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So this is a pretty important topic as it will detail how Digimon Profiles will be set up henceforth.
Composite/Databook/Lore Files
As you know, Digimon files in general pull from all canon. However, they also detail just a member of said species. We should not call this a "Databook" or "Lore" profile/key, but simply a composite file/key.
What a composite key entails is this:
-Inherited Skills
-Skills shown by other members of it's species NOT given to it by special means (i.e not all Machinedramo can destroy concepts with the power of Apocalymo)
-Skills available to them from the games.
-Stats limited to what said species would scale to. (i.e Savers ShineGreymon may be 2-A, but a regular ShineGreymon is not and would stay 3-C)
Specific Digimo
This one applies for those who are anime specific characters like Digimon Adventure Piedmon or Myotismon. These files are the most restricted as they do follow the flow of the story.
-These files should not have abilities from the games and such. Only abilities they've shown and abilities mentioned in the Databook or shown as a native ability of their species unless they particularly appear in these games. (i.e Adventure Piedmon would still have Masks Square, but not Texture Blow).
-These files will also be a different key to the Composite file and will either be of a higher scaling chain or a stronger tier. They still do scale from our General Digimon scaling feats, but only in these versions can we get Multiversal Minomon.
The DiVision
These files will have a tabber division. One for their Composite variation and one for their specific media variation (if they have one).
Evolutionary Divisions
There will now also be a tabber to separate evolutionary stages. When making a match with Evolutionary Stages, sometimes it gets hard to tell who has what power. Ergo, we will also divide those up as well.
Composite/Databook/Lore Files
As you know, Digimon files in general pull from all canon. However, they also detail just a member of said species. We should not call this a "Databook" or "Lore" profile/key, but simply a composite file/key.
What a composite key entails is this:
-Inherited Skills
-Skills shown by other members of it's species NOT given to it by special means (i.e not all Machinedramo can destroy concepts with the power of Apocalymo)
-Skills available to them from the games.
-Stats limited to what said species would scale to. (i.e Savers ShineGreymon may be 2-A, but a regular ShineGreymon is not and would stay 3-C)
Specific Digimo
This one applies for those who are anime specific characters like Digimon Adventure Piedmon or Myotismon. These files are the most restricted as they do follow the flow of the story.
-These files should not have abilities from the games and such. Only abilities they've shown and abilities mentioned in the Databook or shown as a native ability of their species unless they particularly appear in these games. (i.e Adventure Piedmon would still have Masks Square, but not Texture Blow).
-These files will also be a different key to the Composite file and will either be of a higher scaling chain or a stronger tier. They still do scale from our General Digimon scaling feats, but only in these versions can we get Multiversal Minomon.
The DiVision
These files will have a tabber division. One for their Composite variation and one for their specific media variation (if they have one).
Evolutionary Divisions
There will now also be a tabber to separate evolutionary stages. When making a match with Evolutionary Stages, sometimes it gets hard to tell who has what power. Ergo, we will also divide those up as well.