- 20,091
- 10,883
Alright with the first game done, let's get this stuff out of the way.
The Four Fiends
The Four Fiends
- Curse Manipulation and Transmutation: It's stated that they're capable of cursing people and turning them into bats.
- Space-Time Manipulation and Time Travel: The 4 Crystals are capable of warping space and time and is capable of time travel, also they're shown to send someone through time as shown when Garland was sent to the past by their powers.
- Change Tiamat's type 9 to Type 8 immortality, and scale that across the 4 Fiends since they all come back from the same thing.
- Curse Manipulation and Transmutation: Scales from the fiends since all of the bats in the chaos shrine were soldiers he turned into bats.
- Possible Type 4 Immortality: Is stated that he constantly revives over and over with the timeloop he has.
- Soul Manipulation: One of the dungeons they go through tasks them with sending souls to the afterlife, and two of these dozens of souls attack them and the heroes are able to flat out kill souls.
- An upgraded Non-Physical Interaction: (The heroes are capable of fighting Chronodia, who's stated to be an abstract concept of time itself.)
- Acausality (Type 1): In the end credits, it's stated that they're unaffected by the paradox they made when severing the time loop Chaos made when everyone else in the world were affected.
- Space-Time Manipulation and Time Travel: Same as the Fiends due to the crystals being capable of warping space and time and time travel
- Following abilities come from all the equipment that are capable of casting spells when used.
- Resistances