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Chelshia Tier Revision

Jackythejack

They/Them
20,020
1,720
Changes this profile.

Slbasicaly Chelshia has a calc that places her at .56 tons. However, she has an attack that does double that amount of damage (so 1.12 tons), and an attack that does three times that amount (1.68 tons)

however, she also has a berserk mode which increases her damage by three times. Meaning that her .56 attack is not a 1.68 ton attack and so on and so forth. This puts her into the range of High 8-C while halving her durability. Basically I'm just asking if her profile could get changed to say 8-C, High 8-C while in Berserk Mode

And I guess if you think I should somehow mention those stronger attacks on her profile I'd like some input on that.
 
You can mention the specific attacks that leave 8-C by saying "High 8-C with these attacks and when in berserk mode" and explaining in the abilities and techniques.
 
I mean it'd more be like "building level+ with these attacks and High 8-C while in beserk mode"

the only problem is one of her attacks doesn't have a name. It's just a harder punch than the casual one. What should that be called, exactly?
 
"With her most powerful attack" might be sufficient then.
 
Okay so I'm actually just about to go through the revisions now (been busy) but do you guys think this scales to her durability or no? I'm just wondering because if it does this actually ends up effecting the whole verse due to every character scaling off Chelshia
 
Physical strikes normally scale to durability, unless there is something unusual with how a certain verse functions.

However, there is also the issue of Game Mechanics.
 
I mean yeah game mechanics is an issue but...I don't see how they can qualify for this. Chelshia's physical attacks just barely put her over a ton. Bosses can take those attacks just as well as any other attack are probably the best durability feat that we got for them as well.

If it's too much of an issue I can just keep her at her current durability I just want to make sure so I don't have to make another revision thread.
 
I referred to that if her normal attack potency is multiplied, and bosses can still withstand it, which would make her normal state scale from them for withstanding their blows, etcetera, that leads to circular scaling, and is probably game mechanics.
 
So it doesn't scale to her durability? If not then that's perfectly fine. I'll make the changes soon if that's the case. It'd just be a quick AP upgrade and that's all. I just want to make sure I don't have to go through this again.
 
I don't know. I don't have enough knowledge about the specifics here.
 
Oh I'm sorry. Do you want me to go into more detail about something? Is there something you're having a hard time understanding?
 
If it's boosting her enough to tier jump, it should probably scale to durability
 
Not really a tier jump but it moves her to Building Level+. There's nothing that really bumps up her tier to like, High 8-C. It just further advances her into 8-C. Her berserk mode actually decreases her durability, and that's the one thing that puts her into High 8-C ap wise, so there is argument to be had,

i suppose some is semantics and the other is just trying to figure out if it's game mechanics.
 
@GyroNutz

Yes, but I am not good at figuring out how scaling issues and game mechanics interact. Perhaps some other staff members can help out as well?
 
Quick question: Are these attacks/beserk mode explicitly stated to be double/triple/etc Chelshia's normal damage output?
 
Berserk is specifically said to be triple the damage of Chelshia's normal form.

The attacks in game deal double and triple the damage of the casual punch that performs the .56 ton feat. While it's never explicitly stated, it's how it works in actual gameplay. A saucy shot one shots someone who can take three .56 ton punches. I believe the best way to determine this is to actually go into boss fights though as they have an actual health counter that can be used to test it out.
 
Well, for Banjo's profile, grenade eggs do 3x as much damage against enemies + bosses. However, I don't think he should be 8-B with grenade eggs despite being near the top of High 8-C; as the multiplier isn't explicitly stated, the grenade eggs doing 3x as much damage may just be game mechanics.
 
Ah, alright. So you're suggesting she should stay the same, then?

Because is so we have one supporter for each separate side.

If that's the case she should still be Building level+ with Berserk mode ether way
 
You could put something like "likely higher with {name of the technique(s)}" if you want. I'll support Building level+ with Berserk mode.
 
It doesn't seem controversial, so it'd only need a couple more people to agree with it at best imo
 
You can ask a few VS Battles Staff members to help out with this if you wish, specifically the administrators and discussion moderators.
 
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