- 10,711
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I had a casual look at Number 96: Dark Mist's profile. It states things like "thanks to Dark Mist's effect, by detaching an overlay unit from it, it can halve an opponent's monster ATK, and then it gains that same amount of ATK points that was just take" and "thanks to Number C65: King Overfiend's effect, he can passively nullify the opponent's monsters effects, and even detach an overlay unit from it, to make one of them lose 1000 ATK and DEF."
Which sounds like abilities that come from interpreting the cards game mechanic effects.
The verse page on the other hand states "Use of Monster/Spell/Trap card game mechanics are not acceptable to use in versus threads, as they were shown not to be practicable in actual combat."
Is this a contradiction, do the effects actually not come from the game mechanics card texts or is it that we list the game mechanic ability interpretations, but don't use them in vs-threads?
Which sounds like abilities that come from interpreting the cards game mechanic effects.
The verse page on the other hand states "Use of Monster/Spell/Trap card game mechanics are not acceptable to use in versus threads, as they were shown not to be practicable in actual combat."
Is this a contradiction, do the effects actually not come from the game mechanics card texts or is it that we list the game mechanic ability interpretations, but don't use them in vs-threads?