- 5,911
- 2,936
Here go the additions of vol 6, along with some miscellaneous things outside of vol 6 and the blog with the stats values of all the characters together with the hax scaling/layers of ancient magic in general.
Do to their feats in this volume with them fighting various Apostles at the same time the justification of their AP should be like this:
In the specific case of Badd his new case should just be End of Zero and the justification of his stats should be:
Initially I honestly thought in add more things in this section, but I either forgot them or felt too lazy to add them so this is all.
As you can see all of this new changes are things reasonables and with logic, which help to get more concrete values for the characters stats and make them more accurate.
With this the verse is in a great state so I will not make more crts for a time and if I made them it would be for small things (like for example next month a crt to add new imagenes to all profiles taking advantage of the anime adaptation of some Liberators).
Zero Volume 6
New Keys
Fairly simple, we already knew that the Liberators would get a new key with this volume. I propose that the name of these keys be End of Zero/Awakened Power, the first name is pretty simple and direct and the second one is a option is one with a more cool (chuuni, like the author like) one that is also pretty valid because almost everything they get in this volume is do to awaken the the true essence of their ancient magic in the depths of their souls.Do to their feats in this volume with them fighting various Apostles at the same time the justification of their AP should be like this:
The mountain level rating come from the recently accepted calc but that is addressed in the stats section with the blog.Mountain level (Able to face various Apostles at the same time and kill them without much problem)
In the specific case of Badd his new case should just be End of Zero and the justification of his stats should be:
(The evolution magic of his equipment make him five times stronger [Zero Volume 6, Chapter 1] than before)
Miledi
(If someone manage to interfere with Miledi’s casting or disrupt the control of her mana, she can still cast gravity magic [Zero Volume 6, Chapter 1] through the spheres by using them as focal points)
She already have resistance to power nullification, but this an extra countermeasure against it that is worth mention.
She already have resistance to power nullification, but this an extra countermeasure against it that is worth mention.
Hundreds of Thousand Kilometers (Miledi can call meteors from outer space [Zero Volume 6, Chapter 1])
Satellite Blitz: A technique in which she summon superdense spheres made by Oscar and make them orbit her at high speed, thing that let her defend and attack simultaneously. The spheres also work as countermeasure to when someone manage to interfere with Miledi’s casting or disrupt the control of her mana, because she still can cast gravity magic through the spheres by using them as focal points.
Starfall: A simple but powerful spell that consist of Miledi calling meteors from outer space. Though do to the friction they could end as fist-sized they still pack a high amount of power.
Starfall: A simple but powerful spell that consist of Miledi calling meteors from outer space. Though do to the friction they could end as fist-sized they still pack a high amount of power.
Oscar
(Oscar artifacts are able to resist [Zero Volume 6, Chapter 1] Apostles disintegration)
(Oscar have artifacts that can reduce [Zero Volume 6, Chapter 1] enemy stats)
(Oscar wires are now enchanted with Refraction and Perception Inhibitor, so even Apostles have a hard time noticing them [Zero Volume 6, Chapter 1]. They also have spatial magic to make impossible to get back out after be entangled in them)
(After Lyutillis had mastered evolution magic, he’d added the ability to analyze all information [Zero Volume 6, Chapter 1] he saw to his glasses with her help)
(Oscar Shadow Knights now are able to protect Oscar completely autonomously [Zero Volume 6, Chapter 1], his Dance of a Hundred Blades are able to do the same)
This would go along with the Metal Slime defense that all Liberators now have.
This would go along with the Metal Slime defense that all Liberators now have.
(Oscar have analyzed and recreated [Zero Volume 6, Chapter 1] Apostles Disintegration magic)
(Oscar glasses can now fire a hyper-focused sunlight ray [Zero Volume 6, Chapter 1] of destructive power)
Dance of a Hundred Blades: Special blades that are enchanted with autonomous flight magic, spatial magic, and the ability to cut through mana.
Disintegration Gauntlets: A pair of gauntlets that Oscar enchanted with the Disintegration magic of Apostles and who can fire beams of disintegration.
Toy Box: His ultimate domain creation skill. Consist of turning a entire room in a deathly artifact which shrink in size and have rotating blades in all sides, along with be entirely coated in disintegration magic. Additionally if somehow damaged, Oscar will instantly repaired the damage with transmutation.
Super Glasses Beam: Oscar’s new and improved beam which didn’t just blind, but its a destructive ray of pure power. The beam consist of hyper-focused sunlight that is gathered in a storage in Oscar’s glasses frames. He can only fire off this super beam once, but as it didn’t rely on magic it have the good point that can't be nulled with anti-magic measures.
Also note that his umbrella can now turn in a chainsaw [Zero Volume 6, Chapter 1].
Disintegration Gauntlets: A pair of gauntlets that Oscar enchanted with the Disintegration magic of Apostles and who can fire beams of disintegration.
Toy Box: His ultimate domain creation skill. Consist of turning a entire room in a deathly artifact which shrink in size and have rotating blades in all sides, along with be entirely coated in disintegration magic. Additionally if somehow damaged, Oscar will instantly repaired the damage with transmutation.
Super Glasses Beam: Oscar’s new and improved beam which didn’t just blind, but its a destructive ray of pure power. The beam consist of hyper-focused sunlight that is gathered in a storage in Oscar’s glasses frames. He can only fire off this super beam once, but as it didn’t rely on magic it have the good point that can't be nulled with anti-magic measures.
Also note that his umbrella can now turn in a chainsaw [Zero Volume 6, Chapter 1].
As the greatest synergist who had ever lived until Hajime arrival, Oscar is able to analyze and recreate an opponent’s magic in the middle of combat [Zero Volume 6, Chapter 1]. At the age of six could fool an church artifact [Zero Volume 6, Bonus Chapter - How Status Plates Were Made] able to analyze the information of someone.
Naiz
(His teleportation now is so smooth that the space around him don’t even warp and can severely injure Apostles [Zero Volume 6, Chapter 1] who previously were unaffected by his spatial magic. He also awakened the true essence of spatial magic, the power to manipulate boundaries, which is something above simple spatial manipulation and that let him create things like an infinite corridor that expand endlessly [Zero Volume 6, Chapter 1])
Infinite Corridor: A domain-creating spell that Naiz created after awaken the true nature of spatial magic, the power to manipulate boundaries. With this spell Naiz espand endlessly the space inside the are he select, which as result impide the things inside from completely crossing the corridor.
Meiru
(Now that Meiru have awakened the true essence of restoration magic, which is magic that manipulate time, she is able to now see into the future or slow the flow of time [Zero Volume 6, Chapter 1] in a certain area)
(Meiru have a huge amount of sealstone dirt that she can launch against her enemy and restore it after covering them, traping the opponent in a massive sealstone boulder [Zero Volume 6, Chapter 1] that impide them from use magic)
Future Sight: Magic that use the true nature of restoration magic, which is the manipulation of time, to see into the future. With it Meiru normally see a few seconds in the future, but if she decide to use more mana she can see more into the future, however as a ancient magic spell it consume a lot of mana so Meiru usually restrict its consumption to a minimal.
Aerial Sea: A domain creating technique that consist in summon a sphere of water that was three hundred meters in diameter in the air, swallowing up enemies facing her and left them at the mercy of the extreme water pressure and high-speed currents within the sphere. Additionally, Meiru constantly use restoration magic to instantly regenerate the damage done to it and impide the objetive from escape. She showed this here.
Stagnation: A domain creating magic that consist in the creation of a fifty meters radius domain around Meiru in which the time of those she choose get slowed down. The slowing is so great that those comparable to her which can move at superhuman velocities, get slowed to a normal person’s walking speed, which at practical effects make them move at a snail’s pace in Meiru eyes. While initially the domain have a fifty meters radius, she can increase it's range.
Aerial Sea: A domain creating technique that consist in summon a sphere of water that was three hundred meters in diameter in the air, swallowing up enemies facing her and left them at the mercy of the extreme water pressure and high-speed currents within the sphere. Additionally, Meiru constantly use restoration magic to instantly regenerate the damage done to it and impide the objetive from escape. She showed this here.
Stagnation: A domain creating magic that consist in the creation of a fifty meters radius domain around Meiru in which the time of those she choose get slowed down. The slowing is so great that those comparable to her which can move at superhuman velocities, get slowed to a normal person’s walking speed, which at practical effects make them move at a snail’s pace in Meiru eyes. While initially the domain have a fifty meters radius, she can increase it's range.
Laus
(Laus new mace is able to extend and bend [Zero Volume 6, Chapter 1] at his will)
(With Shadow Soul Laus can create clones of himself [Zero Volume 6, Chapter 1] that share his strength)
(His prosthetic arm can create a gravity field [Zero Volume 6, Chapter 1])
(His prosthetic arm can use a combination of mana shock waves and the Void Fissure spell [Zero Volume 6, Chapter 1] to obliterate his enemy innards. His mace is also enchanted [Zero Volume 6, Chapter 1] with spatial magic)
(Now the first stage of his Limit Break tripled his stats and he have ten total stages, with the tenth multiplying his stats by ten)
Black Mace: A mace artifact made personally by Oscar. As one of the weapons made by Oscar to one of his ancient magic user companions, the artifact is made with the hardest material in existence, futher enchanted with all the supporting magic that Oscar can use. The mace is also able to extend and bend at Laus will, and can use spatial magic.
Prosthetic Arm: An arm made by Oscar as one of his greatest creation with the intention to show his respect to Laus. The arm is made with the toughest material of the world and enchanted with all the supporting magic that Oscar can give, it also possess powerful abilities, like the creation of a gravity field around Laus, or the power to combine shock waves and the Void Fissure spell to obliterate the target innards.
Shadow Soul: An ability Laus unlocked upon coming to understand the true nature of spirit magic, which was that it affected the immaterial qualities of living creatures. It allowed Laus to make mana-based clones of himself that shared his base soul, making each clone as powerful as his main body. Laus seem to be able to at the very least create two clones.
Also add to his Limit Break that now he have ten stages, with the first one multiplying his stats by three while the last one multiply them by ten, increase his stats now also is easier and don't put as much burden on him as before.
Prosthetic Arm: An arm made by Oscar as one of his greatest creation with the intention to show his respect to Laus. The arm is made with the toughest material of the world and enchanted with all the supporting magic that Oscar can give, it also possess powerful abilities, like the creation of a gravity field around Laus, or the power to combine shock waves and the Void Fissure spell to obliterate the target innards.
Shadow Soul: An ability Laus unlocked upon coming to understand the true nature of spirit magic, which was that it affected the immaterial qualities of living creatures. It allowed Laus to make mana-based clones of himself that shared his base soul, making each clone as powerful as his main body. Laus seem to be able to at the very least create two clones.
Also add to his Limit Break that now he have ten stages, with the first one multiplying his stats by three while the last one multiply them by ten, increase his stats now also is easier and don't put as much burden on him as before.
Vandre
(Can easily fire two hundred [Zero Volume 6, Chapter 1] arrows)
This is actually one of the few things in this vol that apply to previous key because this come from Vandre basic martial and magical skill, while his training and power up was completely focused in his metamorphosis magic.
This is actually one of the few things in this vol that apply to previous key because this come from Vandre basic martial and magical skill, while his training and power up was completely focused in his metamorphosis magic.
(Can use an artifact to summon hundreds [Zero Volume 6, Chapter 1] of his monsters and clan members)
(The artifacts of Oscar are enchanted with magic to hone in [Zero Volume 6, Chapter 1] on enemies souls)
(His black swords have space-cutting [Zero Volume 6, Chapter 1] effects. His Monster House is a barrier in which everything inside get swallowed by spatial distortions and is send inside a Treasure Trove [Zero Volume 6, Chapter 1] filled with tens of thousands of monsters)
(Thanks to Lyutillis evolution magic now Uruluk gained the special magic Shock Wave Bellow that generate supersonic vibrations [Zero Volume 6, Chapter 1] that rip through his enemy innards)
Also add this to Uruluk description.
Also add this to Uruluk description.
(Uruluk breath is hot enough to vaporize massive chunks of rock and turn an entire section of a mountainside in glass [Zero Volume 6, Chapter 1])
(Batlam have a portal inside him that he can use to send back attacks [Zero Volume 6, Chapter 1])
(After discovering that the true nature of his metamorphosis magic allowed him to manipulate organic matter, Vandre had settled in a final form that retain the characteristics of his dragon form while in a humanoid shape that can use at full his martial skills [Zero Volume 6, Chapter 1]. In this transformation he also fuse with the defensive artifact Oscar had made specifically for him with the hardest substance in the world, and as result of this fusion his body can resist Apostles disintegration)
(His black swords can absorp magic [Zero Volume 6, Chapter 1])
(The scales on Vandre’s wings were all mini enchanted blades. They had the effects of Oscar’s old magic sword series, and also had the ability to cut through mana)
Also, for some reason his base key don't have listed Bodily Weaponry with his dragon form, so to add it to his base.
Also, for some reason his base key don't have listed Bodily Weaponry with his dragon form, so to add it to his base.
Schnee Clan: Vandre can use an artifact made by Oscar to summon the members of his Schnee clan along with his monsters like wyverns or wolves. All of the monsters and Schnee members have Oscar artifacts which boast all their stats, healed their injuries over time, in the case of the Schnee members their weapons are also enchanted with every auxiliary magic effect known to man, including soul magic to hone in on enemies. The Schnee members are composed of only elites, they were mostly half-breeds possessing the physical toughness of beastmen that allowed them to withstand the strenuous aerial maneuvers of their wyverns, while also having the magical aptitude of demons. The scan of this is here [Zero Volume 6, Chapter 1].
Black Swords: A pair of massive black greatswords made with the thoughest materials, with the ability to cut through mana and space along with absorp magic. It also act a the locus of the Monster House. The swords can attach between them to create a staff-sword
Monster House: A domain-creating artifact which consist of trap the enemy in a barrier filled with spatial distortions that swallow everything. Essentially, Oscar had created a type of Treasure Trove with Vandre black sword as its locus. He’d filled the space inside that Treasure Trove with tens of thousands of monsters, which the enemy now need to fight. It have a limit of how much targets it can accept at once, though still is able to swallow a few hundreds enemies in one go.
Humanoid Dragon Form: A final form that Vandre choose in which he can take full advantage of his dragon characteristic while at the same time use his martial arts skills that he could only use as a human. In this transformation he also fuse with the defensive artifact Oscar had made specifically for him with the hardest substance in the world, and as result of this fusion his body can resist Apostles disintegration. The scales on Vandre’s wings were all mini enchanted blades with the effects of Oscar’s old magic sword series, and they also had the ability to cut through mana.
Invasive Ruin: A spell that consist of a mixture of Vandre and Batlam’s fluids that he use to coat his swords, and any wound he caused with the swords would cause those fluids to start invading the opponent’s body. The fluids themselves are a living, thinking chimera that can act on its own to destroy the enemy from the inside. If Vandre have time to concentrate and use metamorphosis magic to strengthen it, then it become far more powerful and dangerous. The scan of this is here [Zero Volume 6, Chapter 1], don't know if it would be some specific power or what, I also don't know what it mean that Apostles apparently are resistant to it.
Black Swords: A pair of massive black greatswords made with the thoughest materials, with the ability to cut through mana and space along with absorp magic. It also act a the locus of the Monster House. The swords can attach between them to create a staff-sword
Monster House: A domain-creating artifact which consist of trap the enemy in a barrier filled with spatial distortions that swallow everything. Essentially, Oscar had created a type of Treasure Trove with Vandre black sword as its locus. He’d filled the space inside that Treasure Trove with tens of thousands of monsters, which the enemy now need to fight. It have a limit of how much targets it can accept at once, though still is able to swallow a few hundreds enemies in one go.
Humanoid Dragon Form: A final form that Vandre choose in which he can take full advantage of his dragon characteristic while at the same time use his martial arts skills that he could only use as a human. In this transformation he also fuse with the defensive artifact Oscar had made specifically for him with the hardest substance in the world, and as result of this fusion his body can resist Apostles disintegration. The scales on Vandre’s wings were all mini enchanted blades with the effects of Oscar’s old magic sword series, and they also had the ability to cut through mana.
Invasive Ruin: A spell that consist of a mixture of Vandre and Batlam’s fluids that he use to coat his swords, and any wound he caused with the swords would cause those fluids to start invading the opponent’s body. The fluids themselves are a living, thinking chimera that can act on its own to destroy the enemy from the inside. If Vandre have time to concentrate and use metamorphosis magic to strengthen it, then it become far more powerful and dangerous. The scan of this is here [Zero Volume 6, Chapter 1], don't know if it would be some specific power or what, I also don't know what it mean that Apostles apparently are resistant to it.
(Was able to learn and improve [Zero Volume 6, Chapter 1] in middle of combat the sword techniques of Apostles, fusing them with his own skills in a combat style that was a pure work of art)
Lyutillis
(Her Enchanted Treents can absorp mana [Zero Volume 6, Chapter 1])
(With Corea Seal Lyutillis can reduce the stats [Zero Volume 6, Chapter 1] of those she analyzed)
Forest Manifestor: A domain-creating spell that she can use with special seeds created with the ancient magic of her companions Liberators Oscar, Vandre and Laus. Different from Forest Revival this domain not only is bigger, with trees a hundred meters tall and that cover five hundred meters, but she can summon it from far away and the forest also possess the characteristics of the Pale Forest. Do to the special seeds used to create it Lyutillis can use her evolution magic to turn the trees in Enchanted Treants that possess an impressive physical abilities and the special magic Mana Absorption that let them absorp mana from the ground and use it for themselves, or give it to Lyutillis.
Core Seal: A spell that Lyutillis unlocked upon coming to understand the true nature of evolution magic, which was the ability to manipulate the fundamental information coded into things. With it Lyutillis can reduce the stats of her targets after analyze their information. Do to how infinitely more difficult is reduce the stats of something instead of increase it, against many enemies Lyutillis need some time to completely analyze her targets before use the spell, though this only seem to happen when she want to affect thousands of objetives and even then it only take some minutes.
Supreme Ascendence: The superior version of Limiter Removal, far increasing the perception along with a 5x stats increase, in this state the user can do abilities that normally they will be unable to do and the potency of their abilities also increase. The scan of her using Supreme Ascendence is here, I just wrote the description already used in Shizuku profile about Supreme Ascendence, though without that strong bad side since Lyutillis showed to use it just fine in the Liberators.
She now can also casually use her Unlimited Overdrive [Zero Volume 6, Chapter 1] while before she could only use it in one target focusing)
Core Seal: A spell that Lyutillis unlocked upon coming to understand the true nature of evolution magic, which was the ability to manipulate the fundamental information coded into things. With it Lyutillis can reduce the stats of her targets after analyze their information. Do to how infinitely more difficult is reduce the stats of something instead of increase it, against many enemies Lyutillis need some time to completely analyze her targets before use the spell, though this only seem to happen when she want to affect thousands of objetives and even then it only take some minutes.
Supreme Ascendence: The superior version of Limiter Removal, far increasing the perception along with a 5x stats increase, in this state the user can do abilities that normally they will be unable to do and the potency of their abilities also increase. The scan of her using Supreme Ascendence is here, I just wrote the description already used in Shizuku profile about Supreme Ascendence, though without that strong bad side since Lyutillis showed to use it just fine in the Liberators.
She now can also casually use her Unlimited Overdrive [Zero Volume 6, Chapter 1] while before she could only use it in one target focusing)
(Thanks to her prodigious skill is that Lyutillis can use evolution magic to reduce someone information, which was infinitely more difficult than increasing it [Zero Volume 6, Chapter 1], and she can even completely analyze thousands of objetives and reduce their information with just some minutes of focusing. Her ability to to analyze information is even better than [Zero Volume 6, Chapter 1] Oscar)
Don't know if she should be just genius or even extraordinary genius considering how she is above Oscar at analyzing information.
Don't know if she should be just genius or even extraordinary genius considering how she is above Oscar at analyzing information.
Badd
(Despite fight against several millions of brainwashed humans who wanted to destroy them no matter what, Badd fought against them for hours without killing a single one do to the Liberators creed of not kill innocents, even until his final moment he followed his principles and died while standing defiantly [Zero Volume 6, Chapter 4])
I swear that this is by far the most painful part to write of the crt, I really hate Ehit.
I swear that this is by far the most painful part to write of the crt, I really hate Ehit.
Apostles
Just another scan [Zero Volume 6, Chapter 1] to support the current teleportation.
General Additions
(Metal Slime Batlam is an artifact that all Liberators have which automatically protect [Zero Volume 6, Chapter 1] the user) and (All the Liberators have artifacts that protect against debuffing magic [Zero Volume 6, Chapter 1])
Also, to add Metal Slime Batlam to all the Liberators standar equipment
Also, to add Metal Slime Batlam to all the Liberators standar equipment
(All the artifacts of the Liberators can directly cut through mana, which let them nullify even [Zero Volume 6, Chapter 1] Apostles disintegration)
(All the Liberators have artifacts called Summoning Circles which suck everyone nearby into it, teleporting the user to a specified location [Zero Volume 6, Chapter 1] within a few kilometers)
(All the Liberators have artifacts made by Oscar, and Oscar artifacts use spirit magic to hone in on enemies [Zero Volume 6, Chapter 1])
Oscar is similar to Hajime at this point, he can easily mass-produce artifacts with ancient magic.
Oscar is similar to Hajime at this point, he can easily mass-produce artifacts with ancient magic.
(Do to the their creed, the Liberators will refuse to kill innocents no matter what, even if they themselves get hurt, or everything they love and hold dear is destroyed in front of them they will continue to follow their principles and absolutely not kill innocents)
Once again, I really hate Ehit.
Once again, I really hate Ehit.
(Telekinesis can't directly affect living beings with mana [Zero Volume 6, Chapter 1])
First let's remember what is currently accepted for ancient magic:
Now, though concept magic can only be attained after master all seven ancient magic, it doesn’t fall under any category of ancient magic and can't be analyzed, overcome or affected in any way with ancient magic, even by people able to use the essence of each ancient magic and who have mastered it like the Liberators, and can only be affected by other concept magic. There were no rules, no restrictions to what could be done with it. It truly was the ultimate type of magic. (All of this information come from knowledgeable and reliable sources, the last part is even info that come directly from the age of the gods)
I originally consulted with Elizhaa if given this information concept magic could be granted a possible concept manip type 1 and she said yes, so in principle this should be fine. Actually after reread the volume to make this crt I found a lot more things showing the absolute superiority of concept magic over ancient magic, so this should futher solidify the point, maybe it can even make it a solid thing instead of a possibly, though that depend on the knowledgeable staff.
Additionally to change the Limited part of the concept manip of ancient magic since originally it was there just for the simple purpose of somehow differenciate it from concept magic, but with this the difference would be pretty clear and thus is now unecessary, also to pass that last bit in the justification (the part about concept magic rewriting the laws of reality) to the the justification of concept magic itself.
After the revision when I added this I saw more mentions of how ancient manipulate laws and concept (in vol 4 for example when Miledi mastered gravity magic it was said that she mastered the concept of gravity), so this things are consistent.Law Manipulation and Limited Conceptual Manipulation (Type 2, Every ancient magic manipulate some fundamental abstract concept[15], they control the core elements that govern the laws of the world[16], can influence[17] and alter the fundamental laws of the universe[18], and concept magic which use the power of ancient magic can rewrite the laws of reality[19])
Now, though concept magic can only be attained after master all seven ancient magic, it doesn’t fall under any category of ancient magic and can't be analyzed, overcome or affected in any way with ancient magic, even by people able to use the essence of each ancient magic and who have mastered it like the Liberators, and can only be affected by other concept magic. There were no rules, no restrictions to what could be done with it. It truly was the ultimate type of magic. (All of this information come from knowledgeable and reliable sources, the last part is even info that come directly from the age of the gods)
I originally consulted with Elizhaa if given this information concept magic could be granted a possible concept manip type 1 and she said yes, so in principle this should be fine. Actually after reread the volume to make this crt I found a lot more things showing the absolute superiority of concept magic over ancient magic, so this should futher solidify the point, maybe it can even make it a solid thing instead of a possibly, though that depend on the knowledgeable staff.
Additionally to change the Limited part of the concept manip of ancient magic since originally it was there just for the simple purpose of somehow differenciate it from concept magic, but with this the difference would be pretty clear and thus is now unecessary, also to pass that last bit in the justification (the part about concept magic rewriting the laws of reality) to the the justification of concept magic itself.
Miscellaneous
Basically change all the profiles so they follow this format, except the equipment section, that's only for Hajime because he have too many artifacts, though well Oscar probably also should get it since he also have a considerable number of artifacts.
This is simple, as we already commented various times in the past Kousuke should have listed memory manipulation along his stealth mastery, reason be because he natural presence is so thin that he not only is undetectable but people naturally forget him, this get stronger in each key like his stealth until the current point were even a super AI like Mother forget him, so the addition should be like this:
In second and third key is mentioned how this get stronger (since her thin shadow get even thinner. The scan in his third key already mention how even if you look directly at him you will forget him and how his stealth is in the level of erasure presence, but can be good to reinforce the point with this two things:First key: Limited Memory Manipulation (Since birth had a thin shadow that make others forget him, this reached the point that even her mother often forgot that she needed to do things like picking him up from kindergarten [Arifureta Chapter 198], his shadow is thin even in digital data)
Third Key: (Even while wary and directly looking at him [Arifureta Chapter 217], people naturally forget his existence. Even Mother forgot about him [Arifureta Chapter 380] while she was wary of Hajime side)
This part is so simple, direct and minor that I don't think is even needed scans, though if people want them I can go for them.
Hajime: Monster of the Abyss (is called like this several times through all the history and is one of his most iconic titles), Demon God (a common title in the after stories, like the entire Sky Dragon World give him that tittle and people in other worlds have done the same).
Aiko: Goddess of Fertility and Victory (is how she is know in Tortus and there is an entire big religion calling her like that, technically speaking Hajime also should get his Sword of the Goddess title from this but that name is more niche so don't know if is fine to add).
Kaori: Angel of Kindness (like Aiko there is a big religion calling her like that).
Tio: Godzira (is how people in Earth call her after Myu arc), True Dragon (is how the people in the Sky Dragon World designated her).
Miledi: Ruler of Gravity (how the church and Apostles called her at the Haltina Republic War).
Oscar: Fake Gentleman with Evil Glasses (people all over Andika called him like that and the name was continued to be used sometimes outside of that arc), Maker of Artifacts (like Miledi case is how the chruch called him).
Naiz: Guardian of the Desert and Fairy of the Desert (both important titles that spread through the continent and caused all the events of the later half of vol 1, his current pic is even from the moment when he got embarassed from discover his fairy nickname), Master of Space (the same church situation from above).
Meiru: Saint of the Western Ocean (her title in Andika that spread through all the continent, which caused all the events of vol 2), Empress of Restoration (the same church situation from above).
Laus: Arbiter of Souls (Not only the church and Apostles called him this, but it was a title used by the public in general).
Lyutillis: Guardian of the Forest (a title used by the church and her nation).
Hajime: Monster of the Abyss (is called like this several times through all the history and is one of his most iconic titles), Demon God (a common title in the after stories, like the entire Sky Dragon World give him that tittle and people in other worlds have done the same).
Aiko: Goddess of Fertility and Victory (is how she is know in Tortus and there is an entire big religion calling her like that, technically speaking Hajime also should get his Sword of the Goddess title from this but that name is more niche so don't know if is fine to add).
Kaori: Angel of Kindness (like Aiko there is a big religion calling her like that).
Tio: Godzira (is how people in Earth call her after Myu arc), True Dragon (is how the people in the Sky Dragon World designated her).
Miledi: Ruler of Gravity (how the church and Apostles called her at the Haltina Republic War).
Oscar: Fake Gentleman with Evil Glasses (people all over Andika called him like that and the name was continued to be used sometimes outside of that arc), Maker of Artifacts (like Miledi case is how the chruch called him).
Naiz: Guardian of the Desert and Fairy of the Desert (both important titles that spread through the continent and caused all the events of the later half of vol 1, his current pic is even from the moment when he got embarassed from discover his fairy nickname), Master of Space (the same church situation from above).
Meiru: Saint of the Western Ocean (her title in Andika that spread through all the continent, which caused all the events of vol 2), Empress of Restoration (the same church situation from above).
Laus: Arbiter of Souls (Not only the church and Apostles called him this, but it was a title used by the public in general).
Lyutillis: Guardian of the Forest (a title used by the church and her nation).
This part is to revalute the information about apparitions to see if they indeed should be classified as abstract existences type 2 or 1 (the scans explaining their nature are here and here, with also this showing how normal people and things can't see nor affect them), and also see if do to Ehit connection with conception (info here) he should be granted a possible abstract existence. This would affect the npi of the characters and yaya no hidzuki profile.
Stats and Hax Scaling Blog
So the blog with the values to which scale all the characters is done, at the end it also posted the scaling chain and layers for ancient magic that is the primary source of haxs in the verse. The stats part used the already existing scaling chains and just updated the values with all the recently approved calculations (like, I made nine new calcs for the verse), the only real new things are:Previously the characters speed justification was coming from heavily upscaling an super early Kouki (like, the Kouki of the first 50 pages of vol 1, the Kouki that was fighting monsters for the first time) and was like this: 'At least Subsonic (Far superior to himself at the beginning of the series, when he could move faster than the eye can see)'
However, there are various feats from characters of this level dodging, blocking and/or counterattacking simultaneously against various arrows and even the specially crafted crossbows of the Haulia (which should be at least comparable to modern day crossbows that are 400 f/s or 121.92 m/s, this from the fact that they were made by Hajime who just at vol 1 was already able to create railguns in a cave, so is a reasonably assumption to say that their crossbows are at least as fast as modern ones), reason to why they should get upscaled to baseline Supersonic+ or 171.5 m/s.
However, there are various feats from characters of this level dodging, blocking and/or counterattacking simultaneously against various arrows and even the specially crafted crossbows of the Haulia (which should be at least comparable to modern day crossbows that are 400 f/s or 121.92 m/s, this from the fact that they were made by Hajime who just at vol 1 was already able to create railguns in a cave, so is a reasonably assumption to say that their crossbows are at least as fast as modern ones), reason to why they should get upscaled to baseline Supersonic+ or 171.5 m/s.
Previously the characters speed justification was coming from Kaori, a healer, moving faster than light, and Shizuku who move faster than light and who can dodge a barriage of sunlight lasers, reason to why the characters were just vaguely FTL.
However, I thought in something good to use to get a specific value, and that is the fact that Kouki party Post-Schnee keys were able to fight Labyrinth level monsters, who thanks to a calculation we know that move at 14.23xFTL+, so it's possible to backscale their previous keys to half the value 7.11xFTL because we know that at the Post-Schnee keys they had a 2x amp in all stats thanks to the new equipment that Hajime made to them (is something which we already use in the profiles).
However, I thought in something good to use to get a specific value, and that is the fact that Kouki party Post-Schnee keys were able to fight Labyrinth level monsters, who thanks to a calculation we know that move at 14.23xFTL+, so it's possible to backscale their previous keys to half the value 7.11xFTL because we know that at the Post-Schnee keys they had a 2x amp in all stats thanks to the new equipment that Hajime made to them (is something which we already use in the profiles).
The AP of the Liberators first key (before this crt only key) come from enemies who are able to create storms, like for example the Leviathan who created a guerrilla storm with lightnings and powerful gales that become tornadoes, however currently we scale them to 2.40 Megatons (Low 7-B) but such value is for the weakest storm while the storm in the scans is a strong one that even created tornadoes, so they should scale to 14.19 Megatons (7-B) instead.
Conclusion
I'm a chad for make so many calc for the verse and update all the profiles in the verse.With this the verse is in a great state so I will not make more crts for a time and if I made them it would be for small things (like for example next month a crt to add new imagenes to all profiles taking advantage of the anime adaptation of some Liberators).
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