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The Roaring Knight Vs Sans - Deltarune Vs Undertale (18-14-1) (GRACE ENDED)

To be fair, Sans constantly spams that. Also, Knight can still be hit by something normally dodgeable like a rude buster anyways which isn't a Danmaku attack.
Knight reacted to Susie Buster that attacked it from behind. Only one who did comparable feat is Gerson, who can redirect back Susie Busters, but still struggles when she redirects it back
 
Knight reacted to Susie Buster that attacked it from behind. Only one who did comparable feat is Gerson, who can redirect back Susie Busters, but still struggles when she redirects it back
Interesting. But at least with Sans we know he is capable of fighting some level of Danmaku, considering Flowery has the bare minimum to do a Danmaku attack.The Knight on the other hand has only dealt with single projectile attacks instead of an entire barrage.
 
Interesting. But at least with Sans we know he is capable of fighting some level of Danmaku, considering Flowery has the bare minimum to do a Danmaku attack.The Knight on the other hand has only dealt with single projectile attacks instead of an entire barrage.
It dodged Undyne spear barrage.
And to iterate, Knight danmaku is much faster, intense and complex than anything Sans ever faced.
 
ok, after doing some checking, it is incon grace. there needs to a be a four vote lead post 7 votes for it to be grace of a victory.
Rn, it's incon
Incon grace starts after previous grace ends, and takes 3 days, isn't?
So it's 4 days counting from this one?

Honestly, this match does feel like a solid incon.
Yeah, it's very close for now.
But after Knight AP and LS upgrades, making it oneshot Sans and Invulnerable to its TK, it would be pretty easy favourite, wouldn't you agree?
 
Yeah, it's very close for now.
But after Knight AP and LS upgrades, making it oneshot Sans and Invulnerable to its TK, it would be pretty easy favourite, wouldn't you agree?
Even with the upgrades, it does not really change anything. Since their abilities are already on the level required to take each other out. Simply increasing a minor variable like AP is gonna barely do much when the other side still one shots through unconventional means, and Knight's LS had always been a wincon and increasing his LS never changed that fact.
 
Even with the upgrades, it does not really change anything
1. Knight currently doesn't oneshot Sans. But with upgrade it would. Plus, it would make it last somewhat longer.
2. Sans TK scales higher than Knight LS, he can force Blue Mode on Knight. He wouldn't be after upgrades, making good portion of his danmaku useless.
3. It would turn match from very even to high diff - extreme diff for Knight.
But I would prefer to discuss this after upgrades are done and we make rematch.
 
1. Knight currently doesn't oneshot Sans. But with upgrade it would. Plus, it would make it last somewhat longer.
Then both would be in the 1 hit kill range. Does not change anything so far.
2. Sans TK scales higher than Knight LS, he can force Blue Mode on Knight. He wouldn't be after upgrades, making good portion of his danmaku useless.
I had not made it a point to suggest Sans TK would be a major factor. It definitely isn't. Hence, I did not say anything about using LS.
3. It would turn match from very even to high diff - extreme diff for Knight.
That's borderline inconclusive since they have an even chance against each other without any kind of significant difference.
But I would prefer to discuss this after upgrades are done and we make rematch.
Knight needs something other than greater attack power and greater LS to change the tide of battle. Because increasing them does not hinder Sans' own wincon to even a minor degree.
 
All I know is that after the big DR upgrade, Sans is speed blitzed and disintegrated
And that's enough for me ✍️ 🔥
 
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