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How Strong are Nuclear Throne Bosses

GreyFang82

He/Him
2,748
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So, since we have all the profile for the playable characters in the game setup.

I thought I'd ask you guys what we should put the bosses at.

I had a few suggestions and like your input and ideas so we can figure out what is the most reasonable, considering how vauge the game is with a lot of stuff.

So I played through the game a bit and noticed the Grenade Launcher can one-shot most fodder enemies and even the stronger ones such as the Scorpions in the desert, The Big Sewer Rats in the... well sewers, The Fire Lizards in the Scrapyards, etc.

So I think It would be safe to call all bosses At Least Building Level in terms of durability as they tank these attacks with no problem.

As for AP the low end is easy, At Least Small Building as they can harm the Main Cast, and I also did a little experiment. I gave Crystal Rhino skin and tested if she could survive a grenade launcher and she could which I would assume would make her Building Level, if that's true then I can use it to scale to Big Bandit as he did the same damage as the Grenade. However I doubt this can be used. So sticking with Big Bandit being: At Least Small Building Level would be much safer.

What do you guys think?
 
At least Small Building is safe, and maybe we can add "higher with Rhino skin" when concerning the main cast.
 
I did put the "Higher with Rhino Skin" on the characters already. Also I agree Small Building Is the safest in therms of AP but what do you think about his Durability?
 
Well them taking a long time to kill is probably just to make the fights longer and more challenging. I am not sure if we should steroid their Durability too high. It is hard to scale games that have near-zero lore...
 
Yeah, but it's not a stretch to say Big Bandit is more durable than any monster in the game so Building Level is kinda safe as almost any non-boss can get one-shot by a well placed Grenade Launcher.
 
I feel building level crystal is fine especially with the Ultra.

Big dogs death explosion and the thrones death explosion should be calced. Lil hunter and big bandit I would say are high end building. I don't think either can survive a nuke launcher. Big dog is probably large building. I'd say throne could probably reach city block. A portal strike isnt one shotting the throne any day
 
Fair enough. But also fodders dying to Grenade Launcher isn't a feat, since they die to it instead of surviving it.
 
Yeah but I proves that Big Bandit is Building Level because every other is Small Building (as they get one shot) so there is a clear difference between how durable a Boss and a Fodder monster as Big Bandit CAN tank it, that's my point.

Also yeah, I think keeping the The Cast's durability with Rhino Skin vague is best, but the bosses is what I'm worried about.
 
Big bandit = Building (Can survive a couple hits from the grenade launcher)

Big dog = Large building (Can survive nuke launcher and many hits from the grenade launcher)

Lil hunter= Building(Superior to Big bandit. Still dominated by a nuke launcher)

Throne=City block(Can survive multiple hits from the nuke launcher (Yv can still one shot with Braap however) and a couple portal strikes. Vastly superior to Big dog)
 
The issue with scaling upward is it sometimes creates an odd circular scaling loop that leads into character stats being all over the place. Unless the NT characters are high end 9-A, I think just "At least 9-A, likely higher" in both durability and AP is the safest bet to go.
 
The grenade launcher has a building level explosion. Grey fang has tested and found that crystal can survive it with the rhino skin mutation
 
Ok, so I'll put "At Least Small Building Level" for all bosses for now and if it needs an upgrade we can do that later, but should we put the bosses at "At Least Building Level Durability".

The reason I say the Bosses should at least be Building Level in terms of Durablity is because every normal or fodder enemy get's one-shot by the grenade launcher while the bosses are the only ones that can tank them. Therefore I think All normal enimeis are Small Building Level in AP and Durablity but the Bosses have a higher durablity but similar AP, except the Hyper Crystal as it has HAX that ignore durability.

Do you guys agree or disagree?
 
I agree that every boss is at least building dura. I think you could do a few upgrades in AP but if you wanna take it slow then we can leave it for now.
 
So I found out something interesting about the bosses that self destruct. The wiki itself gives us what type explosions they give off and how many. So I was thinking that because Assalt's Calc focused on the explosions themselves we can use those to figure out how powerful the self-destruction of the bosses are. For example, Lil' Hunter's explosion is comprised of 3 Large Explosions which Assalt calc'd at 3.689 x 10 ^ 9 joules each so it's the yield of one large explosion x 3. So Lil' Hunter's Self-Destruction should be put on that tier. Keep in mind I'm only using this rating for their Self-Destruction not their normal AP.
 
Unfortunately not, it just states it has a large area of effect but not the exact size or number.
 
Now I know for sure we're going to put the Throne itself as City Block Level in Durability but what about it's Attack Potency? The Throne Phase one does have a self-destruction phase but it doesn't give us a clear number (It does gives us which kind it uses however, which is Large Green Explosions). Also it's second phase should also be City Block Level, but once again should we just put small building level for it's AP?

Also the Captain seems to have access to a weapo similar in power of Rogue's Portal Strikes. So I assume it should have both the AP and Durability of it. But of course I'd like to ask you guys on your thoughts.
 
I'd say the thrones beam is close to building level but that can't be argued. It's self destruct would probably merit a city block level but none of it's attacks. It's orbs can one shot crystal without rhino skin and normal mutants with rhino skin. If Crystal can survive a grenade without rhino skin then it's orbs would be building but I assume she can't. (Her profile should have a building level dura with rhino skin shouldn't it?)
 
Hmm. I'm not sure. The Throne is the strongest pre-loop boss and takes a very long time to kill, even with portal strikes/potent weapons. City Block may not be far out.
 
but what about it's AP? Should we do the safe route and say Small Building level or should we say city block level as it's clear the I.D.P.D are afraid of anything related to the throne getting into the wrong hands. this was also before Rogue stole the Portal Strike as well so they were still afraid of the thing even with that caliber of weaponry on their side.
 
By the looks of it big dogs missiles have the same explosions as the grenade launcher. That'd buff him to building wouldn't it?
 
yeah, finally a boss who's not 9-A.

But of course that's at a glance.. a calc would probably necessary to find out for sure.
 
So one last question for the bosses and we should be done talking about the Nuclear Throne bosses.

So are the Loop Exclusive Bosses considerably more durable than the pre loop ones?

What I'm asking is should they be put as Building Level like the pre loop ones or do we have an argument or reason we should put those bosses as large building?
 
All loop bosses are more durable than big dog which would put them as large building. Throne 2 has enough health that it could easily tank a few nukes but I'm unsure if it could go to city block.
 
Big dog should be large building due to being able to survive a hit from the nuke launcher.

Nuke launcher deals around 210 damage Big dog has 300 Hp
 
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