- 24,306
- 37,730
- Thread starter
- #43,041
All handcuffs are identical. They're handcuffsThey're visually identical...
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
All handcuffs are identical. They're handcuffsThey're visually identical...
That makes it bigger than Aldoron, which makes sense given that it's a land of giants but still insane lolHating
As someone who has tried calcing this several times, the island is actually gargantuan. Like even lower end calcs have it high hundreds to thousands of kilometers
TrueSwordsman or not, he's stronger than Mihawk.
Paulie victimI am sorry Shanks fans, i was wrong about him, he is not a swordsman but a Haki Scientist who uses Haki Knots and his teacher is Haredas
![]()
![]()
Most of, if not every pixel calc is done incorrectly btwJust made this:
![]()
Elbaph size (10+ versions)
vsbattles.fandom.com
The page you linked states that the objects must be in close proximity to be scaled to each other not being exactly the same distance from our view (otherwise most calcs would be impossible).Most of, if not every pixel calc is done incorrectly btw
Whenever you scale one size to another, you should always scale them being next to each other from our pov.... Otherwise the results will differ like crazy and be inaccurate
This one I can agree with you on considering the rainbow is decently far away from the island. Although the part of the rainbow which is above the sun world (within Elbaph) seemingly has the same width, which can potentially be used.Rainbow end
For the first scan the ships are right next to each other as we can see here. The distance between them is pretty negligible.
I don't see the problem here. Loki is entering the castle from the door which means he's on the same level.
This is mostly a diagram with a weird angle and the branches appear to be the same size at all points in the image. Although yeah I get your point, I guess I can use this to find the width of the part of the branch that connects to the tree and and then use it instead.House end
I never said they can't be used or are invalid... those other calcs you listed are inaccurate yes, but mostly because that's the only option they have to work withBut in general if we assume that two objects must have the perfectly exact same distance from pov to be scaled to each other like you said then most calcs would be invalidated. This and this and this and this and this and this and this and this and this and this and this and this and this and most calcs in the wiki would be invalidated using this logic due to something minimal which wouldn't make sense.
Saying it's something minimal goes to show that you don't understand pixel scaling and how important it is when size scaling to use a similar position to one another from our pov, especially when their sizes aren't relative, like here and hereFor the first scan the ships are right next to each other as we can see here. The distance between them is pretty negligible.
As for the second the ship is shown multiple times to be next to the tree.
And the ship itself is many kilometers away from the pov so even if it isn't right next to the tree that distance would have negligible to minimal effects on the perspective.
Yes because as I explained earlier the relation between how large an object is precieved and its distance from the pov are inversely proportional. (for an object to appear 2x smaller than how it currently appears it's distance from pov needs to be 2x larger. I gave an example with the angsize calculator above that if the distance between the ship and the tree is 1/20th of its distance from pov which is somewhat realistic the inaccuracy difference its size would be 1/21x which is 0.047x a very small amount).Even while they are both relatively very close to one another, their size difference is a whole 2x in size...
Now imagine that with the scans linked above, the inaccurate difference would be way higher than 2x, and now especially when the scalings already differ greatly in size, the inaccurate difference would make that even higher... Hence making it also a thing one needs to look out for
Even his version has inaccuracies. For example, in this scan the ship is clearly farther away from us compared to the house, as we see the two boats, which are closer to us compared to the the ship, are right in front of the platform and here one of the smaller houses that is farther away from the part measured of the branch is used when a closer house exists and could be used.Kachon's version uses scalings that are right next to one another from our pov, hence making it a much more accurate size scaling than the other methods that you used
this ignores the difference in sizes that’s being scaled and how the author wants to portray objects, the giant ship can start to look like a dot if it were to be placed further away from our povYes because as I explained earlier the relation between how large an object is precieved and its distance from the pov are inversely proportional. (for an object to appear 2x smaller than how it currently appears it's distance from pov needs to be 2x larger. I gave an example with the angsize calculator above that if the distance between the ship and the tree is 1/20th of its distance from pov which is somewhat realistic the inaccuracy difference its size would be 1/21x which is 0.047x a very small amount).
If I remember correctly the ship parked is in front of the houseEven his version has inaccuracies. For example, in this scan the ship is clearly farther away from us compared to the house, as we see the two boats, which are closer to us compared to the the ship, are right in front of the platform
That’s makes it more inaccurate if you’re using an object closer to us at the edge of scaling instead of using an object that’s more in the middle…and here one of the smaller houses that is farther away from the part measured of the branch is used when a closer house exists and could be used.
I’ll have to check later but there are other methods that are accurate that can be used as well besides that one. It’s also better to wait a little since we barely know anything about Elbaph, new shots and size scalings are being shown currently in recent chaptersBtw, I added some new versions to Kachon's calc to try to fix some of these issues (there are now 10 total versions for that calc). Which one do you think is the best one? (I personally think it's either v8, v9 or v10)
Checking the profiles, 3.349c going from the the admirals to Marco to King and Zoro with Zoro being the one who shows this value in both in his first Wano keyWhat speed value Kuzan scales to?
Not yet. In the meantime I'm calcing/recalcing some old feats to see if we can work with something newHas anyone find a way to calculate the new parameters of One Piece's planet to use for the other feats?
Not yet. In the meantime I'm calcing/recalcing some old feats to see if we can work with something new
I remember those threads. There were some akin to Avatar The Last Airbender when stuff like the energy to actually burn the air and generate fire isn't the same as the damage that fire actually yields.I'll wait for the Calc Group thread I guess.
On a side note, can someone remind me how exactly do ice / freezing attacks get treated when it comes to AP and Striking Strength? Attack potency page describes the rating as the "energy output of a single attack" so it partly makes sense to say "Aokiji was manipulating this level of energy in order to freeze a volume X large" but this shouldn't necessarily mean that it translate to how he manipulates his ice in other ways like throwing ice projectiles, or coating his fist in ice to enhance his punches. Like having the energy require to freeze a body of water doesn't mean adding that same energy as kinetic energy in his punches. I think there was some controversy about freezing attacks a while ago in our system because how attack potency is measured and you're not necessarily damaging someone more if you freeze them just because you could freeze larger and larger volumes of water.
Something something "Strongest Devil Fruit"I'll wait for the Calc Group thread I guess.
On a side note, can someone remind me how exactly do ice / freezing attacks get treated when it comes to AP and Striking Strength? Attack potency page describes the rating as the "energy output of a single attack" so it partly makes sense to say "Aokiji was manipulating this level of energy in order to freeze a volume X large" but this shouldn't necessarily mean that it translate to how he manipulates his ice in other ways like throwing ice projectiles, or coating his fist in ice to enhance his punches. Like having the energy require to freeze a body of water doesn't mean adding that same energy as kinetic energy in his punches. I think there was some controversy about freezing attacks a while ago in our system because how attack potency is measured and you're not necessarily damaging someone more if you freeze them just because you could freeze larger and larger volumes of water.
Something's telling me that large planet is a lowball. That method could turn static electricity from a balloon to wall level if care wasn't takenCould you imagine if we were still using that old invalidated method of calculating lightning attacks by measuring their volume? I feel like Loki would be hitting Large Planet level easily if that was still accepted.
I feel like it's just burning the tree, but it's OdaI can't wait for the giants to elaborate on what exactly the "end of the world" means in terms of Loki's Devil Fruit.
I feel like it's just burning the tree, but it's Oda
Maybe something with them frozen giants?I could see it just being the end of Elbaph, but Loki could do that on his own with just Ragnir. The Devil Fruit has to have more to it than just making him a physically strong Zoan.
Good video.This video single handedly got me on the Mihawk is stronger than Shanks wagon. It’s actually a really good video.