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Grippli Quick P&A CRT

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Tllmbrg

VS Battles
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Danger Sense is actually not the psionic power but should be like the Alaghi's so change it to precog
Blind Fighting still gives the same power but the scan and explantion should use the ability from the source as opposed to th feat from 3.5e
 
Oh yah I discovered more additions lol
Herablism gives them even more poison manipulation since they can create poisons - Players Option Skills: Powers Page 144
They get Acrobatics via 2 different skills, Tumbling and Tightrope Walking - Players Option Skills: Powers Page 150-151
Also possibly Healing of the skill well Healing but I'm unsure on if it counts as that or is just better medical skills, tho if it does then Herablism feeds into it further - Players Option Skills: Powers Page 144
 
Oh. You found a source for what it was actually referring to, nice. I agree with the Danger Sense change then. Blind fighting is also fine.

Herbalism is more of a usage of Preparation but sure, aye.

Tumbling is generally considered Acrobatics so no problem there.

Healing the skill is just medical proficiency as far as I'm aware. IIRC though Herbalism can be used to make healing potions so maybe list it as "possibly Healing".
 
Oh. You found a source for what it was actually referring to, nice. I agree with the Danger Sense change then. Blind fighting is also fine.

Herbalism is more of a usage of Preparation but sure, aye.

Tumbling is generally considered Acrobatics so no problem there.
Aight I'll apply this then
Healing the skill is just medical proficiency as far as I'm aware. IIRC though Herbalism can be used to make healing potions so maybe list it as "possibly Healing".
Hm okay I'l apply this too
 
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