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Silver | It is said that when chased, it lures its attacker onto dark mountain trails where the foe will get lost. |
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Shining Pearl | It appears near travelers to lure them into deep forests. It is said to carry misfortune. |
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Crystal | When it is angered, it immediately discharges the energy stored in the pouches in its cheeks. |
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Ruby | Whenever PIKACHU comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it’s evidence that this POKéMON mistook the intensity of its charge. |
FireRed | It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs. |
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Shining Pearl | If it looses crackling power from the electric sacs on its cheeks, it is being wary. |
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SoulSilver | It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose. |
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Ultra Sun | Its nature is to store up electricity. Forests where nests of Pikachu live are dangerous, since the trees are so often struck by lightning. |
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It does?? Is that certain even ignoring Ash's exceptional Pikachu?well thundershock does more often than not come out in multiple directions so it could hit it
i mean i am basing on ash's pikachu in the early anime as it was a pretty basic mon back before all the hardcore training before brock's gym and it pretty much shot everything surrounding itIt does?? Is that certain even ignoring Ash's exceptional Pikachu?
Also, even when this Pikachu may won't know where to aim? (Since Murkrow is probably trying to make that difficult.)
Also, weirdly, the profile claims Wild Murkrow get Double Team. It'd be useful & probably in-character. (Afterimage spam.) But, basis for this?
Since their strategy seems to be lead attackers to mountains/forests to make them get lost, I think Murkrow would avoid close quarters combat, if anything.either way it would take only 1-2 thundershocks to deal with a murkrow so it's all depending on whether or not the murkrow goes in for the close quarters combat.
Could be, but wasn't that a group of Murkrow rather than a singular Murkrow, so I'm unsure a lone one would be so gutsy, & it'd probably less so if it notices Pikachu firing off Electricity, as Pikachu will almost certainly do at the start of the match.There's also the fact that they violently attack their victims like how they do in sun and moon where they tried to beat the crap out of both nebby and the mc so they may also like to lead with violence in a case where they want the opponent dead.
Yes. It's a wild Pikachu, & not Ash's, but as I analyzed in the first post of this thread, Pikachu will use electricity if it's angry, threatened, encountering something new, or wary, at the least, so it almost certainly begins with it.Pikachu goes for the super effective move.
True, but the thing is, confusion doesn't always result into hitting yourself. And pikachu also has access to double team too. And if murkrow makes physical contact with it, it's going to get paralyzed due to it's Static ability. And pikachu will eventually hit the murkrow.Yes. It's a wild Pikachu, & not Ash's, but as I analyzed in the first post of this thread, Pikachu will use electricity if it's angry, threatened, encountering something new, or wary, at the least, so it almost certainly begins with it.
The problem is Murkrow has Prankster (So its Status Moves go first.) & its in-character strategy is trying to lead attackers to get lost, presumably so they lose track of it. So with stuff like Tailwind, Night Shade, Haze, & maybe also Confuse Ray, Perish Song, & Roost, (& also Double Team, if the profile is to be believed.), so Pikachu could certainly lose track of Murkrow early on; Using a super-effective move doesn't guarantee it'll hit if you don't know where to aim it, or can hardly tell where you are because you're in an illusion, confused, or enveloped in black smoke.
Yes, but that's not Murkrow's only means towards its main goal of Pikachu getting lost/losing track of Murkrow.True, but the thing is, confusion doesn't always result into hitting yourself.
Yes, but if Pikachu uses it, Murkrow doesn't care as much; It wants to avoid attacks, & Murkrow has a better view from being in the air.And pikachu also has access to double team too.
But it won't, in-character. Night Shade doesn't, nor do other moves like Gust or Air Cutter, & since Murkrow's in-character strategy is leading foes away & Pikachu is spamming electricity, Murkrow is going to be AVOIDING physical contact.And if murkrow makes physical contact with it,
Eventually, but that'll take a while, & tax Pikachu's stamina even Murkrow somehow doesn't use any of its range.And pikachu will eventually hit the murkrow.
Murkrow is pretty frail on his special defensive part, the thunderbolt is going to do a lot of damage to it, thus it's eventually going to get paralyzed by it if it's just gonna keep on Roosting itself.Yes, but that's not Murkrow's only means towards its main goal of Pikachu getting lost/losing track of Murkrow.
Yes, but if Pikachu uses it, Murkrow doesn't care as much; It wants to avoid attacks, & Murkrow has a better view from being in the air.
If Murkrow uses it, Pikachu doesn't know where Murkrow is now between illusions, confusion, haze & afterimages, so it won't know where to aim or even which way to move if Murkrow is trying to gain distance or hide in the scenery.
But it won't, in-character. Night Shade doesn't, nor do other moves like Gust or Air Cutter, & since Murkrow's in-character strategy is leading foes away & Pikachu is spamming electricity, Murkrow is going to be AVOIDING physical contact.
Eventually, but that'll take a while, & tax Pikachu's stamina even Murkrow somehow doesn't use any of its range.
& when it does get hit, Murkrow can use Roost, which it can do with priority thanks to Prankster, in addition to its other moves to provide it ways to hide while it heals.
(There's also the narrow possibility that Murkrow goes for Perish Song, an Egg Move, & the more plausible follow-up moves of stuff like Confuse Ray, Haze, Roost, etc. to lead into a draw.)
That only happens once after that.Roost gets rid of it's electric weakness.
If it hits. & a 10% Paralysis chance on a move that may not even hit that often due to the circumstances isn't exactly reliable.Murkrow is pretty frail on his special defensive part, the thunderbolt is going to do a lot of damage to it, thus it's eventually going to get paralyzed by it if it's just gonna keep on Roosting itself.
What?That only happens once after that.
Agreed on this part.It will help it not be forced to spam roost after the first electric move
"User recovers half of it's max HP and loses it's Flying type temporarily."What?
Ah yeah. Roost only loses the Flying type while its in use. Still, since Prankster lets Murkrow Roost faster than Pikachu can attack, & helps it not get as hard, it does help it outheal Pikachu's damage IF it's in a scenario Pikachu knows where to aim to hit it & is hitting consistently."User recovers half of it's max HP and loses it's Flying type temporarily."
Tailwind is helpful, though Super Luck is more of a minor benefit. Using something like Air Slash or Air Cutter might blow away Haze or the directionality of the wind might give away Murkrow's position, & Night Shade can't crit, & going into CQC seems both OoC AND like a huge risk for Murkrow.Tailwind and super luck with also help the bird.
Wouldn't really save it for that long tbh, the thunderbolt will hit eventually.Tailwind and super luck with also help the bird.
Yes, but by game mechanics, a Critical Hit with no boost is roughly a 1 in 24 chance of happening; You don't bank your ability to win on a not even 5% chance, especially when that Crit is even less likely with how often Murkrow won't be hit.And it if it lands on a critical, it's gonna be a one shot
And probably, since it's said that Whirlwind ends the fight.Yes, but by game mechanics, a Critical Hit with no boost is roughly a 1 in 24 chance of happening; You don't bank your ability to win on a not even 5% chance, especially when that Crit is even less likely with how often Murkrow won't be hit.
& if Murkrow does get hit, Priority Roost to heal & negate its weakness can help it get back into a survivable range.
Also, WOULD Whirlwind work as a win condition through just BFR-ing Pikachu?
Roost we went over this.Wouldn't really save it for that long tbh, the thunderbolt will hit eventually.
As usual for when talking about pokemon you are correct but as it is a flying type fight an electric type everything helps.So Tailwind is nice to help Murkrow avoid & be able to put more pressure or such, but Super Luck, while beneficial, only seems slightly beneficial in how I expect it would go.
Disagree it would add some distance but it shouldn't launch pikachu so far it can't relocate murkrowAnd probably, since it's said that Whirlwind ends the fight.
But have you seen much of them using Light Screen? Also, were those physically attacking Pikachu trainers' Pokemon? Didn't they use Electricity, too?Anyway from what I seen of fights with pikachu that aren't ash's they primary use more up close moves and while murkrow's Dex entries suggest a more ranged fighting style but light screen causes trouble.
Rarely but still an option it might use. I think and Yeah but it's normally just thunderbolt.But have you seen much of them using Light Screen? Also, were those physically attacking Pikachu trainers' Pokemon? Didn't they use Electricity, too?
FairNight Shade & confusion damage wouldn't care about Light Screen, for what that's worth
Sky Attack is Resisted, & besides that, might be a terrible idea, since even if it can use it while moving, it makes the user glow, making it an easier to spot target for Pikachu. Plus, unless it's ranged, it has the risk of going into CQC.Looking at murkrow's page it only has one special attack listed Night shade but on it's bulbapedia page includes gust and air cutter something else I want to mention is sky attack while it takes two turns it's high power, flinch rate and higher crit rate looks like one of it's better options.
I mean, I've advocated for this since the start of the match.Haze creates a good smokescreen.
Are we sure it's likely to use it in-character?Doesn't pikachu have agility
i mean why not? If it needs to evade stuff then it'll use agility and quick attack and if he gets to murkrow it would be a speedblitz and a few moves could get off staticAre we sure it's likely to use it in-character?
Also, boosting your Speed may not help it against an opponent that's trying to make you get lost (Given Murkrow's tools.), has Flight, & has Priority on its Status Moves anyway.
Priority Haze (Among other options.) says hello to Agility.i mean why not? If it needs to evade stuff then it'll use agility and quick attack and if he gets to murkrow it would be a speedblitz and a few moves could get off static
unless it gets hit with a thunderwave. Also, quick attack still exists, it can still be a massive advantage for pikachuPriority Haze (Among other options.) says hello to Agility.
(I'm also unsure if Haze affects Tailwind, since isn't the typical kind of stat boost Haze removes. If it isn't removed, Murkrow would be faster.)
In theory, yeah. But also Confuse Ray, Sucker Punch, Double Team according to the profile, Whirlwind....unless it gets hit with a thunderwave. Also, quick attack still exists, it can still be a massive advantage for pikachu
that is true but murkrows aren't super hyper smart. It would attack in close quarters eventually as it is something it always does and so it'll get hit at point or another. Pikachu's speed and double team can also deal with stuff like confuse ray.In theory, yeah. But also Confuse Ray, Sucker Punch, Double Team according to the profile, Whirlwind....
I'd assume half the challenge for Pikachu is also just locating Murkrow.