

I should also note that even if he did have that power its not like that would do much against DCEU Superman. He's tougher than his heat vision's AP output.
He has literally no wincons.
He has better regen and is shown to be better at fighting with his powers. He has a win condition, its just hard to achieve.
 
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If the battle prolongues for too long he would do that as a last resort... and there's nothing Cavill can do, even if the battle is long
Does Reeve have a speed advantage? Does Reeve do better using his powers in conjuction with melee? No? Then Cavill can indeed win in-character.
 

LordGriffin1000

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This needs to be removed
Because post haven yang (the one I used) got a ap upgrade and the majority of her skillset and abilities were never brought up as well as yang getting Absorption on her profile

The match is a bit outdated, Blake is now High 8-C while Zuko is 8-C, so one of the only advantages Zuko had does not exist anymore and he has to surpass Aura first to start doing any damage to Blake

Asking to remove it myself to not cause any trouble
Caster (Leonardo da Vinci) vs Mami Tomoe should be removed since it really outdated, now servants are 6-C while Mami is only 6-C in last key Holy Mami which wasn't used, futher more do to several hax upgrades to the servant physiology I think don't have win con.

Archer (Fujino Asagami) vs Mami Tomoe should be removed by the same reasons.

Profiles:
Archer (Fujino Asagami)
Caster (Leonardo da Vinci)
Mami Tomoe
Removed all, sorry for the wait.

This thread is for removing matches, not closing them. I'll close it though.
 

Starter_Pack

The Forgotten, Yet Destined
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How does the tier change anything?

It was already obviously a stomp on the AP side of things for Yukari, but she lost because of Kumagawa's All Fiction.

Forgive me, as I'm not knowledgeable in either Touhou or Medaka Box, but I'm fairly certain nothing stops Kumagawa's All Fiction from retaining his victory here.
 
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I don't know where to post this but here we go.
So I noticed a critical flaw in this match.
Akainu vs Son Goku
Basically the key used for Goku had a wrong speed rating, instead of 0.75 c it's actually 0.1 C making this a blitz for akainu. Also akainu is getting upgraded to 5c or something so it'd be a blitz regardless.
BUT, the arguments in the thread relied very little on speed and it was basically negligible and we decided that even if speed was equalized the result wouldn't change at all.

So I think it'd be better to just equalize speed instead of removing the match all together.
Bump, what you guys think?
 
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How does the tier change anything?

It was already obviously a stomp on the AP side of things for Yukari, but she lost because of Kumagawa's All Fiction.

Forgive me, as I'm not knowledgeable in either Touhou or Medaka Box, but I'm fairly certain nothing stops Kumagawa's All Fiction from retaining his victory here.

Thank you for fast response I'm not Knowledgeble Medaka box too so I guess I'll rematch then
 

LordGriffin1000

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That speed rule means you just don't scale reaction and combat speed to flight speed... the matches you posted have speed equalized no? So what did that rule change?
 

LordGriffin1000

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He means the versus thread rule that was put in place several months ago that changed how speed equal works
But he didn’t explain what changed in said matches because of said rule.

The rule is: "The combat speed of that faster character is assumed to be equalized to the combat speed of the slower character. Every other speed the faster character has is reduced by the same multiplier. This includes the speed of any attacks, projectiles, reactions, perception, flight etc."

Example the first linked match: Scott Pilgrim has Subsonic combat and reaction speed while Kenshin is Subsonic+ with Supersonic+ combat and reaction speed. This means Kenshin's combat and reaction speed will be reduced to Subsonic to match that of Scott's... so what makes this match invalid?
 
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i'll just give the speeds of all the characters here if that will help with anything.


Alex: Average Human with Superhuman reactions (Is able to keep up with Justin who was able to play ping pong with a dozen balls at once), Subsonic flight speed with magic carpet, far higher attack speed with various spells

Misogi: Relativistic (Comparable to Pre-End God Mode Medaka), He can also make his time zero so that his movements become virtually instantaneous, granting him Pseudo-Teleportation and Pseudo-Time Stop


even with the equalize speed. since superhuman is greater than average human. there's still a reaction speed advantage for alex.

SCP-049: Average Human, Subsonic Reactions and Combat Speed

Red: Peak Human with FTL reactions (Should be comparable to his Adventures counterpart who can dodge and react to attacks from fully evolved Pokémon). Higher with Running Shoes


Again Red still has reaction advantage even with the speed equalized

Sailor Moon: Massively FTL+

Timmy: Massively FTL (Kept up with Eliminators in base, who repeatedly fought ancient Fairy warriors together with the Darkness. Bestowed with the powers of Turbo Thunder, who outpaced the Darkness by briefly moving interplanetary distances; The Darkness briefly navigated interstellar distances), Varies attack speed with Fairly Magic

Attack speed varies for timmy. if his attack speed is greater than his travel speed thing. then he has a advantage. (the battle is speed equalized) (Someone ask @Eficiente about this)

Scout: Peak Human movement (Among the mercenaries, Scout is known for his speed and being the fastest, having spent his entire life running. Crossed a gap before being hit by a slowing down train within a short timeframe) with Subsonic to Subsonic+ reaction speed (Comparable to the Pyro who utilizes compression blasts to deflect projectiles such as arrows and rockets), higher with the Baby Face's Blaster at 100% boost. Supersonic attack speed with Standard Equipment, Massively Hypersonic reactions/combat speed on BONK!.


The Looper: Average Human travel Speed, higher with the Infinity Blade, Supersonic+ attack and reaction speed (The Looper has access and can react to various firearms, and can build walls in the time it takes bullets from Sniper Rifles to reach them)


That bonk reaction speed is problematic even with equalized speed.

Kanade: Hypersonic+ (Able to easily outspeed sniper rifle rounds, Was able to activate Distortion fast enough to block a grenade exploding at point-blank range), Higher with Delay (Was able to disappear from Yuri's sight)


Edward Elric: Supersonic+ (Can dodge a bullet at point blank range), Hypersonic with a lighter automail (Solf J. Kimblee realized that he is too fast, likely able to keep up with Greedling, who can keep up with Wrath)


maybe since he starts out with the lighter automail. (i'm a little unsure of this one)

Rocky: Peak Human (Can keep up with slow-moving vehicles for sustained periods of time) with Superhuman attack speed (Boxers can generate punch speeds exceeding 15 m/s)

Touma: Peak Human (Fast enough to fight and dodge attacks from multiple people at the same time), though he can defend himself from much faster supernatural ranged attacks via Precognition (His Precognition works by unconsciously reacting to the opponent's involuntary movements prior to an attack, so it doesn't work against people like Saints who move too fast for him to react to)


even with speed equalized, attack speed is higher

Benetash: Relativistic+ (Moves at almost the speed of light[5]. Can move at over mach 400,000[10])

Ruphas: Relativistic+ (Moves at over Mach 100,000[32]. Comparable to Benetnash who can move at almost the speed of light), FTL attack speed and reaction speed with Shine Blow and Flash (Shine Blow is an absolute accuracy skill, which as its name suggests makes the user attack at lightspeed, however the speed of light is relative, it moves at the speed Ruphas perceives it which means when she normally moves fast compressing time, it's actually far faster than the speed of light[21]. Flash is an absolute evasion skill that lets the user evade at faster than light speed)

Ruphas still has higher attack/reaction speed even when equalized


Harry Potter: Athletic Human with Subsonic reactions (Capable of maneuvering with his broomstick in the seeker position of Quidditch, which requires to dodge the Bludgers while trying to catch the Snitch. Both of them moving as fast as broomsticks like a Firebolt. Dodged multiple curses by Voldemort and Death Eaters)

Rem: Supersonic (Kept up with Rai, comparable to Crusch and Ram)


Harry has reaction speed advantage when equalized

Shion: Superhuman with Subsonic reactions (Comparable to her sister), up to Supersonic attack speed with guns (Has an AK-47 and a Dragonov sniper)

Conan: Below Average Human (Is physically a 6-7-year-old child), Athletic Human reactions speeds (Reacted to criminals on various occasions and can defeat them), Superhuman with his Turbo Engine Skateboard (Can easily catch up to a speeding car), Supersonic with his Power-Enhancing Kick Shoes (Saved a kid from a criminal that was going to stab him with a knife)


i equalized this match so they both have same attack speeds but the reaction speeds might be a problem. (Shion: Subsonic reaction) and (conan: Athletic Human)

Shrek: Superhuman (Successfully outran Dragon. Kept up with Donkey and eventually caught him; motivated adult donkeys can run up to 40 mph (64.4 kph) at short distances), with Subsonic reactions (Dodged the arrows of an expert archer with ease)

Beast: Superhuman (Outran wolves, so his peak should be around 35 miles per hour)

Reaction speed will still be higher than beast even equalized

Ryley: Athletic Human with Peak Human Combat Speed and Reactions (Can react to Tiger Plant spines, which move at 10 m/s, Can react to and grab fauna while piloting the Seaglide, which moves at 10 m/s), Superhuman movement speed with the Seamoth (Can attain a maximum of 13 m/s), High Hypersonic with the Neptune Escape Rocket (Capable of attaining escape velocity from an earth-like planet) with Massively FTL+ Flight Speed (Capable of flying to another star system in seconds)

Gomamon: Massively Hypersonic+ (Comparable to Tentomon)


Equalize things but the other speeds ryley has will be higher

Final one

Altair: Unknown, at least Hypersonic movement speed with Relativistic+ combat speed and reactions (While it is not known if her speed was also increased, she should be no slower than before)

Sonic: Massively FTL+ (Can form and throw a ball of water in a tenth of a femtosecond. Able to cross the multiverse in a short timespan. Stated to be capable of visiting all the planets within the universe in a short amount of time, placing him at 324.68 Octillion x FTL), faster with the Super Peel Out (The Super Peel Out vastly increases his speed)


Equalized but altair still has that combat speed problem


Lordgriffin you said this


"Example the first linked match: Scott Pilgrim has Subsonic combat and reaction speed while Kenshin is Subsonic+ with Supersonic+ combat and reaction speed. This means Kenshin's combat and reaction speed will be reduced to Subsonic to match that of Scott's... so what makes this match invalid?"


Problem is what if one character has reaction speed but the other does not.

same goes with someone having attack speed but the other one does not.



Anyway because of this new speed rule. many of my matches got invalidated which sucks.
 
Monika’s match against Archie Sonic needs to be removed, This has been bothering me for quite some time seeing as Archie Sonic has been obtaining all this crazy hax, Monika can no longer counter his Fate Hax (it’s Low 1-C iirc) plus Sonic could just incap, and Sonic has his own Plot Hax as well( even though it’s more like breaking the fourth wall) the argument was “Sonic can’t kill Monika even with Fate Hax” which doesn’t work, Like I mentioned, Fate Hax is Low 1-C I’m pretty sure, and Sonic has things to incap her

this match is invalid and Monika can’t counter any of his abilities.
 

LordGriffin1000

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Monika’s match against Archie Sonic needs to be removed, This has been bothering me for quite some time seeing as Archie Sonic has been obtaining all this crazy hax, Monika can no longer counter his Fate Hax (it’s Low 1-C iirc) plus Sonic could just incap, and Sonic has his own Plot Hax as well( even though it’s more like breaking the fourth wall) the argument was “Sonic can’t kill Monika even with Fate Hax” which doesn’t work, Like I mentioned, Fate Hax is Low 1-C I’m pretty sure, and Sonic has things to incap her

this match is invalid and Monika can’t counter any of his abilities.
bump
 

Psychomaster35

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Four VS Chowder

The reasoning for the inconclusive match is pretty much outdated since things have changed greatly overtime once BFB ended, especially where the match claimed it was out of character for Four to use his mutilation to transmute and therefore incapacitate Chowder. However, it is in-character since he has been shown to use it around an equal amount of times as his other abilities, especially when accounting to this scene where he shifts between his different abilities.
 
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LordGriffin1000

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Four VS Chowder

The reasoning for the inconclusive match is pretty much outdated since things have changed greatly overtime once BFB ended, especially where the match claimed it was out of character for Four to use his mutilation to transmute and therefore incapacitate Chowder. However, it is not in-character since he has been shown to use it around an equal amount of times as his other abilities, especially when accounting to this scene where he shifts between his different abilities.
Removed.

Monika’s match against Archie Sonic needs to be removed, This has been bothering me for quite some time seeing as Archie Sonic has been obtaining all this crazy hax, Monika can no longer counter his Fate Hax (it’s Low 1-C iirc) plus Sonic could just incap, and Sonic has his own Plot Hax as well( even though it’s more like breaking the fourth wall) the argument was “Sonic can’t kill Monika even with Fate Hax” which doesn’t work, Like I mentioned, Fate Hax is Low 1-C I’m pretty sure, and Sonic has things to incap her

this match is invalid and Monika can’t counter any of his abilities.
My apologies. I was waiting to see if someone had any issues with removing this match which is why I didn't remove it quickly. When my phone charges back up, I'll remove it from the profiles.
 

LordGriffin1000

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Monika’s match against Archie Sonic needs to be removed, This has been bothering me for quite some time seeing as Archie Sonic has been obtaining all this crazy hax, Monika can no longer counter his Fate Hax (it’s Low 1-C iirc) plus Sonic could just incap, and Sonic has his own Plot Hax as well( even though it’s more like breaking the fourth wall) the argument was “Sonic can’t kill Monika even with Fate Hax” which doesn’t work, Like I mentioned, Fate Hax is Low 1-C I’m pretty sure, and Sonic has things to incap her

this match is invalid and Monika can’t counter any of his abilities.
Removed
 
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Luffy vs Toriko need to be removed since it's outdated, when the match happened both were 8-A but now that isn't the case since the Alabasta key now is 7-C, Toriko also don't have a 8-A key, Luffy have also gained various things. The match could be redone since in their first keys both are 8-B or with their 7-C keys, but the current one need to go.
 

Starter_Pack

The Forgotten, Yet Destined
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Luffy vs Toriko need to be removed since it's outdated, when the match happened both were 8-A but now that isn't the case since the Alabasta key now is 7-C, Toriko also don't have a 8-A key, Luffy have also gained various things. The match could be redone since in their first keys both are 8-B or with their 7-C keys, but the current one need to go.
Donezo!
 
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Again
https://vsbattles.com/threads/infinite-zamasu-vs-time-eater-rematch.77926/
This match should probably be removed now because IZ has AE Type 1 and HDE which should make it impossible for Time Eater to interact with him (unless the time eater has feats of interacting with higher dimensional and abstract beings)

It's more like that Zamasu became the entirety of U7 in his IZ key. Since TE can erase universes with his EE powers, no universe = no IZ

Besides, Zeno also killed him by erasing the timeline, so it shouldn't be any different for TE
And NO Gilad
This reasoning Does Not Work

Zamasu's AE comes from the fact that IZ is stated to be Zamasu's pure will
You need feats of interacting with abstract beings like Zeno. Even if you could argue that 2-C EE somehow would incapacitate him, it still wouldn't kill him permanently since TE can't nuke AE beings.
 
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Again
https://vsbattles.com/threads/infinite-zamasu-vs-time-eater-rematch.77926/
This match should probably be removed now because IZ has AE Type 1 and HDE which should make it impossible for Time Eater to interact with him (unless the time eater has feats of interacting with higher dimensional and abstract beings)


And NO Gilad
This reasoning Does Not Work

Zamasu's AE comes from the fact that IZ is stated to be Zamasu's pure will
You need feats of interacting with abstract beings like Zeno. Even if you could argue that 2-C EE somehow would incapacitate him, it still wouldn't kill him permanently since TE can't nuke AE beings.
IZ still became Universe 7. TE erases universes like Universe 7. Zamasu being reduced to his will doesn't mean much becasue that won't prevent Time Eater from erasing the universe, and as Zamasu is the universe now, he'll be erased alongside with it. Even if he still lives somehow, he'd now have no universe or anything to expand his will into, so that would still count as incap since Zamasu wouldn't be able to do anything after the universe erasure
 
IZ still became Universe 7. TE erases universes like Universe 7. Zamasu being reduced to his will doesn't mean much becasue that won't prevent Time Eater from erasing the universe, and as Zamasu is the universe now, he'll be erased alongside with it. Even if he still lives somehow, he'd now have no universe or anything to expand his will into, so that would still count as incap since Zamasu wouldn't be able to do anything after the universe erasure


Nuking the Universe won't kill IZ, since he's AE type 1 which TE can't interact with.

However, it would count as incap as you said.

But considering that + the fact that TE's EE seems to be relatively quick, I don't know how that wasn't considered a stomp for TE, so i think the match should be removed regardless.
 
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Given revisions to the whole verse, the following Kirby characters need to have all MUs removed from their and their opponents' profiles:
anyways for kirby i think the IF match can stay as it was pre-star allies kirby and he's still the same tier.
The future warrior match used a pre-star allies kirby as well and nothing changes, the match is still legitimate as it doesn't touch upon the revised parts.
Mistress 9 is also using the pre-star allies match.

So for kirby keep the victories against
-Mistress 0
-Future warrior
And keep the loss against IF
 
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For Meta knight:
Keep the fights against Ilsa as it happened after the revisions and also keep the victory against king dedede.
The rest can go as they use outdated keys.
 

Eficiente

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I figured it would be best to remove all those given it would overcomplicate things to keep inconclusive MUs with changed tiers + the new abilities + combat skills scaling to warriors with centuries of experience & more details about their skills.
 
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